netstandard2.0 AOT netstandard2.0;net45;portable-net45+win8+wpa81+wp8 $(LibraryFrameworks) 8.0 11.0.0.0 11.0.1 11.0.1 beta2 James Newton-King Newtonsoft Json.NET Json.NET is a popular high-performance JSON framework for .NET Copyright © James Newton-King 2008 Json.NET is a popular high-performance JSON framework for .NET en-US Json.NET for Unity LC.Newtonsoft.Json json packageIcon.png $(MSBuildThisFileDirectory)packageIcon.png https://www.newtonsoft.com/json MIT true LC.Newtonsoft.Json LC.Newtonsoft.Json true enable 2.12 Full $(AllowedOutputExtensionsInPackageBuildOutputFolder);.pdb false 0.7.1 net45 Json.NET for Unity tests (NOT FOR PRODUCTION) DEBUG;NET45;HAVE_ADO_NET;HAVE_APP_DOMAIN;HAVE_ASYNC;HAVE_BIG_INTEGER;HAVE_BINARY_EXCEPTION_SERIALIZATION;HAVE_BINARY_FORMATTER;HAVE_BINARY_SERIALIZATION;HAVE_CAS;HAVE_CHAR_TO_LOWER_WITH_CULTURE;HAVE_CHAR_TO_STRING_WITH_CULTURE;HAVE_COM_ATTRIBUTES;HAVE_COMPONENT_MODEL;HAVE_CONCURRENT_COLLECTIONS;HAVE_CONCURRENT_DICTIONARY;HAVE_COVARIANT_GENERICS;HAVE_DATA_CONTRACTS;HAVE_DATE_TIME_OFFSET;HAVE_DB_NULL_TYPE_CODE;HAVE_DYNAMIC;HAVE_EMPTY_TYPES;HAVE_ENTITY_FRAMEWORK;HAVE_EXPRESSIONS;HAVE_FAST_REVERSE;HAVE_FSHARP_TYPES;HAVE_FULL_REFLECTION;HAVE_GUID_TRY_PARSE;HAVE_HASH_SET;HAVE_ICLONEABLE;HAVE_ICONVERTIBLE;HAVE_IGNORE_DATA_MEMBER_ATTRIBUTE;HAVE_INOTIFY_COLLECTION_CHANGED;HAVE_INOTIFY_PROPERTY_CHANGING;HAVE_ISET;HAVE_LINQ;HAVE_MEMORY_BARRIER;HAVE_METHOD_IMPL_ATTRIBUTE;HAVE_NON_SERIALIZED_ATTRIBUTE;HAVE_READ_ONLY_COLLECTIONS;HAVE_REFLECTION_EMIT;HAVE_SECURITY_SAFE_CRITICAL_ATTRIBUTE;HAVE_SERIALIZATION_BINDER_BIND_TO_NAME;HAVE_STREAM_READER_WRITER_CLOSE;HAVE_STRING_JOIN_WITH_ENUMERABLE;HAVE_TIME_SPAN_PARSE_WITH_CULTURE;HAVE_TIME_SPAN_TO_STRING_WITH_CULTURE;HAVE_TIME_ZONE_INFO;HAVE_TRACE_WRITER;HAVE_TYPE_DESCRIPTOR;HAVE_UNICODE_SURROGATE_DETECTION;HAVE_VARIANT_TYPE_PARAMETERS;HAVE_VERSION_TRY_PARSE;HAVE_XLINQ;HAVE_XML_DOCUMENT;HAVE_XML_DOCUMENT_TYPE;$(AdditionalConstants) bin\$(Configuration)\unity-tests netstandard2.0 Json.NET for Unity Editor (NOT FOR PRODUCTION) NETSTANDARD2_0;HAVE_ADO_NET;HAVE_APP_DOMAIN;HAVE_ASYNC;HAVE_BIG_INTEGER;HAVE_BINARY_EXCEPTION_SERIALIZATION;HAVE_BINARY_FORMATTER;HAVE_BINARY_SERIALIZATION;HAVE_CHAR_TO_LOWER_WITH_CULTURE;HAVE_CHAR_TO_STRING_WITH_CULTURE;HAVE_COM_ATTRIBUTES;HAVE_COMPONENT_MODEL;HAVE_CONCURRENT_COLLECTIONS;HAVE_CONCURRENT_DICTIONARY;HAVE_COVARIANT_GENERICS;HAVE_DATA_CONTRACTS;HAVE_DATE_TIME_OFFSET;HAVE_DB_NULL_TYPE_CODE;HAVE_DYNAMIC;HAVE_EMPTY_TYPES;HAVE_ENTITY_FRAMEWORK;HAVE_EXPRESSIONS;HAVE_FAST_REVERSE;HAVE_FSHARP_TYPES;HAVE_FULL_REFLECTION;HAVE_GUID_TRY_PARSE;HAVE_HASH_SET;HAVE_ICLONEABLE;HAVE_ICONVERTIBLE;HAVE_IGNORE_DATA_MEMBER_ATTRIBUTE;HAVE_INOTIFY_COLLECTION_CHANGED;HAVE_INOTIFY_PROPERTY_CHANGING;HAVE_ISET;HAVE_LINQ;HAVE_MEMORY_BARRIER;HAVE_METHOD_IMPL_ATTRIBUTE;HAVE_NON_SERIALIZED_ATTRIBUTE;HAVE_READ_ONLY_COLLECTIONS;HAVE_SECURITY_SAFE_CRITICAL_ATTRIBUTE;HAVE_SERIALIZATION_BINDER_BIND_TO_NAME;HAVE_STREAM_READER_WRITER_CLOSE;HAVE_STRING_JOIN_WITH_ENUMERABLE;HAVE_TIME_SPAN_PARSE_WITH_CULTURE;HAVE_TIME_SPAN_TO_STRING_WITH_CULTURE;HAVE_TIME_ZONE_INFO;HAVE_TRACE_WRITER;HAVE_TYPE_DESCRIPTOR;HAVE_UNICODE_SURROGATE_DETECTION;HAVE_VARIANT_TYPE_PARAMETERS;HAVE_VERSION_TRY_PARSE;HAVE_XLINQ;HAVE_XML_DOCUMENT;HAVE_XML_DOCUMENT_TYPE;$(AdditionalConstants) bin\$(Configuration)\unity-editor netstandard2.0 Json.NET for Unity standalone (Win, OS X, Linux) NETSTANDARD2_0;HAVE_ADO_NET;HAVE_APP_DOMAIN;HAVE_BIG_INTEGER;HAVE_BINARY_EXCEPTION_SERIALIZATION;HAVE_BINARY_FORMATTER;HAVE_BINARY_SERIALIZATION;HAVE_CHAR_TO_LOWER_WITH_CULTURE;HAVE_CHAR_TO_STRING_WITH_CULTURE;HAVE_COM_ATTRIBUTES;HAVE_COMPONENT_MODEL;HAVE_DATA_CONTRACTS;HAVE_DATE_TIME_OFFSET;HAVE_DB_NULL_TYPE_CODE;HAVE_EMPTY_TYPES;HAVE_ENTITY_FRAMEWORK;HAVE_FAST_REVERSE;HAVE_FULL_REFLECTION;HAVE_HASH_SET;HAVE_ICLONEABLE;HAVE_ICONVERTIBLE;HAVE_IGNORE_DATA_MEMBER_ATTRIBUTE;HAVE_INOTIFY_PROPERTY_CHANGING;HAVE_LINQ;HAVE_MEMORY_BARRIER;HAVE_NON_SERIALIZED_ATTRIBUTE;HAVE_SERIALIZATION_BINDER_BIND_TO_NAME;HAVE_STREAM_READER_WRITER_CLOSE;HAVE_TIME_ZONE_INFO;HAVE_TRACE_WRITER;HAVE_TYPE_DESCRIPTOR;HAVE_UNICODE_SURROGATE_DETECTION;HAVE_XLINQ;HAVE_XML_DOCUMENT;HAVE_XML_DOCUMENT_TYPE;$(AdditionalConstants) bin\$(Configuration)\unity-standalone netstandard2.0 Json.NET for Unity AOT (IL2CPP) NETSTANDARD2_0;UNITY_LTS;HAVE_ADO_NET;HAVE_APP_DOMAIN;HAVE_ASYNC;HAVE_BIG_INTEGER;HAVE_BINARY_EXCEPTION_SERIALIZATION;HAVE_BINARY_FORMATTER;HAVE_BINARY_SERIALIZATION;HAVE_CHAR_TO_LOWER_WITH_CULTURE;HAVE_CHAR_TO_STRING_WITH_CULTURE;HAVE_COM_ATTRIBUTES;HAVE_COMPONENT_MODEL;HAVE_CONCURRENT_COLLECTIONS;HAVE_CONCURRENT_DICTIONARY;HAVE_COVARIANT_GENERICS;HAVE_DATA_CONTRACTS;HAVE_DATE_TIME_OFFSET;HAVE_DB_NULL_TYPE_CODE;HAVE_DYNAMIC;HAVE_EMPTY_TYPES;HAVE_ENTITY_FRAMEWORK;HAVE_EXPRESSIONS;HAVE_FAST_REVERSE;HAVE_FSHARP_TYPES;HAVE_FULL_REFLECTION;HAVE_GUID_TRY_PARSE;HAVE_HASH_SET;HAVE_ICLONEABLE;HAVE_ICONVERTIBLE;HAVE_IGNORE_DATA_MEMBER_ATTRIBUTE;HAVE_INOTIFY_COLLECTION_CHANGED;HAVE_INOTIFY_PROPERTY_CHANGING;HAVE_ISET;HAVE_LINQ;HAVE_MEMORY_BARRIER;HAVE_METHOD_IMPL_ATTRIBUTE;HAVE_NON_SERIALIZED_ATTRIBUTE;HAVE_READ_ONLY_COLLECTIONS;HAVE_SECURITY_SAFE_CRITICAL_ATTRIBUTE;HAVE_SERIALIZATION_BINDER_BIND_TO_NAME;HAVE_STREAM_READER_WRITER_CLOSE;HAVE_STRING_JOIN_WITH_ENUMERABLE;HAVE_TIME_SPAN_PARSE_WITH_CULTURE;HAVE_TIME_SPAN_TO_STRING_WITH_CULTURE;HAVE_TIME_ZONE_INFO;HAVE_TRACE_WRITER;HAVE_TYPE_DESCRIPTOR;HAVE_UNICODE_SURROGATE_DETECTION;HAVE_VARIANT_TYPE_PARAMETERS;HAVE_VERSION_TRY_PARSE;HAVE_XLINQ;HAVE_XML_DOCUMENT;HAVE_XML_DOCUMENT_TYPE;$(AdditionalConstants) bin\$(Configuration)\unity-aot portable-net45+win8+wpa81+wp8 Json.NET for Unity portable (wp8) PORTABLE;HAVE_ASYNC;HAVE_COVARIANT_GENERICS;HAVE_DATA_CONTRACTS;HAVE_DATE_TIME_OFFSET;HAVE_DYNAMIC;HAVE_EXPRESSIONS;HAVE_FAST_REVERSE;HAVE_FSHARP_TYPES;HAVE_GUID_TRY_PARSE;HAVE_IGNORE_DATA_MEMBER_ATTRIBUTE;HAVE_INOTIFY_COLLECTION_CHANGED;HAVE_ISET;HAVE_LINQ;HAVE_METHOD_IMPL_ATTRIBUTE;HAVE_OBSOLETE_FORMATTER_ASSEMBLY_STYLE;HAVE_READ_ONLY_COLLECTIONS;HAVE_REFLECTION_BINDER;HAVE_SERIALIZATION_BINDER_BIND_TO_NAME;HAVE_STRING_JOIN_WITH_ENUMERABLE;HAVE_TIME_SPAN_PARSE_WITH_CULTURE;HAVE_TIME_SPAN_TO_STRING_WITH_CULTURE;HAVE_TIME_ZONE_INFO;HAVE_VARIANT_TYPE_PARAMETERS;HAVE_VERSION_TRY_PARSE;HAVE_XLINQ;$(AdditionalConstants) .NETPortable v4.5 Profile259 .NETPortable,Version=v0.0,Profile=Profile259 $(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets bin\$(Configuration)\unity-portable-net45 HAVE_ADO_NET;HAVE_APP_DOMAIN;HAVE_ASYNC;HAVE_BIG_INTEGER;HAVE_BINARY_EXCEPTION_SERIALIZATION;HAVE_BINARY_FORMATTER;HAVE_BINARY_SERIALIZATION;HAVE_CHAR_TO_LOWER_WITH_CULTURE;HAVE_CHAR_TO_STRING_WITH_CULTURE;HAVE_COM_ATTRIBUTES;HAVE_COMPONENT_MODEL;HAVE_CONCURRENT_COLLECTIONS;HAVE_CONCURRENT_DICTIONARY;HAVE_COVARIANT_GENERICS;HAVE_DATA_CONTRACTS;HAVE_DATE_TIME_OFFSET;HAVE_DB_NULL_TYPE_CODE;HAVE_DYNAMIC;HAVE_EMPTY_TYPES;HAVE_ENTITY_FRAMEWORK;HAVE_EXPRESSIONS;HAVE_FAST_REVERSE;HAVE_FSHARP_TYPES;HAVE_FULL_REFLECTION;HAVE_GUID_TRY_PARSE;HAVE_HASH_SET;HAVE_ICLONEABLE;HAVE_ICONVERTIBLE;HAVE_IGNORE_DATA_MEMBER_ATTRIBUTE;HAVE_INOTIFY_COLLECTION_CHANGED;HAVE_INOTIFY_PROPERTY_CHANGING;HAVE_ISET;HAVE_LINQ;HAVE_MEMORY_BARRIER;HAVE_METHOD_IMPL_ATTRIBUTE;HAVE_NON_SERIALIZED_ATTRIBUTE;HAVE_READ_ONLY_COLLECTIONS;HAVE_SECURITY_SAFE_CRITICAL_ATTRIBUTE;HAVE_SERIALIZATION_BINDER_BIND_TO_NAME;HAVE_STREAM_READER_WRITER_CLOSE;HAVE_STRING_JOIN_WITH_ENUMERABLE;HAVE_TIME_SPAN_PARSE_WITH_CULTURE;HAVE_TIME_SPAN_TO_STRING_WITH_CULTURE;HAVE_TIME_ZONE_INFO;HAVE_TRACE_WRITER;HAVE_TYPE_DESCRIPTOR;HAVE_UNICODE_SURROGATE_DETECTION;HAVE_VARIANT_TYPE_PARAMETERS;HAVE_VERSION_TRY_PARSE;HAVE_XLINQ;HAVE_XML_DOCUMENT;HAVE_XML_DOCUMENT_TYPE;;DEBUG;NETSTANDARD;NETSTANDARD2_0;