#region Copyright notice and license // Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #endregion using System; using System.Buffers; using System.Buffers.Binary; using System.Collections.Generic; using System.IO; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Security; using System.Text; using LC.Google.Protobuf.Collections; namespace LC.Google.Protobuf { // warning: this is a mutable struct, so it needs to be only passed as a ref! internal struct WriterInternalState { // NOTE: the Span representing the current buffer is kept separate so that this doesn't have to be a ref struct and so it can // be included in CodedOutputStream's internal state internal int limit; // the size of the current buffer internal int position; // position in the current buffer internal WriteBufferHelper writeBufferHelper; // If non-null, the top level parse method was started with given coded output stream as an argument // which also means we can potentially fallback to calling WriteTo(CodedOutputStream cos) if needed. internal CodedOutputStream CodedOutputStream => writeBufferHelper.CodedOutputStream; } }