[fix] 修复由于cmake设置的原因,导致 build_libil2cpp.sh 生成的.a文件为模拟器版本的问题

main
walon 2022-10-08 18:04:33 +08:00
parent f2ee5e7af1
commit 756fdedc14
2 changed files with 2 additions and 2 deletions

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@ -7,7 +7,7 @@ rm -rf build
mkdir build mkdir build
cd build cd build
cmake .. cmake -DCMAKE_SYSTEM_PROCESSOR=arm64 -DCMAKE_OSX_ARCHITECTURES=arm64 ..
make -j24 make -j24
if [ -f "libil2cpp.a" ] if [ -f "libil2cpp.a" ]

View File

@ -1,6 +1,6 @@
{ {
"name": "com.focus-creative-games.hybridclr_unity", "name": "com.focus-creative-games.hybridclr_unity",
"version": "0.3.5", "version": "0.3.6",
"displayName": "HybridCLR", "displayName": "HybridCLR",
"description": "Unity package for HybridCLR. It includes editor and runtime scripts and assets for HybridCLR", "description": "Unity package for HybridCLR. It includes editor and runtime scripts and assets for HybridCLR",
"category": "Runtime", "category": "Runtime",