111 lines
4.7 KiB
C#
111 lines
4.7 KiB
C#
#region License
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// Copyright (c) 2007 James Newton-King
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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#endregion
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#if HAVE_ASYNC
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using System.Diagnostics;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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namespace LC.Newtonsoft.Json.Utilities
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{
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internal static class AsyncUtils
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{
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// Pre-allocate to avoid wasted allocations.
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public static readonly Task<bool> False = Task.FromResult(false);
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public static readonly Task<bool> True = Task.FromResult(true);
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internal static Task<bool> ToAsync(this bool value) => value ? True : False;
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public static Task? CancelIfRequestedAsync(this CancellationToken cancellationToken)
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{
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return cancellationToken.IsCancellationRequested ? FromCanceled(cancellationToken) : null;
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}
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public static Task<T>? CancelIfRequestedAsync<T>(this CancellationToken cancellationToken)
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{
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return cancellationToken.IsCancellationRequested ? FromCanceled<T>(cancellationToken) : null;
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}
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// From 4.6 on we could use Task.FromCanceled(), but we need an equivalent for
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// previous frameworks.
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public static Task FromCanceled(this CancellationToken cancellationToken)
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{
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MiscellaneousUtils.Assert(cancellationToken.IsCancellationRequested);
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return new Task(() => {}, cancellationToken);
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}
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public static Task<T> FromCanceled<T>(this CancellationToken cancellationToken)
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{
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MiscellaneousUtils.Assert(cancellationToken.IsCancellationRequested);
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#pragma warning disable CS8603 // Possible null reference return.
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return new Task<T>(() => default, cancellationToken);
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#pragma warning restore CS8603 // Possible null reference return.
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}
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// Task.Delay(0) is optimised as a cached task within the framework, and indeed
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// the same cached task that Task.CompletedTask returns as of 4.6, but we'll add
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// our own cached field for previous frameworks.
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internal static readonly Task CompletedTask = Task.Delay(0);
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public static Task WriteAsync(this TextWriter writer, char value, CancellationToken cancellationToken)
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{
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MiscellaneousUtils.Assert(writer != null);
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return cancellationToken.IsCancellationRequested ? FromCanceled(cancellationToken) : writer.WriteAsync(value);
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}
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public static Task WriteAsync(this TextWriter writer, string? value, CancellationToken cancellationToken)
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{
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MiscellaneousUtils.Assert(writer != null);
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return cancellationToken.IsCancellationRequested ? FromCanceled(cancellationToken) : writer.WriteAsync(value);
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}
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public static Task WriteAsync(this TextWriter writer, char[] value, int start, int count, CancellationToken cancellationToken)
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{
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MiscellaneousUtils.Assert(writer != null);
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return cancellationToken.IsCancellationRequested ? FromCanceled(cancellationToken) : writer.WriteAsync(value, start, count);
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}
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public static Task<int> ReadAsync(this TextReader reader, char[] buffer, int index, int count, CancellationToken cancellationToken)
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{
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MiscellaneousUtils.Assert(reader != null);
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return cancellationToken.IsCancellationRequested ? FromCanceled<int>(cancellationToken) : reader.ReadAsync(buffer, index, count);
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}
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public static bool IsCompletedSucessfully(this Task task)
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{
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// IsCompletedSucessfully is the faster method, but only currently exposed on .NET Core 2.0
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#if NETCOREAPP2_0
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return task.IsCompletedSucessfully;
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#else
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return task.Status == TaskStatus.RanToCompletion;
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#endif
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}
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}
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}
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#endif
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