diff --git a/Data~/hybridclr_version.json b/Data~/hybridclr_version.json index a8fbaec..bfa0e2b 100644 --- a/Data~/hybridclr_version.json +++ b/Data~/hybridclr_version.json @@ -2,28 +2,28 @@ "versions": [ { "unity_version":"2019", - "hybridclr" : { "branch":"v5.3.0"}, - "il2cpp_plus": { "branch":"v2019-5.3.0"} + "hybridclr" : { "branch":"v5.4.0"}, + "il2cpp_plus": { "branch":"v2019-5.4.0"} }, { "unity_version":"2020", - "hybridclr" : { "branch":"v5.3.0"}, - "il2cpp_plus": { "branch":"v2020-5.3.0"} + "hybridclr" : { "branch":"v5.4.0"}, + "il2cpp_plus": { "branch":"v2020-5.4.0"} }, { "unity_version":"2021", - "hybridclr" : { "branch":"v5.3.0"}, - "il2cpp_plus": { "branch":"v2021-5.3.0"} + "hybridclr" : { "branch":"v5.4.0"}, + "il2cpp_plus": { "branch":"v2021-5.4.0"} }, { "unity_version":"2022", - "hybridclr" : { "branch":"v5.3.0"}, - "il2cpp_plus": { "branch":"v2022-5.3.0"} + "hybridclr" : { "branch":"v5.4.0"}, + "il2cpp_plus": { "branch":"v2022-5.4.0"} }, { "unity_version":"2022-tuanjie", - "hybridclr" : { "branch":"v5.3.0"}, - "il2cpp_plus": { "branch":"v2022-tuanjie-5.3.0"} + "hybridclr" : { "branch":"v5.4.0"}, + "il2cpp_plus": { "branch":"v2022-tuanjie-5.4.0"} } ] } \ No newline at end of file diff --git a/RELEASELOG.md b/RELEASELOG.md index a45a73a..3cebfc0 100644 --- a/RELEASELOG.md +++ b/RELEASELOG.md @@ -1,5 +1,29 @@ # 发布日志 +## 5.4.0 + +发布日期 2024.5.20. + +### Runtime + +- [new] ReversePInvoke支持CallingConvention +- [fix] 修复当参数个数为0时,由于argIdxs未赋值,calli的argBasePtr=argIdx[0]导致函数栈帧指向错误位置的bug +- [fix] 修复MetadataModule::GetReversePInvokeWrappe中ComputeSignature可能死锁的bug +- [fix] 修复AOT基类虚函数implements热更新interface函数时,虚函数调用使用CallInterpVirtual导致运行异常的bug +- [fix] 修复Transform中 PREFIX1前缀指令的子指令有部分缺失并且未按指令号排序的问题 +- [fix] 修复no.{x} prefix指令长3字节,但Transform中错误当作2字节处理的bug +- [fix] 修复unaligned.{x} prefix指令长3字节,但Transform中错误当作2字节处理的bug +- [opt] 删除 Interpreter_Execute中不必要的INIT_CLASS操作,因为PREPARE_NEW_FRAME_FROM_NATIVE中一定会检查 +- [opt] 不再缓存非泛型函数的MethodBody,优化内存 +- [opt] **优化补充元数据内存**,大约节省了2.8倍元数据dll大小的内存 +- [refactor] Image::_rawImage字段的类型由RawImage改为RawImage* + +### Editor + +- [new] ReversePInvoke支持CallingConvention +- [fix] 修复计算struct等价性时,将struct平铺展开计算等价,在某些平台并不适用的bug。例如 struct A { uint8_t x; A2 y; } struct A2 { uint8_t x; int32_t y;}; 跟 struct B {uint8_t x; uint8_t y; int32_t z;} 在x86_64 abi下并不等价 +- [fix] 修复当Append xcode项目到现存的xcode项目时,第1次会导致'Run Script'命令被重复追加,从第2次起将会找不到--external-lib-il2-cpp而打印错误日志的bug + ## 5.3.0 发布日期 2024.4.22. diff --git a/package.json b/package.json index 1f7f15a..e3ac52b 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "com.code-philosophy.hybridclr", - "version": "5.3.0", + "version": "5.4.0", "displayName": "HybridCLR", "description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.", "category": "Runtime",