[change] 调整CompileDll ScriptCompilationSettings设置相关代码
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0d8b001dd2
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2f71bb515d
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@ -19,10 +19,7 @@ namespace HybridCLR.Editor.Commands
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ScriptCompilationSettings scriptCompilationSettings = new ScriptCompilationSettings();
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ScriptCompilationSettings scriptCompilationSettings = new ScriptCompilationSettings();
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scriptCompilationSettings.group = group;
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scriptCompilationSettings.group = group;
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scriptCompilationSettings.target = target;
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scriptCompilationSettings.target = target;
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if (developmentBuild)
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scriptCompilationSettings.options = developmentBuild ? ScriptCompilationOptions.DevelopmentBuild : ScriptCompilationOptions.None;
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{
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scriptCompilationSettings.options |= ScriptCompilationOptions.DevelopmentBuild;
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}
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Directory.CreateDirectory(buildDir);
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Directory.CreateDirectory(buildDir);
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ScriptCompilationResult scriptCompilationResult = PlayerBuildInterface.CompilePlayerScripts(scriptCompilationSettings, buildDir);
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ScriptCompilationResult scriptCompilationResult = PlayerBuildInterface.CompilePlayerScripts(scriptCompilationSettings, buildDir);
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#if UNITY_2022
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#if UNITY_2022
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