parent
dd18ecdba5
commit
6e76b96f97
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@ -1,5 +1,6 @@
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# change logs
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- 2023.03.28 `HybridCLR/Generate/Il2CppDef`生成的代码位置移到`hybridclr/generated`下
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- 2022.8.30 创建
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@ -2,18 +2,18 @@
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"versions": [
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{
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"unity_version":"2019",
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"hybridclr" : { "branch":"v2.0.3"},
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"il2cpp_plus": { "branch":"v2019-2.0.1"}
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"hybridclr" : { "branch":"v2.1.0"},
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"il2cpp_plus": { "branch":"v2019-2.1.0"}
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},
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{
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"unity_version":"2020",
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"hybridclr" : { "branch":"v2.0.3"},
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"il2cpp_plus": { "branch":"v2020-2.0.2"}
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"hybridclr" : { "branch":"v2.1.0"},
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"il2cpp_plus": { "branch":"v2020-2.1.0"}
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},
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{
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"unity_version":"2021",
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"hybridclr" : { "branch":"v2.0.3"},
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"il2cpp_plus": { "branch":"v2021-2.0.2"}
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"hybridclr" : { "branch":"v2.1.0"},
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"il2cpp_plus": { "branch":"v2021-2.1.0"}
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}
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]
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}
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@ -19,8 +19,8 @@ namespace HybridCLR.Editor.Commands
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{
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UnityVersion = Application.unityVersion,
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HotUpdateAssemblies = SettingsUtil.HotUpdateAssemblyNamesIncludePreserved,
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OutputFile = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp/il2cpp-config.h",
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OutputFile2 = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp/hybridclr/Il2CppCompatibleDef.cpp",
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OutputFile = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp/hybridclr/generated/UnityVersion.h",
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OutputFile2 = $"{SettingsUtil.LocalIl2CppDir}/libil2cpp/hybridclr/generated/AssemblyManifest.cpp",
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};
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var g = new Il2CppDef.Il2CppDefGenerator(options);
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@ -1,6 +1,6 @@
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{
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"name": "com.focus-creative-games.hybridclr_unity",
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"version": "2.0.11",
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"version": "2.1.0",
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"displayName": "HybridCLR",
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"description": "Unity package for HybridCLR. It includes editor and runtime scripts and assets for HybridCLR",
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"category": "Runtime",
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