parent
47fbd443c1
commit
84ed2e6b9d
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@ -2,18 +2,18 @@
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"versions": [
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{
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"unity_version":"2020",
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"hybridclr" : { "branch":"v4.0.6"},
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"il2cpp_plus": { "branch":"v2020-4.0.3"}
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"hybridclr" : { "branch":"v4.0.7"},
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"il2cpp_plus": { "branch":"v2020-4.0.4"}
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},
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{
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"unity_version":"2021",
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"hybridclr" : { "branch":"v4.0.6"},
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"il2cpp_plus": { "branch":"v2021-4.0.4"}
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"hybridclr" : { "branch":"v4.0.7"},
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"il2cpp_plus": { "branch":"v2021-4.0.5"}
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},
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{
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"unity_version":"2022",
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"hybridclr" : { "branch":"v4.0.6"},
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"il2cpp_plus": { "branch":"v2022-4.0.5"}
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"hybridclr" : { "branch":"v4.0.7"},
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"il2cpp_plus": { "branch":"v2022-4.0.6"}
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}
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]
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}
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@ -1,5 +1,24 @@
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# 发布日志
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## 4.0.11
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发布日期 2023.11.02
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### Runtime
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- [fix] 修复开启完全泛型共享后, 对于某些MethodInfo,由于methodPointer与virtualMethodPointer使用补充元数据后的解释器函数,而invoker_method仍然为支持完全泛型共享的调用形式,导致invoker_method与methodPointer及virtualMethodPointer不匹配的bug
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- [fix] 修复Il2CppGenericContextCompare比较时仅仅对比inst指针的bug,造成热更新模块大量泛型函数重复
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- [fix] 修复完全泛型共享时未正确设置MethodInfo的bug
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### Editor
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- [new] 检查当前安装的libil2cpp版本是否与package版本匹配,避免升级package后未重新install的问题
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- [new] Generate支持 netstandard
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- [fix] 修复 ReversePInvokeWrap生成不必要地解析referenced dll,导致如果有aot dll引用了netstandard会出现解析错误的bug
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- [fix] 修复BashUtil.RemoveDir在偶然情况下出现删除目录失败的问题。新增多次重试
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- [fix] 修复桥接函数计算时未归结函数参数类型,导致出现多个同名签名的bug
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## 4.0.10
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发布日期 2023.10.12.
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@ -1,6 +1,6 @@
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{
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"name": "com.code-philosophy.hybridclr",
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"version": "4.0.10",
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"version": "4.0.11",
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"displayName": "HybridCLR",
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"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
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"category": "Runtime",
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