csharp-sdk-upm/Storage/Source/Internal/Utilities/ReflectionHelpers.cs

124 lines
3.6 KiB
C#

using System;
using System.Reflection;
using System.Collections.Generic;
using System.Linq;
namespace LeanCloud.Storage.Internal
{
public static class ReflectionHelpers
{
public static IEnumerable<PropertyInfo> GetProperties(Type type)
{
#if MONO || UNITY
return type.GetProperties();
#else
return type.GetRuntimeProperties();
#endif
}
public static MethodInfo GetMethod(Type type, string name, Type[] parameters)
{
#if MONO || UNITY
return type.GetMethod(name, parameters);
#else
return type.GetRuntimeMethod(name, parameters);
#endif
}
public static bool IsPrimitive(Type type)
{
#if MONO || UNITY
return type.IsPrimitive;
#else
return type.GetTypeInfo().IsPrimitive;
#endif
}
public static IEnumerable<Type> GetInterfaces(Type type)
{
#if MONO || UNITY
return type.GetInterfaces();
#else
return type.GetTypeInfo().ImplementedInterfaces;
#endif
}
public static bool IsConstructedGenericType(Type type)
{
#if UNITY
return type.IsGenericType && !type.IsGenericTypeDefinition;
#else
return type.IsConstructedGenericType;
#endif
}
public static IEnumerable<ConstructorInfo> GetConstructors(Type type)
{
#if UNITY
BindingFlags searchFlags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance;
return type.GetConstructors(searchFlags);
#else
return type.GetTypeInfo().DeclaredConstructors
.Where(c => (c.Attributes & MethodAttributes.Static) == 0);
#endif
}
public static Type[] GetGenericTypeArguments(Type type)
{
#if UNITY
return type.GetGenericArguments();
#else
return type.GenericTypeArguments;
#endif
}
public static PropertyInfo GetProperty(Type type, string name)
{
#if MONO || UNITY
return type.GetProperty(name);
#else
return type.GetRuntimeProperty(name);
#endif
}
/// <summary>
/// This method helps simplify the process of getting a constructor for a type.
/// A method like this exists in .NET but is not allowed in a Portable Class Library,
/// so we've built our own.
/// </summary>
/// <param name="self"></param>
/// <param name="parameterTypes"></param>
/// <returns></returns>
public static ConstructorInfo FindConstructor(this Type self, params Type[] parameterTypes)
{
var constructors =
from constructor in GetConstructors(self)
let parameters = constructor.GetParameters()
let types = from p in parameters select p.ParameterType
where types.SequenceEqual(parameterTypes)
select constructor;
return constructors.SingleOrDefault();
}
public static bool IsNullable(Type t)
{
bool isGeneric;
#if UNITY
isGeneric = t.IsGenericType && !t.IsGenericTypeDefinition;
#else
isGeneric = t.IsConstructedGenericType;
#endif
return isGeneric && t.GetGenericTypeDefinition().Equals(typeof(Nullable<>));
}
public static IEnumerable<T> GetCustomAttributes<T>(this Assembly assembly) where T : Attribute
{
#if UNITY
return assembly.GetCustomAttributes(typeof(T), false).Select(attr => attr as T);
#else
return CustomAttributeExtensions.GetCustomAttributes<T>(assembly);
#endif
}
}
}