#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#endregion
#if HAVE_COMPONENT_MODEL
using System;
using System.ComponentModel;
namespace LC.Newtonsoft.Json.Linq
{
///
/// Represents a view of a .
///
public class JPropertyDescriptor : PropertyDescriptor
{
///
/// Initializes a new instance of the class.
///
/// The name.
public JPropertyDescriptor(string name)
: base(name, null)
{
}
private static JObject CastInstance(object instance)
{
return (JObject)instance;
}
///
/// When overridden in a derived class, returns whether resetting an object changes its value.
///
///
/// true if resetting the component changes its value; otherwise, false.
///
/// The component to test for reset capability.
public override bool CanResetValue(object component)
{
return false;
}
///
/// When overridden in a derived class, gets the current value of the property on a component.
///
///
/// The value of a property for a given component.
///
/// The component with the property for which to retrieve the value.
public override object? GetValue(object component)
{
return (component as JObject)?[Name];
}
///
/// When overridden in a derived class, resets the value for this property of the component to the default value.
///
/// The component with the property value that is to be reset to the default value.
public override void ResetValue(object component)
{
}
///
/// When overridden in a derived class, sets the value of the component to a different value.
///
/// The component with the property value that is to be set.
/// The new value.
public override void SetValue(object component, object value)
{
if (component is JObject o)
{
JToken token = value as JToken ?? new JValue(value);
o[Name] = token;
}
}
///
/// When overridden in a derived class, determines a value indicating whether the value of this property needs to be persisted.
///
///
/// true if the property should be persisted; otherwise, false.
///
/// The component with the property to be examined for persistence.
public override bool ShouldSerializeValue(object component)
{
return false;
}
///
/// When overridden in a derived class, gets the type of the component this property is bound to.
///
///
/// A that represents the type of component this property is bound to.
/// When the or
///
/// methods are invoked, the object specified might be an instance of this type.
///
public override Type ComponentType => typeof(JObject);
///
/// When overridden in a derived class, gets a value indicating whether this property is read-only.
///
///
/// true if the property is read-only; otherwise, false.
///
public override bool IsReadOnly => false;
///
/// When overridden in a derived class, gets the type of the property.
///
///
/// A that represents the type of the property.
///
public override Type PropertyType => typeof(object);
///
/// Gets the hash code for the name of the member.
///
///
///
/// The hash code for the name of the member.
///
protected override int NameHashCode
{
get
{
// override property to fix up an error in its documentation
int nameHashCode = base.NameHashCode;
return nameHashCode;
}
}
}
}
#endif