csharp-sdk-upm/Libs/Newtonsoft.Json.AOT/Serialization/FormatterConverter.cs

117 lines
3.9 KiB
C#

using System;
using System.Globalization;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using LC.Newtonsoft.Json.Utilities;
#if HAVE_BINARY_SERIALIZATION && !HAVE_BINARY_FORMATTER
namespace LC.Newtonsoft.Json.Serialization
{
internal class FormatterConverter : IFormatterConverter
{
public object Convert(object value, Type type)
{
ValidationUtils.ArgumentNotNull(value, nameof(value));
return System.Convert.ChangeType(value, type, CultureInfo.InvariantCulture);
}
public object Convert(object value, TypeCode typeCode)
{
ValidationUtils.ArgumentNotNull(value, nameof(value));
return System.Convert.ChangeType(value, typeCode, CultureInfo.InvariantCulture);
}
public bool ToBoolean(object value)
{
ValidationUtils.ArgumentNotNull(value, nameof(value));
return System.Convert.ToBoolean(value, CultureInfo.InvariantCulture);
}
public byte ToByte(object value)
{
ValidationUtils.ArgumentNotNull(value, nameof(value));
return System.Convert.ToByte(value, CultureInfo.InvariantCulture);
}
public char ToChar(object value)
{
ValidationUtils.ArgumentNotNull(value, nameof(value));
return System.Convert.ToChar(value, CultureInfo.InvariantCulture);
}
public DateTime ToDateTime(object value)
{
ValidationUtils.ArgumentNotNull(value, nameof(value));
return System.Convert.ToDateTime(value, CultureInfo.InvariantCulture);
}
public decimal ToDecimal(object value)
{
ValidationUtils.ArgumentNotNull(value, nameof(value));
return System.Convert.ToDecimal(value, CultureInfo.InvariantCulture);
}
public double ToDouble(object value)
{
ValidationUtils.ArgumentNotNull(value, nameof(value));
return System.Convert.ToDouble(value, CultureInfo.InvariantCulture);
}
public short ToInt16(object value)
{
ValidationUtils.ArgumentNotNull(value, nameof(value));
return System.Convert.ToInt16(value, CultureInfo.InvariantCulture);
}
public int ToInt32(object value)
{
ValidationUtils.ArgumentNotNull(value, nameof(value));
return System.Convert.ToInt32(value, CultureInfo.InvariantCulture);
}
public long ToInt64(object value)
{
ValidationUtils.ArgumentNotNull(value, nameof(value));
return System.Convert.ToInt64(value, CultureInfo.InvariantCulture);
}
public sbyte ToSByte(object value)
{
ValidationUtils.ArgumentNotNull(value, nameof(value));
return System.Convert.ToSByte(value, CultureInfo.InvariantCulture);
}
public float ToSingle(object value)
{
ValidationUtils.ArgumentNotNull(value, nameof(value));
return System.Convert.ToSingle(value, CultureInfo.InvariantCulture);
}
public string ToString(object value)
{
ValidationUtils.ArgumentNotNull(value, nameof(value));
return System.Convert.ToString(value, CultureInfo.InvariantCulture);
}
public ushort ToUInt16(object value)
{
ValidationUtils.ArgumentNotNull(value, nameof(value));
return System.Convert.ToUInt16(value, CultureInfo.InvariantCulture);
}
public uint ToUInt32(object value)
{
ValidationUtils.ArgumentNotNull(value, nameof(value));
return System.Convert.ToUInt32(value, CultureInfo.InvariantCulture);
}
public ulong ToUInt64(object value)
{
ValidationUtils.ArgumentNotNull(value, nameof(value));
return System.Convert.ToUInt64(value, CultureInfo.InvariantCulture);
}
}
}
#endif