[fix] fixed the bug where BashUtil.RemoveDir failed to run under certain circumstances on macOS systems.
parent
528240b52b
commit
8d1280a1bd
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@ -83,7 +83,7 @@ namespace HybridCLR.Editor.Installer
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{
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RemoveDir(subDir);
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}
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Directory.Delete(dir);
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Directory.Delete(dir, true);
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break;
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}
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catch (Exception e)
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@ -111,12 +111,12 @@ namespace HybridCLR.Editor.Installer
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#endif
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if (srcFile.Length > maxPathLength)
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{
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UnityEngine.Debug.LogError($"srcFile:{srcFile} path is too long. copy ignore!");
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UnityEngine.Debug.LogError($"srcFile:{srcFile} path is too long. skip copy!");
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return;
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}
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if (dstFile.Length > maxPathLength)
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{
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UnityEngine.Debug.LogError($"dstFile:{dstFile} path is too long. copy ignore!");
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UnityEngine.Debug.LogError($"dstFile:{dstFile} path is too long. skip copy!");
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return;
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}
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File.Copy(srcFile, dstFile);
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