parent
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commit
058270c658
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@ -2,18 +2,18 @@
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"versions": [
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{
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"unity_version":"2020",
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"hybridclr" : { "branch":"v3.1.2"},
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"il2cpp_plus": { "branch":"v2020-3.0.0"}
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"hybridclr" : { "branch":"v3.2.0"},
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"il2cpp_plus": { "branch":"v2020-3.2.0"}
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},
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{
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"unity_version":"2021",
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"hybridclr" : { "branch":"v3.1.2"},
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"il2cpp_plus": { "branch":"v2021-3.1.0"}
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"hybridclr" : { "branch":"v3.2.0"},
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"il2cpp_plus": { "branch":"v2021-3.2.0"}
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},
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{
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"unity_version":"2022",
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"hybridclr" : { "branch":"v3.1.2"},
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"il2cpp_plus": { "branch":"v2022-3.1.0"}
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"hybridclr" : { "branch":"v3.2.0"},
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"il2cpp_plus": { "branch":"v2022-3.2.0"}
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}
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]
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}
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@ -1,5 +1,24 @@
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# 发布日志
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## 3.3.0
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发布日期 2023.07.03。
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### Runtime
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- [fix] 修复localloc分配的内存未释放的bug
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- [change] MachineState改用RegisterRoot的方式注册执行栈,避免GC时扫描整个堆栈
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- [opt] 优化Managed2NativeCallByReflectionInvoke性能,提前计算好传参方式
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- [refactor] 重构ConvertInvokeArgs
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### Editor
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- [fix] 修复2020-2021编译libil2cpp.a未包含brotli相关代码文件导致出现编译错误的bug
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- [fix] 修复从导出xcode项目包含绝对路径导致传送到其他机器上编译时找不到路径的bug
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- [fix] 解决Generate LinkXml、 MethodBridge、AOTGenericReference、ReversePInvokeWrap 生成不稳定的问题
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- [fix] 修复使用不兼容版本打开Installer时出现异常的bug
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- [change] 禁用hybridclr后打包ios时不再修改导出的xcode工程
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## 3.2.1
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- [new] Installer界面新增显示package版本
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@ -1,6 +1,6 @@
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{
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"name": "com.code-philosophy.hybridclr",
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"version": "3.2.1",
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"version": "3.3.0",
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"displayName": "HybridCLR",
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"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
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"category": "Runtime",
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Reference in New Issue