[version] 发布v4.0.0版本

main v4.0.0
walon 2023-08-27 23:08:19 +08:00
parent dfa11d11c3
commit 1e14a5f30f
3 changed files with 22 additions and 7 deletions

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"versions": [
{
"unity_version":"2020",
"hybridclr" : { "branch":"v3.3.1"},
"il2cpp_plus": { "branch":"v2020-3.3.1"}
"hybridclr" : { "branch":"v4.0.0"},
"il2cpp_plus": { "branch":"v2020-4.0.0"}
},
{
"unity_version":"2021",
"hybridclr" : { "branch":"v3.3.1"},
"il2cpp_plus": { "branch":"v2021-3.3.2"}
"hybridclr" : { "branch":"v4.0.0"},
"il2cpp_plus": { "branch":"v2021-4.0.0"}
},
{
"unity_version":"2022",
"hybridclr" : { "branch":"v3.3.1"},
"il2cpp_plus": { "branch":"v2022-3.3.2"}
"hybridclr" : { "branch":"v4.0.0"},
"il2cpp_plus": { "branch":"v2022-4.0.0"}
}
]
}

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# 发布日志
## 4.0.0
发布日期 2023.08.28。
### Runtime
- [new] 支持增量式GC
- [refactor] 重构桥接函数彻底支持所有il2cpp支持的平台
- [opt] 大幅优化Native2Managed方向的传参
### Editor
- [change] 删除增量式GC选项检查
- [refactor] 重构桥接函数生成
## 3.4.2
发布日期 2023.08.14。

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{
"name": "com.code-philosophy.hybridclr",
"version": "3.4.2",
"version": "4.0.0",
"displayName": "HybridCLR",
"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
"category": "Runtime",