parent
6ffb977ef3
commit
67c487f521
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@ -2,23 +2,23 @@
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"versions": [
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{
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"unity_version":"2019",
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"hybridclr" : { "branch":"v5.0.0"},
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"hybridclr" : { "branch":"v5.1.0"},
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"il2cpp_plus": { "branch":"v2019-5.0.0"}
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},
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{
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"unity_version":"2020",
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"hybridclr" : { "branch":"v5.0.0"},
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"hybridclr" : { "branch":"v5.1.0"},
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"il2cpp_plus": { "branch":"v2020-5.0.0"}
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},
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{
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"unity_version":"2021",
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"hybridclr" : { "branch":"v5.0.0"},
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"hybridclr" : { "branch":"v5.1.0"},
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"il2cpp_plus": { "branch":"v2021-5.0.0"}
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},
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{
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"unity_version":"2022",
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"hybridclr" : { "branch":"v5.0.0"},
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"il2cpp_plus": { "branch":"v2022-5.0.0"}
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"hybridclr" : { "branch":"v5.1.0"},
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"il2cpp_plus": { "branch":"v2022-5.1.0"}
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}
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]
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}
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@ -1,5 +1,15 @@
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# 发布日志
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## 5.1.0
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发布日期 2024.2.26.
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### Runtime
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- [fix] 修复2021未实现System.ByReference`1的.ctor及get_Value函数引发的运行错误的问题,il2cpp通过特殊的instrinct函数实现了正常运行
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- [opt] 优化元数据加载,将部分元数据改为延迟加载,大约减少30%的Assembly::Load的执行时间
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- [change] tempRet由Interpreter::Execute的局部变量改为CallDelegateInvoke_xxx的局部变量,减少嵌套过深时栈溢出的可能性
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## 5.0.0
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发布日期 2024.1.26.
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@ -1,6 +1,6 @@
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{
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"name": "com.code-philosophy.hybridclr",
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"version": "5.0.0",
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"version": "5.1.0",
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"displayName": "HybridCLR",
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"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
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"category": "Runtime",
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Loading…
Reference in New Issue