[version] 发布v3.0.3版本

main v3.0.3
walon 2023-06-02 15:49:08 +08:00
parent b49b94521e
commit 4b43870ff2
3 changed files with 9 additions and 3 deletions

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@ -3,12 +3,12 @@
{ {
"unity_version":"2021", "unity_version":"2021",
"hybridclr" : { "branch":"v3.0.2"}, "hybridclr" : { "branch":"v3.0.2"},
"il2cpp_plus": { "branch":"v2021-3.0.0"} "il2cpp_plus": { "branch":"v2021-3.0.1"}
}, },
{ {
"unity_version":"2022", "unity_version":"2022",
"hybridclr" : { "branch":"v3.0.2"}, "hybridclr" : { "branch":"v3.0.2"},
"il2cpp_plus": { "branch":"v2022-3.0.0"} "il2cpp_plus": { "branch":"v2022-3.0.1"}
} }
] ]
} }

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# 发布日志 # 发布日志
## 3.0.3
### 修复
- 修复Enum::GetValues返回值不正确的bug
## 3.0.2 ## 3.0.2
### 改动 ### 改动

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{ {
"name": "com.code-philosophy.hybridclr", "name": "com.code-philosophy.hybridclr",
"version": "3.0.2", "version": "3.0.3",
"displayName": "HybridCLR", "displayName": "HybridCLR",
"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.", "description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
"category": "Runtime", "category": "Runtime",