37 lines
1.0 KiB
C#
37 lines
1.0 KiB
C#
|
using UnityEditor;
|
||
|
using UnityEditor.Presets;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace HybridCLR.Editor
|
||
|
{
|
||
|
public class SettingsPresetReceiver : PresetSelectorReceiver
|
||
|
{
|
||
|
private Object m_Target;
|
||
|
private Preset m_InitialValue;
|
||
|
|
||
|
internal void Init(Object target)
|
||
|
{
|
||
|
m_Target = target;
|
||
|
m_InitialValue = new Preset(target);
|
||
|
}
|
||
|
public override void OnSelectionChanged(Preset selection)
|
||
|
{
|
||
|
if (selection != null)
|
||
|
{
|
||
|
Undo.RecordObject(m_Target, "Apply Preset " + selection.name);
|
||
|
selection.ApplyTo(m_Target);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Undo.RecordObject(m_Target, "Cancel Preset");
|
||
|
m_InitialValue.ApplyTo(m_Target);
|
||
|
}
|
||
|
SettingsService.RepaintAllSettingsWindow();
|
||
|
}
|
||
|
public override void OnSelectionClosed(Preset selection)
|
||
|
{
|
||
|
OnSelectionChanged(selection);
|
||
|
Object.DestroyImmediate(this);
|
||
|
}
|
||
|
}
|
||
|
}
|