2022-09-22 08:56:07 +08:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEditor;
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namespace HybridCLR.Editor.Commands
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{
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public static class PrebuildCommand
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{
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/// <summary>
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/// 按照必要的顺序,执行所有生成操作,适合打包前操作
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/// </summary>
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2022-09-23 14:26:28 +08:00
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[MenuItem("HybridCLR/Generate/All", priority = 200)]
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2022-09-22 08:56:07 +08:00
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public static void GenerateAll()
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{
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// 顺序随意
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ReversePInvokeWrapperGeneratorCommand.GenerateReversePInvokeWrapper();
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// AOTReferenceGeneratorCommand 涉及到代码生成,必须在MethodBridgeGeneratorCommand之前
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AOTReferenceGeneratorCommand.GenerateAOTGenericReference();
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MethodBridgeGeneratorCommand.GenerateMethodBridge();
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// 顺序随意,只要保证 GenerateLinkXml之前有调用过CompileDll即可
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LinkGeneratorCommand.GenerateLinkXml(false);
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}
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}
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}
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