[version] 发布v6.7.1版本

main
walon 2024-08-26 12:29:07 +08:00
parent c413cd6143
commit 59bc259cc8
3 changed files with 15 additions and 7 deletions

View File

@ -2,27 +2,27 @@
"versions": [ "versions": [
{ {
"unity_version":"2019", "unity_version":"2019",
"hybridclr" : { "branch":"v6.7.0"}, "hybridclr" : { "branch":"v6.7.1"},
"il2cpp_plus": { "branch":"v2019-6.6.0"} "il2cpp_plus": { "branch":"v2019-6.6.0"}
}, },
{ {
"unity_version":"2020", "unity_version":"2020",
"hybridclr" : { "branch":"v6.7.0"}, "hybridclr" : { "branch":"v6.7.1"},
"il2cpp_plus": { "branch":"v2020-6.6.0"} "il2cpp_plus": { "branch":"v2020-6.6.0"}
}, },
{ {
"unity_version":"2021", "unity_version":"2021",
"hybridclr" : { "branch":"v6.7.0"}, "hybridclr" : { "branch":"v6.7.1"},
"il2cpp_plus": { "branch":"v2021-6.6.0"} "il2cpp_plus": { "branch":"v2021-6.6.0"}
}, },
{ {
"unity_version":"2022", "unity_version":"2022",
"hybridclr" : { "branch":"v6.7.0"}, "hybridclr" : { "branch":"v6.7.1"},
"il2cpp_plus": { "branch":"v2022-6.6.0"} "il2cpp_plus": { "branch":"v2022-6.6.0"}
}, },
{ {
"unity_version":"2022-tuanjie", "unity_version":"2022-tuanjie",
"hybridclr" : { "branch":"v6.7.0"}, "hybridclr" : { "branch":"v6.7.1"},
"il2cpp_plus": { "branch":"v2022-tuanjie-6.6.0"} "il2cpp_plus": { "branch":"v2022-tuanjie-6.6.0"}
}, },
{ {
@ -32,7 +32,7 @@
}, },
{ {
"unity_version":"6000", "unity_version":"6000",
"hybridclr" : { "branch":"v6.7.0"}, "hybridclr" : { "branch":"v6.7.1"},
"il2cpp_plus": { "branch":"v6000-6.6.0"} "il2cpp_plus": { "branch":"v6000-6.6.0"}
} }
] ]

View File

@ -1,5 +1,13 @@
# 发布日志 # 发布日志
## 6.7.1
发布日期 2024.8.26.
### Runtime
- [fix] 修复Unity 2019发布iOS平台时有编译错误的bug
## 6.7.0 ## 6.7.0
发布日期 2024.8.26. 发布日期 2024.8.26.

View File

@ -1,6 +1,6 @@
{ {
"name": "com.code-philosophy.hybridclr", "name": "com.code-philosophy.hybridclr",
"version": "6.7.0", "version": "6.7.1",
"displayName": "HybridCLR", "displayName": "HybridCLR",
"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.", "description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
"category": "Runtime", "category": "Runtime",