217 lines
6.8 KiB
C#
217 lines
6.8 KiB
C#
#region License
|
|
// Copyright (c) 2007 James Newton-King
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person
|
|
// obtaining a copy of this software and associated documentation
|
|
// files (the "Software"), to deal in the Software without
|
|
// restriction, including without limitation the rights to use,
|
|
// copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
// copies of the Software, and to permit persons to whom the
|
|
// Software is furnished to do so, subject to the following
|
|
// conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be
|
|
// included in all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
|
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
|
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
|
// OTHER DEALINGS IN THE SOFTWARE.
|
|
#endregion
|
|
|
|
using System;
|
|
using System.IO;
|
|
#if HAVE_ASYNC
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
#endif
|
|
|
|
namespace LC.Newtonsoft.Json.Utilities
|
|
{
|
|
internal class Base64Encoder
|
|
{
|
|
private const int Base64LineSize = 76;
|
|
private const int LineSizeInBytes = 57;
|
|
|
|
private readonly char[] _charsLine = new char[Base64LineSize];
|
|
private readonly TextWriter _writer;
|
|
|
|
private byte[]? _leftOverBytes;
|
|
private int _leftOverBytesCount;
|
|
|
|
public Base64Encoder(TextWriter writer)
|
|
{
|
|
ValidationUtils.ArgumentNotNull(writer, nameof(writer));
|
|
_writer = writer;
|
|
}
|
|
|
|
private void ValidateEncode(byte[] buffer, int index, int count)
|
|
{
|
|
if (buffer == null)
|
|
{
|
|
throw new ArgumentNullException(nameof(buffer));
|
|
}
|
|
|
|
if (index < 0)
|
|
{
|
|
throw new ArgumentOutOfRangeException(nameof(index));
|
|
}
|
|
|
|
if (count < 0)
|
|
{
|
|
throw new ArgumentOutOfRangeException(nameof(count));
|
|
}
|
|
|
|
if (count > (buffer.Length - index))
|
|
{
|
|
throw new ArgumentOutOfRangeException(nameof(count));
|
|
}
|
|
}
|
|
|
|
public void Encode(byte[] buffer, int index, int count)
|
|
{
|
|
ValidateEncode(buffer, index, count);
|
|
|
|
if (_leftOverBytesCount > 0)
|
|
{
|
|
if(FulfillFromLeftover(buffer, index, ref count))
|
|
{
|
|
return;
|
|
}
|
|
|
|
int num2 = Convert.ToBase64CharArray(_leftOverBytes, 0, 3, _charsLine, 0);
|
|
WriteChars(_charsLine, 0, num2);
|
|
}
|
|
|
|
StoreLeftOverBytes(buffer, index, ref count);
|
|
|
|
int num4 = index + count;
|
|
int length = LineSizeInBytes;
|
|
while (index < num4)
|
|
{
|
|
if ((index + length) > num4)
|
|
{
|
|
length = num4 - index;
|
|
}
|
|
int num6 = Convert.ToBase64CharArray(buffer, index, length, _charsLine, 0);
|
|
WriteChars(_charsLine, 0, num6);
|
|
index += length;
|
|
}
|
|
}
|
|
|
|
private void StoreLeftOverBytes(byte[] buffer, int index, ref int count)
|
|
{
|
|
int leftOverBytesCount = count % 3;
|
|
if (leftOverBytesCount > 0)
|
|
{
|
|
count -= leftOverBytesCount;
|
|
if (_leftOverBytes == null)
|
|
{
|
|
_leftOverBytes = new byte[3];
|
|
}
|
|
|
|
for (int i = 0; i < leftOverBytesCount; i++)
|
|
{
|
|
_leftOverBytes[i] = buffer[index + count + i];
|
|
}
|
|
}
|
|
|
|
_leftOverBytesCount = leftOverBytesCount;
|
|
}
|
|
|
|
private bool FulfillFromLeftover(byte[] buffer, int index, ref int count)
|
|
{
|
|
int leftOverBytesCount = _leftOverBytesCount;
|
|
while (leftOverBytesCount < 3 && count > 0)
|
|
{
|
|
_leftOverBytes![leftOverBytesCount++] = buffer[index++];
|
|
count--;
|
|
}
|
|
|
|
if (count == 0 && leftOverBytesCount < 3)
|
|
{
|
|
_leftOverBytesCount = leftOverBytesCount;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public void Flush()
|
|
{
|
|
if (_leftOverBytesCount > 0)
|
|
{
|
|
int count = Convert.ToBase64CharArray(_leftOverBytes, 0, _leftOverBytesCount, _charsLine, 0);
|
|
WriteChars(_charsLine, 0, count);
|
|
_leftOverBytesCount = 0;
|
|
}
|
|
}
|
|
|
|
private void WriteChars(char[] chars, int index, int count)
|
|
{
|
|
_writer.Write(chars, index, count);
|
|
}
|
|
|
|
#if HAVE_ASYNC
|
|
|
|
public async Task EncodeAsync(byte[] buffer, int index, int count, CancellationToken cancellationToken)
|
|
{
|
|
ValidateEncode(buffer, index, count);
|
|
|
|
if (_leftOverBytesCount > 0)
|
|
{
|
|
if (FulfillFromLeftover(buffer, index, ref count))
|
|
{
|
|
return;
|
|
}
|
|
|
|
int num2 = Convert.ToBase64CharArray(_leftOverBytes, 0, 3, _charsLine, 0);
|
|
await WriteCharsAsync(_charsLine, 0, num2, cancellationToken).ConfigureAwait(false);
|
|
}
|
|
|
|
StoreLeftOverBytes(buffer, index, ref count);
|
|
|
|
int num4 = index + count;
|
|
int length = LineSizeInBytes;
|
|
while (index < num4)
|
|
{
|
|
if (index + length > num4)
|
|
{
|
|
length = num4 - index;
|
|
}
|
|
int num6 = Convert.ToBase64CharArray(buffer, index, length, _charsLine, 0);
|
|
await WriteCharsAsync(_charsLine, 0, num6, cancellationToken).ConfigureAwait(false);
|
|
index += length;
|
|
}
|
|
}
|
|
|
|
private Task WriteCharsAsync(char[] chars, int index, int count, CancellationToken cancellationToken)
|
|
{
|
|
return _writer.WriteAsync(chars, index, count, cancellationToken);
|
|
}
|
|
|
|
public Task FlushAsync(CancellationToken cancellationToken)
|
|
{
|
|
if (cancellationToken.IsCancellationRequested)
|
|
{
|
|
return cancellationToken.FromCanceled();
|
|
}
|
|
|
|
if (_leftOverBytesCount > 0)
|
|
{
|
|
int count = Convert.ToBase64CharArray(_leftOverBytes, 0, _leftOverBytesCount, _charsLine, 0);
|
|
_leftOverBytesCount = 0;
|
|
return WriteCharsAsync(_charsLine, 0, count, cancellationToken);
|
|
}
|
|
|
|
return AsyncUtils.CompletedTask;
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
} |