#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. #endregion using System; using LC.Newtonsoft.Json.Bson; using System.Globalization; using LC.Newtonsoft.Json.Utilities; #nullable disable namespace LC.Newtonsoft.Json.Converters { /// /// Converts a to and from JSON and BSON. /// [Obsolete("BSON reading and writing has been moved to its own package. See https://www.nuget.org/packages/Newtonsoft.Json.Bson for more details.")] public class BsonObjectIdConverter : JsonConverter { /// /// Writes the JSON representation of the object. /// /// The to write to. /// The value. /// The calling serializer. public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer) { BsonObjectId objectId = (BsonObjectId)value; if (writer is BsonWriter bsonWriter) { bsonWriter.WriteObjectId(objectId.Value); } else { writer.WriteValue(objectId.Value); } } /// /// Reads the JSON representation of the object. /// /// The to read from. /// Type of the object. /// The existing value of object being read. /// The calling serializer. /// The object value. public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) { if (reader.TokenType != JsonToken.Bytes) { throw new JsonSerializationException("Expected Bytes but got {0}.".FormatWith(CultureInfo.InvariantCulture, reader.TokenType)); } byte[] value = (byte[])reader.Value; return new BsonObjectId(value); } /// /// Determines whether this instance can convert the specified object type. /// /// Type of the object. /// /// true if this instance can convert the specified object type; otherwise, false. /// public override bool CanConvert(Type objectType) { return (objectType == typeof(BsonObjectId)); } } }