[refactor] refactor code of settings.

main
walon 2025-04-28 10:20:08 +08:00
parent 46f308ed5e
commit 361873803f
8 changed files with 80 additions and 298 deletions

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@ -1,29 +0,0 @@
using HybridCLR.Editor;
using System;
using UnityEditor;
using UnityEditorInternal;
namespace HybridCLR.Editor.Settings
{
[InitializeOnLoad]
public static class EditorStatusWatcher
{
public static Action OnEditorFocused;
static bool isFocused;
static EditorStatusWatcher() => EditorApplication.update += Update;
static void Update()
{
if (isFocused != InternalEditorUtility.isApplicationActive)
{
isFocused = InternalEditorUtility.isApplicationActive;
if (isFocused)
{
HybridCLRSettings.LoadOrCreate();
OnEditorFocused?.Invoke();
}
}
}
}
}

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@ -1,11 +0,0 @@
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MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -18,7 +18,7 @@ namespace HybridCLR.Editor.Settings
private SerializedProperty _hotUpdateAssemblies; private SerializedProperty _hotUpdateAssemblies;
private SerializedProperty _preserveHotUpdateAssemblies; private SerializedProperty _preserveHotUpdateAssemblies;
private SerializedProperty _hotUpdateDllCompileOutputRootDir; private SerializedProperty _hotUpdateDllCompileOutputRootDir;
private SerializedProperty _externalHotUpdateAssembliyDirs; private SerializedProperty _externalHotUpdateAssemblyDirs;
private SerializedProperty _strippedAOTDllOutputRootDir; private SerializedProperty _strippedAOTDllOutputRootDir;
private SerializedProperty _patchAOTAssemblies; private SerializedProperty _patchAOTAssemblies;
private SerializedProperty _outputLinkFile; private SerializedProperty _outputLinkFile;
@ -26,13 +26,13 @@ namespace HybridCLR.Editor.Settings
private SerializedProperty _maxGenericReferenceIteration; private SerializedProperty _maxGenericReferenceIteration;
private SerializedProperty _maxMethodBridgeGenericIteration; private SerializedProperty _maxMethodBridgeGenericIteration;
private GUIStyle buttonStyle;
public HybridCLRSettingsProvider() : base("Project/HybridCLR Settings", SettingsScope.Project) { } public HybridCLRSettingsProvider() : base("Project/HybridCLR Settings", SettingsScope.Project) { }
public override void OnActivate(string searchContext, VisualElement rootElement) public override void OnActivate(string searchContext, VisualElement rootElement)
{ {
EditorStatusWatcher.OnEditorFocused += OnEditorFocused;
InitGUI(); InitGUI();
} }
private void InitGUI() private void InitGUI()
{ {
var setting = HybridCLRSettings.LoadOrCreate(); var setting = HybridCLRSettings.LoadOrCreate();
@ -46,7 +46,7 @@ namespace HybridCLR.Editor.Settings
_hotUpdateAssemblies = _serializedObject.FindProperty("hotUpdateAssemblies"); _hotUpdateAssemblies = _serializedObject.FindProperty("hotUpdateAssemblies");
_preserveHotUpdateAssemblies = _serializedObject.FindProperty("preserveHotUpdateAssemblies"); _preserveHotUpdateAssemblies = _serializedObject.FindProperty("preserveHotUpdateAssemblies");
_hotUpdateDllCompileOutputRootDir = _serializedObject.FindProperty("hotUpdateDllCompileOutputRootDir"); _hotUpdateDllCompileOutputRootDir = _serializedObject.FindProperty("hotUpdateDllCompileOutputRootDir");
_externalHotUpdateAssembliyDirs = _serializedObject.FindProperty("externalHotUpdateAssembliyDirs"); _externalHotUpdateAssemblyDirs = _serializedObject.FindProperty("externalHotUpdateAssembliyDirs");
_strippedAOTDllOutputRootDir = _serializedObject.FindProperty("strippedAOTDllOutputRootDir"); _strippedAOTDllOutputRootDir = _serializedObject.FindProperty("strippedAOTDllOutputRootDir");
_patchAOTAssemblies = _serializedObject.FindProperty("patchAOTAssemblies"); _patchAOTAssemblies = _serializedObject.FindProperty("patchAOTAssemblies");
_outputLinkFile = _serializedObject.FindProperty("outputLinkFile"); _outputLinkFile = _serializedObject.FindProperty("outputLinkFile");
@ -54,125 +54,53 @@ namespace HybridCLR.Editor.Settings
_maxGenericReferenceIteration = _serializedObject.FindProperty("maxGenericReferenceIteration"); _maxGenericReferenceIteration = _serializedObject.FindProperty("maxGenericReferenceIteration");
_maxMethodBridgeGenericIteration = _serializedObject.FindProperty("maxMethodBridgeGenericIteration"); _maxMethodBridgeGenericIteration = _serializedObject.FindProperty("maxMethodBridgeGenericIteration");
} }
private void OnEditorFocused()
{
InitGUI();
Repaint();
}
public override void OnTitleBarGUI()
{
base.OnTitleBarGUI();
var rect = GUILayoutUtility.GetLastRect();
buttonStyle = buttonStyle ?? GUI.skin.GetStyle("IconButton");
#region 绘制官方网站跳转按钮
var w = rect.x + rect.width;
rect.x = w - 57;
rect.y += 6;
rect.width = rect.height = 18;
var content = EditorGUIUtility.IconContent("_Help");
content.tooltip = "点击访问 HybridCLR 官方文档";
if (GUI.Button(rect, content, buttonStyle))
{
Application.OpenURL("https://hybridclr.doc.code-philosophy.com/");
}
#endregion
#region 绘制 Preset
rect.x += 19;
content = EditorGUIUtility.IconContent("Preset.Context");
content.tooltip = "点击存储或加载 Preset .";
if (GUI.Button(rect, content, buttonStyle))
{
var target = HybridCLRSettings.Instance;
var receiver = ScriptableObject.CreateInstance<SettingsPresetReceiver>();
receiver.Init(target, this);
PresetSelector.ShowSelector(target, null, true, receiver);
}
#endregion
#region 绘制 Reset
rect.x += 19;
content = EditorGUIUtility.IconContent(
#if UNITY_2021_3_OR_NEWER
"pane options"
#else
"_Popup"
#endif
);
content.tooltip = "Reset";
if (GUI.Button(rect, content, buttonStyle))
{
GenericMenu menu = new GenericMenu();
menu.AddItem(new GUIContent("Reset"), false, () =>
{
Undo.RecordObject(HybridCLRSettings.Instance, "Capture Value for Reset");
var dv = ScriptableObject.CreateInstance<HybridCLRSettings>();
var json = EditorJsonUtility.ToJson(dv);
UnityEngine.Object.DestroyImmediate(dv);
EditorJsonUtility.FromJsonOverwrite(json, HybridCLRSettings.Instance);
HybridCLRSettings.Save();
});
menu.ShowAsContext();
}
#endregion
}
public override void OnGUI(string searchContext) public override void OnGUI(string searchContext)
{ {
using (CreateSettingsWindowGUIScope()) if (_serializedObject == null || !_serializedObject.targetObject)
{ {
if (_serializedObject == null||!_serializedObject.targetObject) InitGUI();
{ }
InitGUI(); _serializedObject.Update();
} EditorGUI.BeginChangeCheck();
_serializedObject.Update(); EditorGUILayout.PropertyField(_enable);
EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(_hybridclrRepoURL);
EditorGUILayout.PropertyField(_enable); EditorGUILayout.PropertyField(_il2cppPlusRepoURL);
EditorGUILayout.PropertyField(_hybridclrRepoURL); EditorGUILayout.PropertyField(_useGlobalIl2cpp);
EditorGUILayout.PropertyField(_il2cppPlusRepoURL); EditorGUILayout.PropertyField(_hotUpdateAssemblyDefinitions);
EditorGUILayout.PropertyField(_useGlobalIl2cpp); EditorGUILayout.PropertyField(_hotUpdateAssemblies);
EditorGUILayout.PropertyField(_hotUpdateAssemblyDefinitions); EditorGUILayout.PropertyField(_preserveHotUpdateAssemblies);
EditorGUILayout.PropertyField(_hotUpdateAssemblies); EditorGUILayout.PropertyField(_hotUpdateDllCompileOutputRootDir);
EditorGUILayout.PropertyField(_preserveHotUpdateAssemblies); EditorGUILayout.PropertyField(_externalHotUpdateAssemblyDirs);
EditorGUILayout.PropertyField(_hotUpdateDllCompileOutputRootDir); EditorGUILayout.PropertyField(_strippedAOTDllOutputRootDir);
EditorGUILayout.PropertyField(_externalHotUpdateAssembliyDirs); EditorGUILayout.PropertyField(_patchAOTAssemblies);
EditorGUILayout.PropertyField(_strippedAOTDllOutputRootDir); EditorGUILayout.PropertyField(_outputLinkFile);
EditorGUILayout.PropertyField(_patchAOTAssemblies); EditorGUILayout.PropertyField(_outputAOTGenericReferenceFile);
EditorGUILayout.PropertyField(_outputLinkFile); EditorGUILayout.PropertyField(_maxGenericReferenceIteration);
EditorGUILayout.PropertyField(_outputAOTGenericReferenceFile); EditorGUILayout.PropertyField(_maxMethodBridgeGenericIteration);
EditorGUILayout.PropertyField(_maxGenericReferenceIteration); if (EditorGUI.EndChangeCheck())
EditorGUILayout.PropertyField(_maxMethodBridgeGenericIteration); {
if (EditorGUI.EndChangeCheck()) _serializedObject.ApplyModifiedProperties();
{ HybridCLRSettings.Save();
_serializedObject.ApplyModifiedProperties();
HybridCLRSettings.Save();
}
} }
} }
private IDisposable CreateSettingsWindowGUIScope()
{
var unityEditorAssembly = Assembly.GetAssembly(typeof(EditorWindow));
var type = unityEditorAssembly.GetType("UnityEditor.SettingsWindow+GUIScope");
return Activator.CreateInstance(type) as IDisposable;
}
public override void OnDeactivate() public override void OnDeactivate()
{ {
base.OnDeactivate(); base.OnDeactivate();
EditorStatusWatcher.OnEditorFocused -= OnEditorFocused;
HybridCLRSettings.Save(); HybridCLRSettings.Save();
} }
static HybridCLRSettingsProvider provider; static HybridCLRSettingsProvider s_provider;
[SettingsProvider] [SettingsProvider]
public static SettingsProvider CreateMyCustomSettingsProvider() public static SettingsProvider CreateMyCustomSettingsProvider()
{ {
if (HybridCLRSettings.Instance && provider == null) if (s_provider == null)
{ {
provider = new HybridCLRSettingsProvider(); s_provider = new HybridCLRSettingsProvider();
using (var so = new SerializedObject(HybridCLRSettings.Instance))
{
provider.keywords = GetSearchKeywordsFromSerializedObject(so);
}
} }
return provider; return s_provider;
} }
} }
} }

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@ -1,10 +1,11 @@
using System.IO;
using UnityEditorInternal; using UnityEditorInternal;
using UnityEngine; using UnityEngine;
namespace HybridCLR.Editor.Settings namespace HybridCLR.Editor.Settings
{ {
[FilePath("ProjectSettings/HybridCLRSettings.asset")]
public class HybridCLRSettings : ScriptableSingleton<HybridCLRSettings> public class HybridCLRSettings : ScriptableObject
{ {
[Tooltip("enable HybridCLR")] [Tooltip("enable HybridCLR")]
public bool enable = true; public bool enable = true;
@ -50,5 +51,48 @@ namespace HybridCLR.Editor.Settings
[Tooltip("max iteration count of searching method bridge generic methods in AOT assemblies")] [Tooltip("max iteration count of searching method bridge generic methods in AOT assemblies")]
public int maxMethodBridgeGenericIteration = 10; public int maxMethodBridgeGenericIteration = 10;
private static HybridCLRSettings s_Instance;
public static HybridCLRSettings Instance
{
get
{
if (!s_Instance)
{
LoadOrCreate();
}
return s_Instance;
}
}
private static string GetFilePath()
{
return "ProjectSettings/HybridCLRSettings.asset";
}
public static HybridCLRSettings LoadOrCreate()
{
string filePath = GetFilePath();
Object[] objs = InternalEditorUtility.LoadSerializedFileAndForget(filePath);
s_Instance = objs.Length > 0 ? (HybridCLRSettings)objs[0] : (s_Instance ?? CreateInstance<HybridCLRSettings>());
return s_Instance;
}
public static void Save()
{
if (!s_Instance)
{
return;
}
string filePath = GetFilePath();
string directoryName = Path.GetDirectoryName(filePath);
Directory.CreateDirectory(directoryName);
var obj = new Object[1] { s_Instance };
InternalEditorUtility.SaveToSerializedFileAndForget(obj, filePath, true);
}
} }
} }

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@ -1,89 +0,0 @@
using System;
using System.IO;
using System.Linq;
using UnityEditor;
using UnityEditorInternal;
using UnityEngine;
namespace HybridCLR.Editor.Settings
{
public class ScriptableSingleton<T> : ScriptableObject where T : ScriptableObject
{
private static T s_Instance;
public static T Instance
{
get
{
if (!s_Instance)
{
LoadOrCreate();
}
return s_Instance;
}
}
public static T LoadOrCreate()
{
string filePath = GetFilePath();
if (!string.IsNullOrEmpty(filePath))
{
var arr = InternalEditorUtility.LoadSerializedFileAndForget(filePath);
s_Instance = arr.Length > 0 ? arr[0] as T : s_Instance??CreateInstance<T>();
}
else
{
Debug.LogError($"save location of {nameof(ScriptableSingleton<T>)} is invalid");
}
return s_Instance;
}
public static void Save(bool saveAsText = true)
{
if (!s_Instance)
{
Debug.LogError("Cannot save ScriptableSingleton: no instance!");
return;
}
string filePath = GetFilePath();
if (!string.IsNullOrEmpty(filePath))
{
string directoryName = Path.GetDirectoryName(filePath);
if (!Directory.Exists(directoryName))
{
Directory.CreateDirectory(directoryName);
}
UnityEngine.Object[] obj = new T[1] { s_Instance };
InternalEditorUtility.SaveToSerializedFileAndForget(obj, filePath, saveAsText);
}
}
protected static string GetFilePath()
{
return typeof(T).GetCustomAttributes(inherit: true)
.Where(v => v is FilePathAttribute)
.Cast<FilePathAttribute>()
.FirstOrDefault()
?.filepath;
}
}
[AttributeUsage(AttributeTargets.Class)]
public class FilePathAttribute : Attribute
{
internal string filepath;
/// <summary>
/// 单例存放路径
/// </summary>
/// <param name="path">相对 Project 路径</param>
public FilePathAttribute(string path)
{
if (string.IsNullOrEmpty(path))
{
throw new ArgumentException("Invalid relative path (it is empty)");
}
if (path[0] == '/')
{
path = path.Substring(1);
}
filepath = path;
}
}
}

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@ -1,11 +0,0 @@
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@ -1,39 +0,0 @@
using UnityEditor;
using UnityEditor.Presets;
using UnityEngine;
namespace HybridCLR.Editor.Settings
{
public class SettingsPresetReceiver : PresetSelectorReceiver
{
private Object m_Target;
private Preset m_InitialValue;
private SettingsProvider m_Provider;
internal void Init(Object target, SettingsProvider provider)
{
m_Target = target;
m_InitialValue = new Preset(target);
m_Provider = provider;
}
public override void OnSelectionChanged(Preset selection)
{
if (selection != null)
{
Undo.RecordObject(m_Target, "Apply Preset " + selection.name);
selection.ApplyTo(m_Target);
}
else
{
Undo.RecordObject(m_Target, "Cancel Preset");
m_InitialValue.ApplyTo(m_Target);
}
m_Provider.Repaint();
}
public override void OnSelectionClosed(Preset selection)
{
OnSelectionChanged(selection);
Object.DestroyImmediate(this);
}
}
}

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@ -1,11 +0,0 @@
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