285 lines
11 KiB
C#
285 lines
11 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using LeanCloud.Storage.Internal;
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namespace LeanCloud {
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/// <summary>
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/// A AVACL is used to control which users and roles can access or modify a particular object. Each
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/// <see cref="AVObject"/> can have its own AVACL. You can grant read and write permissions
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/// separately to specific users, to groups of users that belong to roles, or you can grant permissions
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/// to "the public" so that, for example, any user could read a particular object but only a particular
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/// set of users could write to that object.
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/// </summary>
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public class AVACL : IJsonConvertible {
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private enum AccessKind {
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Read,
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Write
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}
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private const string publicName = "*";
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private readonly ICollection<string> readers = new HashSet<string>();
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private readonly ICollection<string> writers = new HashSet<string>();
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internal AVACL(IDictionary<string, object> jsonObject) {
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readers = new HashSet<string>(from pair in jsonObject
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where ((IDictionary<string, object>)pair.Value).ContainsKey("read")
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select pair.Key);
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writers = new HashSet<string>(from pair in jsonObject
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where ((IDictionary<string, object>)pair.Value).ContainsKey("write")
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select pair.Key);
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}
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/// <summary>
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/// Creates an ACL with no permissions granted.
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/// </summary>
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public AVACL() {
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}
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/// <summary>
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/// Creates an ACL where only the provided user has access.
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/// </summary>
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/// <param name="owner">The only user that can read or write objects governed by this ACL.</param>
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public AVACL(AVUser owner) {
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SetReadAccess(owner, true);
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SetWriteAccess(owner, true);
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}
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IDictionary<string, object> IJsonConvertible.ToJSON() {
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var result = new Dictionary<string, object>();
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foreach (var user in readers.Union(writers)) {
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var userPermissions = new Dictionary<string, object>();
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if (readers.Contains(user)) {
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userPermissions["read"] = true;
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}
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if (writers.Contains(user)) {
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userPermissions["write"] = true;
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}
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result[user] = userPermissions;
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}
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return result;
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}
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private void SetAccess(AccessKind kind, string userId, bool allowed) {
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if (userId == null) {
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throw new ArgumentException("Cannot set access for an unsaved user or role.");
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}
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ICollection<string> target = null;
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switch (kind) {
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case AccessKind.Read:
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target = readers;
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break;
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case AccessKind.Write:
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target = writers;
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break;
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default:
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throw new NotImplementedException("Unknown AccessKind");
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}
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if (allowed) {
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target.Add(userId);
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} else {
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target.Remove(userId);
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}
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}
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private bool GetAccess(AccessKind kind, string userId) {
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if (userId == null) {
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throw new ArgumentException("Cannot get access for an unsaved user or role.");
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}
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switch (kind) {
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case AccessKind.Read:
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return readers.Contains(userId);
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case AccessKind.Write:
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return writers.Contains(userId);
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default:
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throw new NotImplementedException("Unknown AccessKind");
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}
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}
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/// <summary>
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/// Gets or sets whether the public is allowed to read this object.
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/// </summary>
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public bool PublicReadAccess {
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get {
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return GetAccess(AccessKind.Read, publicName);
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}
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set {
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SetAccess(AccessKind.Read, publicName, value);
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}
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}
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/// <summary>
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/// Gets or sets whether the public is allowed to write this object.
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/// </summary>
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public bool PublicWriteAccess {
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get {
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return GetAccess(AccessKind.Write, publicName);
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}
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set {
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SetAccess(AccessKind.Write, publicName, value);
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}
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}
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/// <summary>
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/// Sets whether the given user id is allowed to read this object.
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/// </summary>
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/// <param name="userId">The objectId of the user.</param>
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/// <param name="allowed">Whether the user has permission.</param>
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public void SetReadAccess(string userId, bool allowed) {
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SetAccess(AccessKind.Read, userId, allowed);
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}
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/// <summary>
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/// Sets whether the given user is allowed to read this object.
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/// </summary>
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/// <param name="user">The user.</param>
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/// <param name="allowed">Whether the user has permission.</param>
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public void SetReadAccess(AVUser user, bool allowed) {
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SetReadAccess(user.ObjectId, allowed);
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}
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/// <summary>
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/// Sets whether the given user id is allowed to write this object.
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/// </summary>
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/// <param name="userId">The objectId of the user.</param>
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/// <param name="allowed">Whether the user has permission.</param>
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public void SetWriteAccess(string userId, bool allowed) {
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SetAccess(AccessKind.Write, userId, allowed);
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}
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/// <summary>
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/// Sets whether the given user is allowed to write this object.
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/// </summary>
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/// <param name="user">The user.</param>
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/// <param name="allowed">Whether the user has permission.</param>
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public void SetWriteAccess(AVUser user, bool allowed) {
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SetWriteAccess(user.ObjectId, allowed);
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}
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/// <summary>
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/// Gets whether the given user id is *explicitly* allowed to read this object.
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/// Even if this returns false, the user may still be able to read it if
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/// PublicReadAccess is true or a role that the user belongs to has read access.
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/// </summary>
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/// <param name="userId">The user objectId to check.</param>
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/// <returns>Whether the user has access.</returns>
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public bool GetReadAccess(string userId) {
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return GetAccess(AccessKind.Read, userId);
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}
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/// <summary>
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/// Gets whether the given user is *explicitly* allowed to read this object.
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/// Even if this returns false, the user may still be able to read it if
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/// PublicReadAccess is true or a role that the user belongs to has read access.
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/// </summary>
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/// <param name="user">The user to check.</param>
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/// <returns>Whether the user has access.</returns>
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public bool GetReadAccess(AVUser user) {
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return GetReadAccess(user.ObjectId);
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}
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/// <summary>
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/// Gets whether the given user id is *explicitly* allowed to write this object.
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/// Even if this returns false, the user may still be able to write it if
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/// PublicReadAccess is true or a role that the user belongs to has write access.
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/// </summary>
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/// <param name="userId">The user objectId to check.</param>
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/// <returns>Whether the user has access.</returns>
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public bool GetWriteAccess(string userId) {
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return GetAccess(AccessKind.Write, userId);
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}
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/// <summary>
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/// Gets whether the given user is *explicitly* allowed to write this object.
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/// Even if this returns false, the user may still be able to write it if
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/// PublicReadAccess is true or a role that the user belongs to has write access.
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/// </summary>
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/// <param name="user">The user to check.</param>
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/// <returns>Whether the user has access.</returns>
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public bool GetWriteAccess(AVUser user) {
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return GetWriteAccess(user.ObjectId);
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}
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/// <summary>
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/// Sets whether users belonging to the role with the given <paramref name="roleName"/>
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/// are allowed to read this object.
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/// </summary>
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/// <param name="roleName">The name of the role.</param>
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/// <param name="allowed">Whether the role has access.</param>
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public void SetRoleReadAccess(string roleName, bool allowed) {
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SetAccess(AccessKind.Read, "role:" + roleName, allowed);
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}
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/// <summary>
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/// Sets whether users belonging to the given role are allowed to read this object.
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/// </summary>
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/// <param name="role">The role.</param>
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/// <param name="allowed">Whether the role has access.</param>
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public void SetRoleReadAccess(AVRole role, bool allowed) {
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SetRoleReadAccess(role.Name, allowed);
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}
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/// <summary>
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/// Gets whether users belonging to the role with the given <paramref name="roleName"/>
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/// are allowed to read this object. Even if this returns false, the role may still be
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/// able to read it if a parent role has read access.
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/// </summary>
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/// <param name="roleName">The name of the role.</param>
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/// <returns>Whether the role has access.</returns>
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public bool GetRoleReadAccess(string roleName) {
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return GetAccess(AccessKind.Read, "role:" + roleName);
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}
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/// <summary>
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/// Gets whether users belonging to the role are allowed to read this object.
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/// Even if this returns false, the role may still be able to read it if a
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/// parent role has read access.
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/// </summary>
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/// <param name="role">The name of the role.</param>
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/// <returns>Whether the role has access.</returns>
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public bool GetRoleReadAccess(AVRole role) {
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return GetRoleReadAccess(role.Name);
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}
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/// <summary>
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/// Sets whether users belonging to the role with the given <paramref name="roleName"/>
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/// are allowed to write this object.
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/// </summary>
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/// <param name="roleName">The name of the role.</param>
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/// <param name="allowed">Whether the role has access.</param>
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public void SetRoleWriteAccess(string roleName, bool allowed) {
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SetAccess(AccessKind.Write, "role:" + roleName, allowed);
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}
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/// <summary>
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/// Sets whether users belonging to the given role are allowed to write this object.
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/// </summary>
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/// <param name="role">The role.</param>
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/// <param name="allowed">Whether the role has access.</param>
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public void SetRoleWriteAccess(AVRole role, bool allowed) {
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SetRoleWriteAccess(role.Name, allowed);
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}
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/// <summary>
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/// Gets whether users belonging to the role with the given <paramref name="roleName"/>
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/// are allowed to write this object. Even if this returns false, the role may still be
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/// able to write it if a parent role has write access.
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/// </summary>
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/// <param name="roleName">The name of the role.</param>
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/// <returns>Whether the role has access.</returns>
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public bool GetRoleWriteAccess(string roleName) {
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return GetAccess(AccessKind.Write, "role:" + roleName);
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}
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/// <summary>
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/// Gets whether users belonging to the role are allowed to write this object.
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/// Even if this returns false, the role may still be able to write it if a
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/// parent role has write access.
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/// </summary>
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/// <param name="role">The name of the role.</param>
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/// <returns>Whether the role has access.</returns>
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public bool GetRoleWriteAccess(AVRole role) {
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return GetRoleWriteAccess(role.Name);
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}
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}
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}
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