[change] change the attributes on fields of HybridCLRSettings from `[Header]` to `[ToolTip]`
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@ -6,55 +6,55 @@ namespace HybridCLR.Editor.Settings
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[FilePath("ProjectSettings/HybridCLRSettings.asset")]
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public class HybridCLRSettings : ScriptableSingleton<HybridCLRSettings>
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{
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[Header("开启HybridCLR插件")]
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[Tooltip("enable HybridCLR")]
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public bool enable = true;
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[Header("使用全局安装的il2cpp")]
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[Tooltip("use il2cpp in unity editor installation location")]
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public bool useGlobalIl2cpp;
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[Header("hybridclr 仓库 URL")]
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[Tooltip("hybridclr repo URL")]
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public string hybridclrRepoURL = "https://gitee.com/focus-creative-games/hybridclr";
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[Header("il2cpp_plus 仓库 URL")]
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[Tooltip("il2cpp_plus repo URL")]
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public string il2cppPlusRepoURL = "https://gitee.com/focus-creative-games/il2cpp_plus";
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[Header("热更新Assembly Definitions")]
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[Tooltip("hot update assembly definitions(asd)")]
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public AssemblyDefinitionAsset[] hotUpdateAssemblyDefinitions;
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[Header("热更新dlls")]
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[Tooltip("hot update assembly names(without .dll suffix)")]
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public string[] hotUpdateAssemblies;
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[Header("预留的热更新dlls")]
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[Tooltip("preserved hot update assembly names(without .dll suffix)")]
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public string[] preserveHotUpdateAssemblies;
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[Header("热更新dll编译输出根目录")]
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[Tooltip("output directory of compiling hot update assemblies")]
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public string hotUpdateDllCompileOutputRootDir = "HybridCLRData/HotUpdateDlls";
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[Header("外部热更新dll搜索路径")]
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[Tooltip("searching paths of external hot update assemblies")]
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public string[] externalHotUpdateAssembliyDirs;
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[Header("裁减后AOT dll输出根目录")]
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[Tooltip("output directory of stripped AOT assemblies")]
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public string strippedAOTDllOutputRootDir = "HybridCLRData/AssembliesPostIl2CppStrip";
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[Header("补充元数据AOT dlls")]
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[Tooltip("supplementary metadata assembly names(without .dll suffix)")]
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public string[] patchAOTAssemblies;
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[Header("生成的link.xml路径")]
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[Tooltip("output file of automatic generated link.xml by scanning hot update assemblies")]
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public string outputLinkFile = "HybridCLRGenerate/link.xml";
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[Header("自动扫描生成的AOTGenericReferences.cs路径")]
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[Tooltip("output file of automatic generated AOTGenericReferences.cs")]
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public string outputAOTGenericReferenceFile = "HybridCLRGenerate/AOTGenericReferences.cs";
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[Header("AOT泛型实例化搜索迭代次数")]
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[Tooltip("max iteration count of searching generic methods in hot update assemblies")]
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public int maxGenericReferenceIteration = 10;
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[Header("MethodBridge泛型搜索迭代次数")]
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[Tooltip("max iteration count of searching method bridge generic methods in AOT assemblies")]
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public int maxMethodBridgeGenericIteration = 10;
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[Header("Release发布模式下也开启Profiler支持")]
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[Tooltip("enable profiler support when publishing in release mode")]
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public bool enableProfilerInReleaseBuild = false;
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[Header("WebGL平台Release发布模式下也开启StraceTrace支持")]
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[Tooltip("enable StraceTrace support when publishing to the WebGL platform in release mode")]
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public bool enableStraceTraceInWebGLReleaseBuild = false;
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}
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}
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