hybridclr_unity/Editor/Commands/ReversePInvokeWrapperGenera...

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using HybridCLR.Editor.Link;
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using HybridCLR.Editor.ReversePInvokeWrap;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using UnityEditor;
using UnityEngine;
namespace HybridCLR.Editor.Commands
{
public static class ReversePInvokeWrapperGeneratorCommand
{
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[MenuItem("HybridCLR/Generate/ReversePInvokeWrapper", priority = 103)]
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public static void GenerateReversePInvokeWrapper()
{
string ReversePInvokeWrapperStubFile = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp/hybridclr/metadata/ReversePInvokeMethodStub.cpp";
string wrapperTemplateStr = File.ReadAllText($"{SettingsUtil.TemplatePathInPackage}/ReversePInvokeMethodStub.cpp.txt");
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int wrapperCount = SettingsUtil.HybridCLRSettings.ReversePInvokeWrapperCount;
var generator = new Generator();
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generator.Generate(wrapperTemplateStr, wrapperCount,ReversePInvokeWrapperStubFile);
Debug.Log($"GenerateReversePInvokeWrapper. wraperCount:{wrapperCount} output:{ReversePInvokeWrapperStubFile}");
MethodBridgeGeneratorCommand.CleanIl2CppBuildCache();
}
}
}