2022-10-09 03:25:56 +08:00
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using System;
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using System.Reflection;
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using UnityEditor;
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using UnityEditor.Presets;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace HybridCLR.Editor
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{
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public class HybridCLRSettingsProvider : SettingsProvider
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{
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private static SerializedObject m_SerializedObject;
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private SerializedProperty m_Enable;
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private SerializedProperty m_UseGlobalIl2cpp;
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private SerializedProperty m_CloneFromGitee;
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private SerializedProperty m_HotUpdateAssemblyDefinitions;
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private SerializedProperty m_HotUpdateAssemblies;
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private SerializedProperty m_preserveHotUpdateAssemblies;
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private SerializedProperty m_collectAssetReferenceTypes;
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private SerializedProperty m_OutputLinkFile;
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private SerializedProperty m_OutputAOTGenericReferenceFile;
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private SerializedProperty m_MaxGenericReferenceIteration;
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private SerializedProperty m_MaxMethodBridgeGenericIteration;
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private GUIStyle buttonStyle;
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public HybridCLRSettingsProvider() : base("Project/HybridCLR Settings", SettingsScope.Project) { }
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public override void OnActivate(string searchContext, VisualElement rootElement)
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{
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HybridCLRSettings.Instance.Save();
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var setting = HybridCLRSettings.Instance;
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setting.hideFlags &= ~HideFlags.NotEditable;
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m_SerializedObject = m_SerializedObject ?? new SerializedObject(setting);
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m_Enable = m_SerializedObject.FindProperty("enable");
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m_UseGlobalIl2cpp = m_SerializedObject.FindProperty("useGlobalIl2cpp");
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m_CloneFromGitee = m_SerializedObject.FindProperty("cloneFromGitee");
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m_HotUpdateAssemblyDefinitions = m_SerializedObject.FindProperty("hotUpdateAssemblyDefinitions");
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m_HotUpdateAssemblies = m_SerializedObject.FindProperty("hotUpdateAssemblies");
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m_preserveHotUpdateAssemblies = m_SerializedObject.FindProperty("preserveHotUpdateAssemblies");
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m_collectAssetReferenceTypes = m_SerializedObject.FindProperty("collectAssetReferenceTypes");
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m_OutputLinkFile = m_SerializedObject.FindProperty("outputLinkFile");
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m_OutputAOTGenericReferenceFile = m_SerializedObject.FindProperty("outputAOTGenericReferenceFile");
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m_MaxGenericReferenceIteration = m_SerializedObject.FindProperty("maxGenericReferenceIteration");
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m_MaxMethodBridgeGenericIteration = m_SerializedObject.FindProperty("maxMethodBridgeGenericIteration");
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}
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public override void OnTitleBarGUI()
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{
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base.OnTitleBarGUI();
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var rect = GUILayoutUtility.GetLastRect();
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buttonStyle = buttonStyle ?? GUI.skin.GetStyle("IconButton");
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#region 绘制官方网站跳转按钮
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var w = rect.x + rect.width;
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rect.x = w - 58;
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rect.y += 6;
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rect.width = rect.height = 18;
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var content = EditorGUIUtility.IconContent("_Help");
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content.tooltip = "点击访问 HybridCLR 官方文档";
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if (GUI.Button(rect, content, buttonStyle))
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{
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Application.OpenURL("https://focus-creative-games.github.io/hybridclr/");
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}
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#endregion
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#region 绘制 Preset
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rect.x += 19;
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content = EditorGUIUtility.IconContent("Preset.Context");
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content.tooltip = "点击存储或加载 Preset .";
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if (GUI.Button(rect, content, buttonStyle))
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{
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var target = HybridCLRSettings.Instance;
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var receiver = ScriptableObject.CreateInstance<SettingsPresetReceiver>();
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receiver.Init(target);
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PresetSelector.ShowSelector(target, null, true, receiver);
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}
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#endregion
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#region 绘制 Reset
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rect.x += 19;
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content = EditorGUIUtility.IconContent("_Popup");
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content.tooltip = "Reset";
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if (GUI.Button(rect, content, buttonStyle))
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{
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GenericMenu menu = new GenericMenu();
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menu.AddItem(new GUIContent("Reset"), false, () =>
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{
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Undo.RecordObject(HybridCLRSettings.Instance, "Capture Value for Reset");
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var dv = ScriptableObject.CreateInstance<HybridCLRSettings>();
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var json = EditorJsonUtility.ToJson(dv);
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EditorJsonUtility.FromJsonOverwrite(json,HybridCLRSettings.Instance);
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HybridCLRSettings.Instance.Save();
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});
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menu.ShowAsContext();
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}
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#endregion
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}
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public override void OnGUI(string searchContext)
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{
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using (CreateSettingsWindowGUIScope())
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{
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if (m_SerializedObject == null || !m_SerializedObject.targetObject)
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{
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m_SerializedObject = null;
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m_SerializedObject = new SerializedObject(HybridCLRSettings.Instance);
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}
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m_SerializedObject.Update();
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EditorGUI.BeginChangeCheck();
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EditorGUILayout.PropertyField(m_Enable);
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EditorGUILayout.PropertyField(m_CloneFromGitee);
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EditorGUILayout.PropertyField(m_UseGlobalIl2cpp);
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EditorGUILayout.PropertyField(m_HotUpdateAssemblyDefinitions);
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EditorGUILayout.PropertyField(m_HotUpdateAssemblies);
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EditorGUILayout.PropertyField(m_preserveHotUpdateAssemblies);
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EditorGUILayout.PropertyField(m_collectAssetReferenceTypes);
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EditorGUILayout.PropertyField(m_OutputLinkFile);
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EditorGUILayout.PropertyField(m_OutputAOTGenericReferenceFile);
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EditorGUILayout.PropertyField(m_MaxGenericReferenceIteration);
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EditorGUILayout.PropertyField(m_MaxMethodBridgeGenericIteration);
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if (EditorGUI.EndChangeCheck())
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{
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m_SerializedObject.ApplyModifiedProperties();
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HybridCLRSettings.Instance.Save();
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}
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}
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}
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private IDisposable CreateSettingsWindowGUIScope()
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{
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var unityEditorAssembly = Assembly.GetAssembly(typeof(EditorWindow));
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var type = unityEditorAssembly.GetType("UnityEditor.SettingsWindow+GUIScope");
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return Activator.CreateInstance(type) as IDisposable;
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}
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public override void OnDeactivate()
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{
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base.OnDeactivate();
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HybridCLRSettings.Instance.Save();
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m_SerializedObject = null;
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}
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[SettingsProvider]
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public static SettingsProvider CreateMyCustomSettingsProvider()
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{
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if (HybridCLRSettings.Instance)
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{
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var provider = new HybridCLRSettingsProvider
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{
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keywords = GetSearchKeywordsFromSerializedObject(m_SerializedObject = m_SerializedObject ?? new SerializedObject(HybridCLRSettings.Instance))
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};
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return provider;
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}
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return null;
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}
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}
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}
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