diff --git a/Data~/hybridclr_version.json b/Data~/hybridclr_version.json index c249d55..550cc5a 100644 --- a/Data~/hybridclr_version.json +++ b/Data~/hybridclr_version.json @@ -2,27 +2,27 @@ "versions": [ { "unity_version":"2019", - "hybridclr" : { "branch":"v6.4.0"}, - "il2cpp_plus": { "branch":"v2019-6.4.0"} + "hybridclr" : { "branch":"v6.5.0"}, + "il2cpp_plus": { "branch":"v2019-6.5.0"} }, { "unity_version":"2020", - "hybridclr" : { "branch":"v6.4.0"}, - "il2cpp_plus": { "branch":"v2020-6.4.0"} + "hybridclr" : { "branch":"v6.5.0"}, + "il2cpp_plus": { "branch":"v2020-6.5.0"} }, { "unity_version":"2021", - "hybridclr" : { "branch":"v6.4.0"}, + "hybridclr" : { "branch":"v6.5.0"}, "il2cpp_plus": { "branch":"v2021-6.4.0"} }, { "unity_version":"2022", - "hybridclr" : { "branch":"v6.4.0"}, + "hybridclr" : { "branch":"v6.5.0"}, "il2cpp_plus": { "branch":"v2022-6.4.0"} }, { "unity_version":"2022-tuanjie", - "hybridclr" : { "branch":"v6.4.0"}, + "hybridclr" : { "branch":"v6.5.0"}, "il2cpp_plus": { "branch":"v2022-tuanjie-6.4.0"} }, { @@ -32,8 +32,8 @@ }, { "unity_version":"6000", - "hybridclr" : { "branch":"v6.4.0"}, - "il2cpp_plus": { "branch":"v6000-6.4.0"} + "hybridclr" : { "branch":"v6.5.0"}, + "il2cpp_plus": { "branch":"v6000-6.5.0"} } ] } \ No newline at end of file diff --git a/RELEASELOG.md b/RELEASELOG.md index 0507cd5..c41ffd7 100644 --- a/RELEASELOG.md +++ b/RELEASELOG.md @@ -1,5 +1,14 @@ # 发布日志 +## 6.5.0 + +发布日期 2024.8.5. + +### Runtime + +- [new] 2019-2020版本热更新函数堆栈也能正常显示代码文件及行号 +- [merge] 合并Unity 6000.0.1-6000.0.10的il2cpp改动 + ## 6.4.0 发布日期 2024.7.25. diff --git a/package.json b/package.json index d48b9eb..88abf33 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "com.code-philosophy.hybridclr", - "version": "6.4.0", + "version": "6.5.0", "displayName": "HybridCLR", "description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.", "category": "Runtime",