hybridclr_unity/Editor/BuildProcessors/CheckSettings.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEditor;
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using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEngine;
namespace HybridCLR.Editor.BuildProcessors
{
internal class CheckSettings : IPreprocessBuildWithReport
{
public int callbackOrder => 0;
public void OnPreprocessBuild(BuildReport report)
{
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HybridCLRSettings globalSettings = SettingsUtil.HybridCLRSettings;
if (!globalSettings.enable || globalSettings.useGlobalIl2cpp)
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{
string oldIl2cppPath = Environment.GetEnvironmentVariable("UNITY_IL2CPP_PATH");
if (!string.IsNullOrEmpty(oldIl2cppPath))
{
Environment.SetEnvironmentVariable("UNITY_IL2CPP_PATH", "");
Debug.Log($"[CheckSettings] 清除 UNITY_IL2CPP_PATH, 旧值为:'{oldIl2cppPath}'");
}
}
else
{
string curIl2cppPath = Environment.GetEnvironmentVariable("UNITY_IL2CPP_PATH");
if (curIl2cppPath != SettingsUtil.LocalIl2CppDir)
{
Environment.SetEnvironmentVariable("UNITY_IL2CPP_PATH", SettingsUtil.LocalIl2CppDir);
Debug.Log($"[CheckSettings] UNITY_IL2CPP_PATH 当前值为:'{curIl2cppPath}',更新为:'{SettingsUtil.LocalIl2CppDir}'");
}
}
if (!globalSettings.enable)
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{
return;
}
BuildTargetGroup buildTargetGroup = EditorUserBuildSettings.selectedBuildTargetGroup;
ScriptingImplementation curScriptingImplementation = PlayerSettings.GetScriptingBackend(buildTargetGroup);
ScriptingImplementation targetScriptingImplementation = ScriptingImplementation.IL2CPP;
if (curScriptingImplementation != targetScriptingImplementation)
{
Debug.LogError($"[CheckSettings] 当前ScriptingBackend是:{curScriptingImplementation},已经自动切换为:{targetScriptingImplementation}");
PlayerSettings.SetScriptingBackend(buildTargetGroup, targetScriptingImplementation);
}
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var installer = new Installer.InstallerController();
if (!installer.HasInstalledHybridCLR())
{
throw new BuildFailedException($"你没有初始化HybridCLR请通过菜单'HybridCLR/Installer'安装");
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}
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HybridCLRSettings gs = SettingsUtil.HybridCLRSettings;
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if (((gs.hotUpdateAssemblies?.Length + gs.hotUpdateAssemblyDefinitions?.Length) ?? 0) == 0)
{
Debug.LogWarning("[CheckSettings] HybridCLRSettings中未配置任何热更新模块");
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}
}
}
}