[version] 发布v5.2.0版本

main v5.2.0
walon 2024-03-25 10:12:17 +08:00
parent 20a06f1ec5
commit 6c679cc3ab
3 changed files with 30 additions and 10 deletions

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"versions": [
{
"unity_version":"2019",
"hybridclr" : { "branch":"v5.1.0"},
"hybridclr" : { "branch":"v5.2.0"},
"il2cpp_plus": { "branch":"v2019-5.0.0"}
},
{
"unity_version":"2020",
"hybridclr" : { "branch":"v5.1.0"},
"il2cpp_plus": { "branch":"v2020-5.0.0"}
"hybridclr" : { "branch":"v5.2.0"},
"il2cpp_plus": { "branch":"v2020-5.1.0"}
},
{
"unity_version":"2021",
"hybridclr" : { "branch":"v5.1.0"},
"il2cpp_plus": { "branch":"v2021-5.0.0"}
"hybridclr" : { "branch":"v5.2.0"},
"il2cpp_plus": { "branch":"v2021-5.1.0"}
},
{
"unity_version":"2022",
"hybridclr" : { "branch":"v5.1.0"},
"il2cpp_plus": { "branch":"v2022-5.1.0"}
"hybridclr" : { "branch":"v5.2.0"},
"il2cpp_plus": { "branch":"v2022-5.2.0"}
},
{
"unity_version":"2022-tuanjie",
"hybridclr" : { "branch":"v5.1.0"},
"il2cpp_plus": { "branch":"v2022-tuanjie-5.1.0"}
"hybridclr" : { "branch":"v5.2.0"},
"il2cpp_plus": { "branch":"v2022-tuanjie-5.2.0"}
}
]
}

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# 发布日志
## 5.2.0
发布日期 2024.3.25.
### Runtime
- [new] 支持团结引擎
- [new] 支持函数指针支持IL2CPP_TYPE_FNPTR类型
- [fix] 修复SetMdArrElementVarVar_ref指令未SetWriteBarrier的bug
- [fix] InvokeSingleDelegate当调用一个未补充元数据的泛型函数时发生崩溃的bug
- [fix] 修复InterpreterDelegateInvoke调用delegate时如果delegate指向未补充元数据的泛型函数发生崩溃的bug
- [fix] 修复当BlobStream为空时, RawImage::GetBlobFromRawIndex断言index < _streamBlobHeap.sizebug
- [change] 重构metadata index设计允许分配最多3个64M dll16个16M dll64个4M dll255个1M dll
### Editor
- [new] 支持团结引擎
- [fix] 修复GenericArgumentContext不支持ElementType.FnPtr的bug
- [change] 为RuntimeApi添加[Preserve]特性,避免被裁剪
## 5.1.0
发布日期 2024.2.26.

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{
"name": "com.code-philosophy.hybridclr",
"version": "5.1.0",
"version": "5.2.0",
"displayName": "HybridCLR",
"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
"category": "Runtime",