[version] 发布v5.1.0版本

main v5.1.0
walon 2024-02-26 10:46:11 +08:00
parent 6ffb977ef3
commit 67c487f521
3 changed files with 16 additions and 6 deletions

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"versions": [
{
"unity_version":"2019",
"hybridclr" : { "branch":"v5.0.0"},
"hybridclr" : { "branch":"v5.1.0"},
"il2cpp_plus": { "branch":"v2019-5.0.0"}
},
{
"unity_version":"2020",
"hybridclr" : { "branch":"v5.0.0"},
"hybridclr" : { "branch":"v5.1.0"},
"il2cpp_plus": { "branch":"v2020-5.0.0"}
},
{
"unity_version":"2021",
"hybridclr" : { "branch":"v5.0.0"},
"hybridclr" : { "branch":"v5.1.0"},
"il2cpp_plus": { "branch":"v2021-5.0.0"}
},
{
"unity_version":"2022",
"hybridclr" : { "branch":"v5.0.0"},
"il2cpp_plus": { "branch":"v2022-5.0.0"}
"hybridclr" : { "branch":"v5.1.0"},
"il2cpp_plus": { "branch":"v2022-5.1.0"}
}
]
}

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# 发布日志
## 5.1.0
发布日期 2024.2.26.
### Runtime
- [fix] 修复2021未实现System.ByReference`1的.ctor及get_Value函数引发的运行错误的问题il2cpp通过特殊的instrinct函数实现了正常运行
- [opt] 优化元数据加载将部分元数据改为延迟加载大约减少30%的Assembly::Load的执行时间
- [change] tempRet由Interpreter::Execute的局部变量改为CallDelegateInvoke_xxx的局部变量减少嵌套过深时栈溢出的可能性
## 5.0.0
发布日期 2024.1.26.

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{
"name": "com.code-philosophy.hybridclr",
"version": "5.0.0",
"version": "5.1.0",
"displayName": "HybridCLR",
"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
"category": "Runtime",