[version] 升级到2.1.0

main v2.0.1
walon 2023-03-28 22:35:44 +08:00
parent dd18ecdba5
commit 6e76b96f97
4 changed files with 10 additions and 9 deletions

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@ -1,5 +1,6 @@
# change logs
- 2023.03.28 `HybridCLR/Generate/Il2CppDef`生成的代码位置移到`hybridclr/generated`下
- 2022.8.30 创建

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@ -2,18 +2,18 @@
"versions": [
{
"unity_version":"2019",
"hybridclr" : { "branch":"v2.0.3"},
"il2cpp_plus": { "branch":"v2019-2.0.1"}
"hybridclr" : { "branch":"v2.1.0"},
"il2cpp_plus": { "branch":"v2019-2.1.0"}
},
{
"unity_version":"2020",
"hybridclr" : { "branch":"v2.0.3"},
"il2cpp_plus": { "branch":"v2020-2.0.2"}
"hybridclr" : { "branch":"v2.1.0"},
"il2cpp_plus": { "branch":"v2020-2.1.0"}
},
{
"unity_version":"2021",
"hybridclr" : { "branch":"v2.0.3"},
"il2cpp_plus": { "branch":"v2021-2.0.2"}
"hybridclr" : { "branch":"v2.1.0"},
"il2cpp_plus": { "branch":"v2021-2.1.0"}
}
]
}

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@ -19,8 +19,8 @@ namespace HybridCLR.Editor.Commands
{
UnityVersion = Application.unityVersion,
HotUpdateAssemblies = SettingsUtil.HotUpdateAssemblyNamesIncludePreserved,
OutputFile = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp/il2cpp-config.h",
OutputFile2 = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp/hybridclr/Il2CppCompatibleDef.cpp",
OutputFile = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp/hybridclr/generated/UnityVersion.h",
OutputFile2 = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp/hybridclr/generated/AssemblyManifest.cpp",
};
var g = new Il2CppDef.Il2CppDefGenerator(options);

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@ -1,6 +1,6 @@
{
"name": "com.focus-creative-games.hybridclr_unity",
"version": "2.0.11",
"version": "2.1.0",
"displayName": "HybridCLR",
"description": "Unity package for HybridCLR. It includes editor and runtime scripts and assets for HybridCLR",
"category": "Runtime",