[fix] 修复导出tvOS工程时未修改xcode工程设置,导致打包失败的bug
parent
74bab1d935
commit
3259c11828
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@ -7,7 +7,7 @@ using System.Text;
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using UnityEditor;
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using System.Reflection;
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using HybridCLR.Editor.Settings;
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#if UNITY_2019 && UNITY_IOS
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#if UNITY_2019 && (UNITY_IOS || UNITY_TVOS)
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using UnityEditor.Build;
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using UnityEditor.Callbacks;
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using UnityEditor.iOS.Xcode;
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@ -32,7 +32,7 @@ namespace HybridCLR.Editor.BuildProcessors
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[PostProcessBuild]
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public static void OnPostProcessBuild(BuildTarget target, string pathToBuiltProject)
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{
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if (target != BuildTarget.iOS || !HybridCLRSettings.Instance.enable)
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if (!HybridCLRSettings.Instance.enable)
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return;
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/*
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* 1. 生成lump,并且添加到工程
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@ -7,7 +7,7 @@ using System.Text;
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using UnityEditor;
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using System.Reflection;
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using HybridCLR.Editor.Settings;
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#if (UNITY_2020 || UNITY_2021) && UNITY_IOS
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#if (UNITY_2020 || UNITY_2021) && (UNITY_IOS || UNITY_TVOS)
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using UnityEditor.Build;
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using UnityEditor.Callbacks;
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using UnityEditor.iOS.Xcode;
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@ -32,7 +32,7 @@ namespace HybridCLR.Editor.BuildProcessors
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[PostProcessBuild]
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public static void OnPostProcessBuild(BuildTarget target, string pathToBuiltProject)
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{
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if (target != BuildTarget.iOS || !HybridCLRSettings.Instance.enable)
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if (!HybridCLRSettings.Instance.enable)
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return;
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/*
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* 1. 生成lump,并且添加到工程
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@ -7,7 +7,7 @@ using UnityEditor.Build;
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using UnityEditor.Callbacks;
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using UnityEngine;
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#if UNITY_2022_2_OR_NEWER && UNITY_IOS
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#if UNITY_2022_2_OR_NEWER && (UNITY_IOS || UNITY_TVOS)
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namespace HybridCLR.Editor.BuildProcessors
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{
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@ -22,7 +22,7 @@ namespace HybridCLR.Editor.BuildProcessors
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[PostProcessBuild]
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public static void OnPostProcessBuild(BuildTarget target, string pathToBuiltProject)
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{
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if (target != BuildTarget.iOS || !HybridCLRSettings.Instance.enable)
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if (!HybridCLRSettings.Instance.enable)
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return;
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#if TUANJIE_2022_3_OR_NEWER
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string pbxprojFile = $"{pathToBuiltProject}/Tuanjie-iPhone.xcodeproj/project.pbxproj";
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