[fix] 修复由于cmake设置的原因,导致 build_libil2cpp.sh 生成的.a文件为模拟器版本的问题
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f2ee5e7af1
commit
756fdedc14
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@ -7,7 +7,7 @@ rm -rf build
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mkdir build
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mkdir build
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cd build
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cd build
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cmake ..
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cmake -DCMAKE_SYSTEM_PROCESSOR=arm64 -DCMAKE_OSX_ARCHITECTURES=arm64 ..
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make -j24
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make -j24
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if [ -f "libil2cpp.a" ]
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if [ -f "libil2cpp.a" ]
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@ -1,6 +1,6 @@
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{
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{
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"name": "com.focus-creative-games.hybridclr_unity",
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"name": "com.focus-creative-games.hybridclr_unity",
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"version": "0.3.5",
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"version": "0.3.6",
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"displayName": "HybridCLR",
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"displayName": "HybridCLR",
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"description": "Unity package for HybridCLR. It includes editor and runtime scripts and assets for HybridCLR",
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"description": "Unity package for HybridCLR. It includes editor and runtime scripts and assets for HybridCLR",
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"category": "Runtime",
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"category": "Runtime",
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