[merge][version] 合并3.0分支改动,正式进入3.0.0版本。

main
walon 2023-05-21 09:50:38 +08:00
parent 8d0634620a
commit 8f89651d10
95 changed files with 119 additions and 5795 deletions

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// Common/CRC.cs
namespace SevenZip
{
public class CRC
{
public static readonly uint[] Table;
static CRC()
{
Table = new uint[256];
const uint kPoly = 0xEDB88320;
for (uint i = 0; i < 256; i++)
{
uint r = i;
for (int j = 0; j < 8; j++)
if ((r & 1) != 0)
r = (r >> 1) ^ kPoly;
else
r >>= 1;
Table[i] = r;
}
}
uint _value = 0xFFFFFFFF;
public void Init() { _value = 0xFFFFFFFF; }
public void UpdateByte(byte b)
{
_value = Table[(((byte)(_value)) ^ b)] ^ (_value >> 8);
}
public void Update(byte[] data, uint offset, uint size)
{
for (uint i = 0; i < size; i++)
_value = Table[(((byte)(_value)) ^ data[offset + i])] ^ (_value >> 8);
}
public uint GetDigest() { return _value ^ 0xFFFFFFFF; }
static uint CalculateDigest(byte[] data, uint offset, uint size)
{
CRC crc = new CRC();
// crc.Init();
crc.Update(data, offset, size);
return crc.GetDigest();
}
static bool VerifyDigest(uint digest, byte[] data, uint offset, uint size)
{
return (CalculateDigest(data, offset, size) == digest);
}
}
}

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// CommandLineParser.cs
using System;
using System.Collections;
namespace SevenZip.CommandLineParser
{
public enum SwitchType
{
Simple,
PostMinus,
LimitedPostString,
UnLimitedPostString,
PostChar
}
public class SwitchForm
{
public string IDString;
public SwitchType Type;
public bool Multi;
public int MinLen;
public int MaxLen;
public string PostCharSet;
public SwitchForm(string idString, SwitchType type, bool multi,
int minLen, int maxLen, string postCharSet)
{
IDString = idString;
Type = type;
Multi = multi;
MinLen = minLen;
MaxLen = maxLen;
PostCharSet = postCharSet;
}
public SwitchForm(string idString, SwitchType type, bool multi, int minLen):
this(idString, type, multi, minLen, 0, "")
{
}
public SwitchForm(string idString, SwitchType type, bool multi):
this(idString, type, multi, 0)
{
}
}
public class SwitchResult
{
public bool ThereIs;
public bool WithMinus;
public ArrayList PostStrings = new ArrayList();
public int PostCharIndex;
public SwitchResult()
{
ThereIs = false;
}
}
public class Parser
{
public ArrayList NonSwitchStrings = new ArrayList();
SwitchResult[] _switches;
public Parser(int numSwitches)
{
_switches = new SwitchResult[numSwitches];
for (int i = 0; i < numSwitches; i++)
_switches[i] = new SwitchResult();
}
bool ParseString(string srcString, SwitchForm[] switchForms)
{
int len = srcString.Length;
if (len == 0)
return false;
int pos = 0;
if (!IsItSwitchChar(srcString[pos]))
return false;
while (pos < len)
{
if (IsItSwitchChar(srcString[pos]))
pos++;
const int kNoLen = -1;
int matchedSwitchIndex = 0;
int maxLen = kNoLen;
for (int switchIndex = 0; switchIndex < _switches.Length; switchIndex++)
{
int switchLen = switchForms[switchIndex].IDString.Length;
if (switchLen <= maxLen || pos + switchLen > len)
continue;
if (String.Compare(switchForms[switchIndex].IDString, 0,
srcString, pos, switchLen, true) == 0)
{
matchedSwitchIndex = switchIndex;
maxLen = switchLen;
}
}
if (maxLen == kNoLen)
throw new Exception("maxLen == kNoLen");
SwitchResult matchedSwitch = _switches[matchedSwitchIndex];
SwitchForm switchForm = switchForms[matchedSwitchIndex];
if ((!switchForm.Multi) && matchedSwitch.ThereIs)
throw new Exception("switch must be single");
matchedSwitch.ThereIs = true;
pos += maxLen;
int tailSize = len - pos;
SwitchType type = switchForm.Type;
switch (type)
{
case SwitchType.PostMinus:
{
if (tailSize == 0)
matchedSwitch.WithMinus = false;
else
{
matchedSwitch.WithMinus = (srcString[pos] == kSwitchMinus);
if (matchedSwitch.WithMinus)
pos++;
}
break;
}
case SwitchType.PostChar:
{
if (tailSize < switchForm.MinLen)
throw new Exception("switch is not full");
string charSet = switchForm.PostCharSet;
const int kEmptyCharValue = -1;
if (tailSize == 0)
matchedSwitch.PostCharIndex = kEmptyCharValue;
else
{
int index = charSet.IndexOf(srcString[pos]);
if (index < 0)
matchedSwitch.PostCharIndex = kEmptyCharValue;
else
{
matchedSwitch.PostCharIndex = index;
pos++;
}
}
break;
}
case SwitchType.LimitedPostString:
case SwitchType.UnLimitedPostString:
{
int minLen = switchForm.MinLen;
if (tailSize < minLen)
throw new Exception("switch is not full");
if (type == SwitchType.UnLimitedPostString)
{
matchedSwitch.PostStrings.Add(srcString.Substring(pos));
return true;
}
String stringSwitch = srcString.Substring(pos, minLen);
pos += minLen;
for (int i = minLen; i < switchForm.MaxLen && pos < len; i++, pos++)
{
char c = srcString[pos];
if (IsItSwitchChar(c))
break;
stringSwitch += c;
}
matchedSwitch.PostStrings.Add(stringSwitch);
break;
}
}
}
return true;
}
public void ParseStrings(SwitchForm[] switchForms, string[] commandStrings)
{
int numCommandStrings = commandStrings.Length;
bool stopSwitch = false;
for (int i = 0; i < numCommandStrings; i++)
{
string s = commandStrings[i];
if (stopSwitch)
NonSwitchStrings.Add(s);
else
if (s == kStopSwitchParsing)
stopSwitch = true;
else
if (!ParseString(s, switchForms))
NonSwitchStrings.Add(s);
}
}
public SwitchResult this[int index] { get { return _switches[index]; } }
public static int ParseCommand(CommandForm[] commandForms, string commandString,
out string postString)
{
for (int i = 0; i < commandForms.Length; i++)
{
string id = commandForms[i].IDString;
if (commandForms[i].PostStringMode)
{
if (commandString.IndexOf(id) == 0)
{
postString = commandString.Substring(id.Length);
return i;
}
}
else
if (commandString == id)
{
postString = "";
return i;
}
}
postString = "";
return -1;
}
static bool ParseSubCharsCommand(int numForms, CommandSubCharsSet[] forms,
string commandString, ArrayList indices)
{
indices.Clear();
int numUsedChars = 0;
for (int i = 0; i < numForms; i++)
{
CommandSubCharsSet charsSet = forms[i];
int currentIndex = -1;
int len = charsSet.Chars.Length;
for (int j = 0; j < len; j++)
{
char c = charsSet.Chars[j];
int newIndex = commandString.IndexOf(c);
if (newIndex >= 0)
{
if (currentIndex >= 0)
return false;
if (commandString.IndexOf(c, newIndex + 1) >= 0)
return false;
currentIndex = j;
numUsedChars++;
}
}
if (currentIndex == -1 && !charsSet.EmptyAllowed)
return false;
indices.Add(currentIndex);
}
return (numUsedChars == commandString.Length);
}
const char kSwitchID1 = '-';
const char kSwitchID2 = '/';
const char kSwitchMinus = '-';
const string kStopSwitchParsing = "--";
static bool IsItSwitchChar(char c)
{
return (c == kSwitchID1 || c == kSwitchID2);
}
}
public class CommandForm
{
public string IDString = "";
public bool PostStringMode = false;
public CommandForm(string idString, bool postStringMode)
{
IDString = idString;
PostStringMode = postStringMode;
}
}
class CommandSubCharsSet
{
public string Chars = "";
public bool EmptyAllowed = false;
}
}

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// InBuffer.cs
namespace SevenZip.Buffer
{
public class InBuffer
{
byte[] m_Buffer;
uint m_Pos;
uint m_Limit;
uint m_BufferSize;
System.IO.Stream m_Stream;
bool m_StreamWasExhausted;
ulong m_ProcessedSize;
public InBuffer(uint bufferSize)
{
m_Buffer = new byte[bufferSize];
m_BufferSize = bufferSize;
}
public void Init(System.IO.Stream stream)
{
m_Stream = stream;
m_ProcessedSize = 0;
m_Limit = 0;
m_Pos = 0;
m_StreamWasExhausted = false;
}
public bool ReadBlock()
{
if (m_StreamWasExhausted)
return false;
m_ProcessedSize += m_Pos;
int aNumProcessedBytes = m_Stream.Read(m_Buffer, 0, (int)m_BufferSize);
m_Pos = 0;
m_Limit = (uint)aNumProcessedBytes;
m_StreamWasExhausted = (aNumProcessedBytes == 0);
return (!m_StreamWasExhausted);
}
public void ReleaseStream()
{
// m_Stream.Close();
m_Stream = null;
}
public bool ReadByte(byte b) // check it
{
if (m_Pos >= m_Limit)
if (!ReadBlock())
return false;
b = m_Buffer[m_Pos++];
return true;
}
public byte ReadByte()
{
// return (byte)m_Stream.ReadByte();
if (m_Pos >= m_Limit)
if (!ReadBlock())
return 0xFF;
return m_Buffer[m_Pos++];
}
public ulong GetProcessedSize()
{
return m_ProcessedSize + m_Pos;
}
}
}

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// OutBuffer.cs
namespace SevenZip.Buffer
{
public class OutBuffer
{
byte[] m_Buffer;
uint m_Pos;
uint m_BufferSize;
System.IO.Stream m_Stream;
ulong m_ProcessedSize;
public OutBuffer(uint bufferSize)
{
m_Buffer = new byte[bufferSize];
m_BufferSize = bufferSize;
}
public void SetStream(System.IO.Stream stream) { m_Stream = stream; }
public void FlushStream() { m_Stream.Flush(); }
public void CloseStream() { m_Stream.Close(); }
public void ReleaseStream() { m_Stream = null; }
public void Init()
{
m_ProcessedSize = 0;
m_Pos = 0;
}
public void WriteByte(byte b)
{
m_Buffer[m_Pos++] = b;
if (m_Pos >= m_BufferSize)
FlushData();
}
public void FlushData()
{
if (m_Pos == 0)
return;
m_Stream.Write(m_Buffer, 0, (int)m_Pos);
m_Pos = 0;
}
public ulong GetProcessedSize() { return m_ProcessedSize + m_Pos; }
}
}

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// IMatchFinder.cs
using System;
namespace SevenZip.Compression.LZ
{
interface IInWindowStream
{
void SetStream(System.IO.Stream inStream);
void Init();
void ReleaseStream();
Byte GetIndexByte(Int32 index);
UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit);
UInt32 GetNumAvailableBytes();
}
interface IMatchFinder : IInWindowStream
{
void Create(UInt32 historySize, UInt32 keepAddBufferBefore,
UInt32 matchMaxLen, UInt32 keepAddBufferAfter);
UInt32 GetMatches(UInt32[] distances);
void Skip(UInt32 num);
}
}

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// LzBinTree.cs
using System;
namespace SevenZip.Compression.LZ
{
public class BinTree : InWindow, IMatchFinder
{
UInt32 _cyclicBufferPos;
UInt32 _cyclicBufferSize = 0;
UInt32 _matchMaxLen;
UInt32[] _son;
UInt32[] _hash;
UInt32 _cutValue = 0xFF;
UInt32 _hashMask;
UInt32 _hashSizeSum = 0;
bool HASH_ARRAY = true;
const UInt32 kHash2Size = 1 << 10;
const UInt32 kHash3Size = 1 << 16;
const UInt32 kBT2HashSize = 1 << 16;
const UInt32 kStartMaxLen = 1;
const UInt32 kHash3Offset = kHash2Size;
const UInt32 kEmptyHashValue = 0;
const UInt32 kMaxValForNormalize = ((UInt32)1 << 31) - 1;
UInt32 kNumHashDirectBytes = 0;
UInt32 kMinMatchCheck = 4;
UInt32 kFixHashSize = kHash2Size + kHash3Size;
public void SetType(int numHashBytes)
{
HASH_ARRAY = (numHashBytes > 2);
if (HASH_ARRAY)
{
kNumHashDirectBytes = 0;
kMinMatchCheck = 4;
kFixHashSize = kHash2Size + kHash3Size;
}
else
{
kNumHashDirectBytes = 2;
kMinMatchCheck = 2 + 1;
kFixHashSize = 0;
}
}
public new void SetStream(System.IO.Stream stream) { base.SetStream(stream); }
public new void ReleaseStream() { base.ReleaseStream(); }
public new void Init()
{
base.Init();
for (UInt32 i = 0; i < _hashSizeSum; i++)
_hash[i] = kEmptyHashValue;
_cyclicBufferPos = 0;
ReduceOffsets(-1);
}
public new void MovePos()
{
if (++_cyclicBufferPos >= _cyclicBufferSize)
_cyclicBufferPos = 0;
base.MovePos();
if (_pos == kMaxValForNormalize)
Normalize();
}
public new Byte GetIndexByte(Int32 index) { return base.GetIndexByte(index); }
public new UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit)
{ return base.GetMatchLen(index, distance, limit); }
public new UInt32 GetNumAvailableBytes() { return base.GetNumAvailableBytes(); }
public void Create(UInt32 historySize, UInt32 keepAddBufferBefore,
UInt32 matchMaxLen, UInt32 keepAddBufferAfter)
{
if (historySize > kMaxValForNormalize - 256)
throw new Exception();
_cutValue = 16 + (matchMaxLen >> 1);
UInt32 windowReservSize = (historySize + keepAddBufferBefore +
matchMaxLen + keepAddBufferAfter) / 2 + 256;
base.Create(historySize + keepAddBufferBefore, matchMaxLen + keepAddBufferAfter, windowReservSize);
_matchMaxLen = matchMaxLen;
UInt32 cyclicBufferSize = historySize + 1;
if (_cyclicBufferSize != cyclicBufferSize)
_son = new UInt32[(_cyclicBufferSize = cyclicBufferSize) * 2];
UInt32 hs = kBT2HashSize;
if (HASH_ARRAY)
{
hs = historySize - 1;
hs |= (hs >> 1);
hs |= (hs >> 2);
hs |= (hs >> 4);
hs |= (hs >> 8);
hs >>= 1;
hs |= 0xFFFF;
if (hs > (1 << 24))
hs >>= 1;
_hashMask = hs;
hs++;
hs += kFixHashSize;
}
if (hs != _hashSizeSum)
_hash = new UInt32[_hashSizeSum = hs];
}
public UInt32 GetMatches(UInt32[] distances)
{
UInt32 lenLimit;
if (_pos + _matchMaxLen <= _streamPos)
lenLimit = _matchMaxLen;
else
{
lenLimit = _streamPos - _pos;
if (lenLimit < kMinMatchCheck)
{
MovePos();
return 0;
}
}
UInt32 offset = 0;
UInt32 matchMinPos = (_pos > _cyclicBufferSize) ? (_pos - _cyclicBufferSize) : 0;
UInt32 cur = _bufferOffset + _pos;
UInt32 maxLen = kStartMaxLen; // to avoid items for len < hashSize;
UInt32 hashValue, hash2Value = 0, hash3Value = 0;
if (HASH_ARRAY)
{
UInt32 temp = CRC.Table[_bufferBase[cur]] ^ _bufferBase[cur + 1];
hash2Value = temp & (kHash2Size - 1);
temp ^= ((UInt32)(_bufferBase[cur + 2]) << 8);
hash3Value = temp & (kHash3Size - 1);
hashValue = (temp ^ (CRC.Table[_bufferBase[cur + 3]] << 5)) & _hashMask;
}
else
hashValue = _bufferBase[cur] ^ ((UInt32)(_bufferBase[cur + 1]) << 8);
UInt32 curMatch = _hash[kFixHashSize + hashValue];
if (HASH_ARRAY)
{
UInt32 curMatch2 = _hash[hash2Value];
UInt32 curMatch3 = _hash[kHash3Offset + hash3Value];
_hash[hash2Value] = _pos;
_hash[kHash3Offset + hash3Value] = _pos;
if (curMatch2 > matchMinPos)
if (_bufferBase[_bufferOffset + curMatch2] == _bufferBase[cur])
{
distances[offset++] = maxLen = 2;
distances[offset++] = _pos - curMatch2 - 1;
}
if (curMatch3 > matchMinPos)
if (_bufferBase[_bufferOffset + curMatch3] == _bufferBase[cur])
{
if (curMatch3 == curMatch2)
offset -= 2;
distances[offset++] = maxLen = 3;
distances[offset++] = _pos - curMatch3 - 1;
curMatch2 = curMatch3;
}
if (offset != 0 && curMatch2 == curMatch)
{
offset -= 2;
maxLen = kStartMaxLen;
}
}
_hash[kFixHashSize + hashValue] = _pos;
UInt32 ptr0 = (_cyclicBufferPos << 1) + 1;
UInt32 ptr1 = (_cyclicBufferPos << 1);
UInt32 len0, len1;
len0 = len1 = kNumHashDirectBytes;
if (kNumHashDirectBytes != 0)
{
if (curMatch > matchMinPos)
{
if (_bufferBase[_bufferOffset + curMatch + kNumHashDirectBytes] !=
_bufferBase[cur + kNumHashDirectBytes])
{
distances[offset++] = maxLen = kNumHashDirectBytes;
distances[offset++] = _pos - curMatch - 1;
}
}
}
UInt32 count = _cutValue;
while(true)
{
if(curMatch <= matchMinPos || count-- == 0)
{
_son[ptr0] = _son[ptr1] = kEmptyHashValue;
break;
}
UInt32 delta = _pos - curMatch;
UInt32 cyclicPos = ((delta <= _cyclicBufferPos) ?
(_cyclicBufferPos - delta) :
(_cyclicBufferPos - delta + _cyclicBufferSize)) << 1;
UInt32 pby1 = _bufferOffset + curMatch;
UInt32 len = Math.Min(len0, len1);
if (_bufferBase[pby1 + len] == _bufferBase[cur + len])
{
while(++len != lenLimit)
if (_bufferBase[pby1 + len] != _bufferBase[cur + len])
break;
if (maxLen < len)
{
distances[offset++] = maxLen = len;
distances[offset++] = delta - 1;
if (len == lenLimit)
{
_son[ptr1] = _son[cyclicPos];
_son[ptr0] = _son[cyclicPos + 1];
break;
}
}
}
if (_bufferBase[pby1 + len] < _bufferBase[cur + len])
{
_son[ptr1] = curMatch;
ptr1 = cyclicPos + 1;
curMatch = _son[ptr1];
len1 = len;
}
else
{
_son[ptr0] = curMatch;
ptr0 = cyclicPos;
curMatch = _son[ptr0];
len0 = len;
}
}
MovePos();
return offset;
}
public void Skip(UInt32 num)
{
do
{
UInt32 lenLimit;
if (_pos + _matchMaxLen <= _streamPos)
lenLimit = _matchMaxLen;
else
{
lenLimit = _streamPos - _pos;
if (lenLimit < kMinMatchCheck)
{
MovePos();
continue;
}
}
UInt32 matchMinPos = (_pos > _cyclicBufferSize) ? (_pos - _cyclicBufferSize) : 0;
UInt32 cur = _bufferOffset + _pos;
UInt32 hashValue;
if (HASH_ARRAY)
{
UInt32 temp = CRC.Table[_bufferBase[cur]] ^ _bufferBase[cur + 1];
UInt32 hash2Value = temp & (kHash2Size - 1);
_hash[hash2Value] = _pos;
temp ^= ((UInt32)(_bufferBase[cur + 2]) << 8);
UInt32 hash3Value = temp & (kHash3Size - 1);
_hash[kHash3Offset + hash3Value] = _pos;
hashValue = (temp ^ (CRC.Table[_bufferBase[cur + 3]] << 5)) & _hashMask;
}
else
hashValue = _bufferBase[cur] ^ ((UInt32)(_bufferBase[cur + 1]) << 8);
UInt32 curMatch = _hash[kFixHashSize + hashValue];
_hash[kFixHashSize + hashValue] = _pos;
UInt32 ptr0 = (_cyclicBufferPos << 1) + 1;
UInt32 ptr1 = (_cyclicBufferPos << 1);
UInt32 len0, len1;
len0 = len1 = kNumHashDirectBytes;
UInt32 count = _cutValue;
while (true)
{
if (curMatch <= matchMinPos || count-- == 0)
{
_son[ptr0] = _son[ptr1] = kEmptyHashValue;
break;
}
UInt32 delta = _pos - curMatch;
UInt32 cyclicPos = ((delta <= _cyclicBufferPos) ?
(_cyclicBufferPos - delta) :
(_cyclicBufferPos - delta + _cyclicBufferSize)) << 1;
UInt32 pby1 = _bufferOffset + curMatch;
UInt32 len = Math.Min(len0, len1);
if (_bufferBase[pby1 + len] == _bufferBase[cur + len])
{
while (++len != lenLimit)
if (_bufferBase[pby1 + len] != _bufferBase[cur + len])
break;
if (len == lenLimit)
{
_son[ptr1] = _son[cyclicPos];
_son[ptr0] = _son[cyclicPos + 1];
break;
}
}
if (_bufferBase[pby1 + len] < _bufferBase[cur + len])
{
_son[ptr1] = curMatch;
ptr1 = cyclicPos + 1;
curMatch = _son[ptr1];
len1 = len;
}
else
{
_son[ptr0] = curMatch;
ptr0 = cyclicPos;
curMatch = _son[ptr0];
len0 = len;
}
}
MovePos();
}
while (--num != 0);
}
void NormalizeLinks(UInt32[] items, UInt32 numItems, UInt32 subValue)
{
for (UInt32 i = 0; i < numItems; i++)
{
UInt32 value = items[i];
if (value <= subValue)
value = kEmptyHashValue;
else
value -= subValue;
items[i] = value;
}
}
void Normalize()
{
UInt32 subValue = _pos - _cyclicBufferSize;
NormalizeLinks(_son, _cyclicBufferSize * 2, subValue);
NormalizeLinks(_hash, _hashSizeSum, subValue);
ReduceOffsets((Int32)subValue);
}
public void SetCutValue(UInt32 cutValue) { _cutValue = cutValue; }
}
}

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// LzInWindow.cs
using System;
namespace SevenZip.Compression.LZ
{
public class InWindow
{
public Byte[] _bufferBase = null; // pointer to buffer with data
System.IO.Stream _stream;
UInt32 _posLimit; // offset (from _buffer) of first byte when new block reading must be done
bool _streamEndWasReached; // if (true) then _streamPos shows real end of stream
UInt32 _pointerToLastSafePosition;
public UInt32 _bufferOffset;
public UInt32 _blockSize; // Size of Allocated memory block
public UInt32 _pos; // offset (from _buffer) of curent byte
UInt32 _keepSizeBefore; // how many BYTEs must be kept in buffer before _pos
UInt32 _keepSizeAfter; // how many BYTEs must be kept buffer after _pos
public UInt32 _streamPos; // offset (from _buffer) of first not read byte from Stream
public void MoveBlock()
{
UInt32 offset = (UInt32)(_bufferOffset) + _pos - _keepSizeBefore;
// we need one additional byte, since MovePos moves on 1 byte.
if (offset > 0)
offset--;
UInt32 numBytes = (UInt32)(_bufferOffset) + _streamPos - offset;
// check negative offset ????
for (UInt32 i = 0; i < numBytes; i++)
_bufferBase[i] = _bufferBase[offset + i];
_bufferOffset -= offset;
}
public virtual void ReadBlock()
{
if (_streamEndWasReached)
return;
while (true)
{
int size = (int)((0 - _bufferOffset) + _blockSize - _streamPos);
if (size == 0)
return;
int numReadBytes = _stream.Read(_bufferBase, (int)(_bufferOffset + _streamPos), size);
if (numReadBytes == 0)
{
_posLimit = _streamPos;
UInt32 pointerToPostion = _bufferOffset + _posLimit;
if (pointerToPostion > _pointerToLastSafePosition)
_posLimit = (UInt32)(_pointerToLastSafePosition - _bufferOffset);
_streamEndWasReached = true;
return;
}
_streamPos += (UInt32)numReadBytes;
if (_streamPos >= _pos + _keepSizeAfter)
_posLimit = _streamPos - _keepSizeAfter;
}
}
void Free() { _bufferBase = null; }
public void Create(UInt32 keepSizeBefore, UInt32 keepSizeAfter, UInt32 keepSizeReserv)
{
_keepSizeBefore = keepSizeBefore;
_keepSizeAfter = keepSizeAfter;
UInt32 blockSize = keepSizeBefore + keepSizeAfter + keepSizeReserv;
if (_bufferBase == null || _blockSize != blockSize)
{
Free();
_blockSize = blockSize;
_bufferBase = new Byte[_blockSize];
}
_pointerToLastSafePosition = _blockSize - keepSizeAfter;
}
public void SetStream(System.IO.Stream stream) { _stream = stream; }
public void ReleaseStream() { _stream = null; }
public void Init()
{
_bufferOffset = 0;
_pos = 0;
_streamPos = 0;
_streamEndWasReached = false;
ReadBlock();
}
public void MovePos()
{
_pos++;
if (_pos > _posLimit)
{
UInt32 pointerToPostion = _bufferOffset + _pos;
if (pointerToPostion > _pointerToLastSafePosition)
MoveBlock();
ReadBlock();
}
}
public Byte GetIndexByte(Int32 index) { return _bufferBase[_bufferOffset + _pos + index]; }
// index + limit have not to exceed _keepSizeAfter;
public UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit)
{
if (_streamEndWasReached)
if ((_pos + index) + limit > _streamPos)
limit = _streamPos - (UInt32)(_pos + index);
distance++;
// Byte *pby = _buffer + (size_t)_pos + index;
UInt32 pby = _bufferOffset + _pos + (UInt32)index;
UInt32 i;
for (i = 0; i < limit && _bufferBase[pby + i] == _bufferBase[pby + i - distance]; i++);
return i;
}
public UInt32 GetNumAvailableBytes() { return _streamPos - _pos; }
public void ReduceOffsets(Int32 subValue)
{
_bufferOffset += (UInt32)subValue;
_posLimit -= (UInt32)subValue;
_pos -= (UInt32)subValue;
_streamPos -= (UInt32)subValue;
}
}
}

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fileFormatVersion: 2
guid: 333112c3785a6ec4cbbfec8515081cac
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// LzOutWindow.cs
namespace SevenZip.Compression.LZ
{
public class OutWindow
{
byte[] _buffer = null;
uint _pos;
uint _windowSize = 0;
uint _streamPos;
System.IO.Stream _stream;
public uint TrainSize = 0;
public void Create(uint windowSize)
{
if (_windowSize != windowSize)
{
// System.GC.Collect();
_buffer = new byte[windowSize];
}
_windowSize = windowSize;
_pos = 0;
_streamPos = 0;
}
public void Init(System.IO.Stream stream, bool solid)
{
ReleaseStream();
_stream = stream;
if (!solid)
{
_streamPos = 0;
_pos = 0;
TrainSize = 0;
}
}
public bool Train(System.IO.Stream stream)
{
long len = stream.Length;
uint size = (len < _windowSize) ? (uint)len : _windowSize;
TrainSize = size;
stream.Position = len - size;
_streamPos = _pos = 0;
while (size > 0)
{
uint curSize = _windowSize - _pos;
if (size < curSize)
curSize = size;
int numReadBytes = stream.Read(_buffer, (int)_pos, (int)curSize);
if (numReadBytes == 0)
return false;
size -= (uint)numReadBytes;
_pos += (uint)numReadBytes;
_streamPos += (uint)numReadBytes;
if (_pos == _windowSize)
_streamPos = _pos = 0;
}
return true;
}
public void ReleaseStream()
{
Flush();
_stream = null;
}
public void Flush()
{
uint size = _pos - _streamPos;
if (size == 0)
return;
_stream.Write(_buffer, (int)_streamPos, (int)size);
if (_pos >= _windowSize)
_pos = 0;
_streamPos = _pos;
}
public void CopyBlock(uint distance, uint len)
{
uint pos = _pos - distance - 1;
if (pos >= _windowSize)
pos += _windowSize;
for (; len > 0; len--)
{
if (pos >= _windowSize)
pos = 0;
_buffer[_pos++] = _buffer[pos++];
if (_pos >= _windowSize)
Flush();
}
}
public void PutByte(byte b)
{
_buffer[_pos++] = b;
if (_pos >= _windowSize)
Flush();
}
public byte GetByte(uint distance)
{
uint pos = _pos - distance - 1;
if (pos >= _windowSize)
pos += _windowSize;
return _buffer[pos];
}
}
}

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fileFormatVersion: 2
guid: bb296a6e14ab7c44cb6388693d581a62
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externalObjects: {}
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defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
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fileFormatVersion: 2
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folderAsset: yes
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// LzmaBase.cs
namespace SevenZip.Compression.LZMA
{
internal abstract class Base
{
public const uint kNumRepDistances = 4;
public const uint kNumStates = 12;
// static byte []kLiteralNextStates = {0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 4, 5};
// static byte []kMatchNextStates = {7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10};
// static byte []kRepNextStates = {8, 8, 8, 8, 8, 8, 8, 11, 11, 11, 11, 11};
// static byte []kShortRepNextStates = {9, 9, 9, 9, 9, 9, 9, 11, 11, 11, 11, 11};
public struct State
{
public uint Index;
public void Init() { Index = 0; }
public void UpdateChar()
{
if (Index < 4) Index = 0;
else if (Index < 10) Index -= 3;
else Index -= 6;
}
public void UpdateMatch() { Index = (uint)(Index < 7 ? 7 : 10); }
public void UpdateRep() { Index = (uint)(Index < 7 ? 8 : 11); }
public void UpdateShortRep() { Index = (uint)(Index < 7 ? 9 : 11); }
public bool IsCharState() { return Index < 7; }
}
public const int kNumPosSlotBits = 6;
public const int kDicLogSizeMin = 0;
// public const int kDicLogSizeMax = 30;
// public const uint kDistTableSizeMax = kDicLogSizeMax * 2;
public const int kNumLenToPosStatesBits = 2; // it's for speed optimization
public const uint kNumLenToPosStates = 1 << kNumLenToPosStatesBits;
public const uint kMatchMinLen = 2;
public static uint GetLenToPosState(uint len)
{
len -= kMatchMinLen;
if (len < kNumLenToPosStates)
return len;
return (uint)(kNumLenToPosStates - 1);
}
public const int kNumAlignBits = 4;
public const uint kAlignTableSize = 1 << kNumAlignBits;
public const uint kAlignMask = (kAlignTableSize - 1);
public const uint kStartPosModelIndex = 4;
public const uint kEndPosModelIndex = 14;
public const uint kNumPosModels = kEndPosModelIndex - kStartPosModelIndex;
public const uint kNumFullDistances = 1 << ((int)kEndPosModelIndex / 2);
public const uint kNumLitPosStatesBitsEncodingMax = 4;
public const uint kNumLitContextBitsMax = 8;
public const int kNumPosStatesBitsMax = 4;
public const uint kNumPosStatesMax = (1 << kNumPosStatesBitsMax);
public const int kNumPosStatesBitsEncodingMax = 4;
public const uint kNumPosStatesEncodingMax = (1 << kNumPosStatesBitsEncodingMax);
public const int kNumLowLenBits = 3;
public const int kNumMidLenBits = 3;
public const int kNumHighLenBits = 8;
public const uint kNumLowLenSymbols = 1 << kNumLowLenBits;
public const uint kNumMidLenSymbols = 1 << kNumMidLenBits;
public const uint kNumLenSymbols = kNumLowLenSymbols + kNumMidLenSymbols +
(1 << kNumHighLenBits);
public const uint kMatchMaxLen = kMatchMinLen + kNumLenSymbols - 1;
}
}

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@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 62f365191077342479f8227edadf57e3
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externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
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@ -1,398 +0,0 @@
// LzmaDecoder.cs
using System;
namespace SevenZip.Compression.LZMA
{
using RangeCoder;
public class Decoder : ICoder, ISetDecoderProperties // ,System.IO.Stream
{
class LenDecoder
{
BitDecoder m_Choice = new BitDecoder();
BitDecoder m_Choice2 = new BitDecoder();
BitTreeDecoder[] m_LowCoder = new BitTreeDecoder[Base.kNumPosStatesMax];
BitTreeDecoder[] m_MidCoder = new BitTreeDecoder[Base.kNumPosStatesMax];
BitTreeDecoder m_HighCoder = new BitTreeDecoder(Base.kNumHighLenBits);
uint m_NumPosStates = 0;
public void Create(uint numPosStates)
{
for (uint posState = m_NumPosStates; posState < numPosStates; posState++)
{
m_LowCoder[posState] = new BitTreeDecoder(Base.kNumLowLenBits);
m_MidCoder[posState] = new BitTreeDecoder(Base.kNumMidLenBits);
}
m_NumPosStates = numPosStates;
}
public void Init()
{
m_Choice.Init();
for (uint posState = 0; posState < m_NumPosStates; posState++)
{
m_LowCoder[posState].Init();
m_MidCoder[posState].Init();
}
m_Choice2.Init();
m_HighCoder.Init();
}
public uint Decode(RangeCoder.Decoder rangeDecoder, uint posState)
{
if (m_Choice.Decode(rangeDecoder) == 0)
return m_LowCoder[posState].Decode(rangeDecoder);
else
{
uint symbol = Base.kNumLowLenSymbols;
if (m_Choice2.Decode(rangeDecoder) == 0)
symbol += m_MidCoder[posState].Decode(rangeDecoder);
else
{
symbol += Base.kNumMidLenSymbols;
symbol += m_HighCoder.Decode(rangeDecoder);
}
return symbol;
}
}
}
class LiteralDecoder
{
struct Decoder2
{
BitDecoder[] m_Decoders;
public void Create() { m_Decoders = new BitDecoder[0x300]; }
public void Init() { for (int i = 0; i < 0x300; i++) m_Decoders[i].Init(); }
public byte DecodeNormal(RangeCoder.Decoder rangeDecoder)
{
uint symbol = 1;
do
symbol = (symbol << 1) | m_Decoders[symbol].Decode(rangeDecoder);
while (symbol < 0x100);
return (byte)symbol;
}
public byte DecodeWithMatchByte(RangeCoder.Decoder rangeDecoder, byte matchByte)
{
uint symbol = 1;
do
{
uint matchBit = (uint)(matchByte >> 7) & 1;
matchByte <<= 1;
uint bit = m_Decoders[((1 + matchBit) << 8) + symbol].Decode(rangeDecoder);
symbol = (symbol << 1) | bit;
if (matchBit != bit)
{
while (symbol < 0x100)
symbol = (symbol << 1) | m_Decoders[symbol].Decode(rangeDecoder);
break;
}
}
while (symbol < 0x100);
return (byte)symbol;
}
}
Decoder2[] m_Coders;
int m_NumPrevBits;
int m_NumPosBits;
uint m_PosMask;
public void Create(int numPosBits, int numPrevBits)
{
if (m_Coders != null && m_NumPrevBits == numPrevBits &&
m_NumPosBits == numPosBits)
return;
m_NumPosBits = numPosBits;
m_PosMask = ((uint)1 << numPosBits) - 1;
m_NumPrevBits = numPrevBits;
uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
m_Coders = new Decoder2[numStates];
for (uint i = 0; i < numStates; i++)
m_Coders[i].Create();
}
public void Init()
{
uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
for (uint i = 0; i < numStates; i++)
m_Coders[i].Init();
}
uint GetState(uint pos, byte prevByte)
{ return ((pos & m_PosMask) << m_NumPrevBits) + (uint)(prevByte >> (8 - m_NumPrevBits)); }
public byte DecodeNormal(RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte)
{ return m_Coders[GetState(pos, prevByte)].DecodeNormal(rangeDecoder); }
public byte DecodeWithMatchByte(RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte, byte matchByte)
{ return m_Coders[GetState(pos, prevByte)].DecodeWithMatchByte(rangeDecoder, matchByte); }
};
LZ.OutWindow m_OutWindow = new LZ.OutWindow();
RangeCoder.Decoder m_RangeDecoder = new RangeCoder.Decoder();
BitDecoder[] m_IsMatchDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax];
BitDecoder[] m_IsRepDecoders = new BitDecoder[Base.kNumStates];
BitDecoder[] m_IsRepG0Decoders = new BitDecoder[Base.kNumStates];
BitDecoder[] m_IsRepG1Decoders = new BitDecoder[Base.kNumStates];
BitDecoder[] m_IsRepG2Decoders = new BitDecoder[Base.kNumStates];
BitDecoder[] m_IsRep0LongDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax];
BitTreeDecoder[] m_PosSlotDecoder = new BitTreeDecoder[Base.kNumLenToPosStates];
BitDecoder[] m_PosDecoders = new BitDecoder[Base.kNumFullDistances - Base.kEndPosModelIndex];
BitTreeDecoder m_PosAlignDecoder = new BitTreeDecoder(Base.kNumAlignBits);
LenDecoder m_LenDecoder = new LenDecoder();
LenDecoder m_RepLenDecoder = new LenDecoder();
LiteralDecoder m_LiteralDecoder = new LiteralDecoder();
uint m_DictionarySize;
uint m_DictionarySizeCheck;
uint m_PosStateMask;
public Decoder()
{
m_DictionarySize = 0xFFFFFFFF;
for (int i = 0; i < Base.kNumLenToPosStates; i++)
m_PosSlotDecoder[i] = new BitTreeDecoder(Base.kNumPosSlotBits);
}
void SetDictionarySize(uint dictionarySize)
{
if (m_DictionarySize != dictionarySize)
{
m_DictionarySize = dictionarySize;
m_DictionarySizeCheck = Math.Max(m_DictionarySize, 1);
uint blockSize = Math.Max(m_DictionarySizeCheck, (1 << 12));
m_OutWindow.Create(blockSize);
}
}
void SetLiteralProperties(int lp, int lc)
{
if (lp > 8)
throw new InvalidParamException();
if (lc > 8)
throw new InvalidParamException();
m_LiteralDecoder.Create(lp, lc);
}
void SetPosBitsProperties(int pb)
{
if (pb > Base.kNumPosStatesBitsMax)
throw new InvalidParamException();
uint numPosStates = (uint)1 << pb;
m_LenDecoder.Create(numPosStates);
m_RepLenDecoder.Create(numPosStates);
m_PosStateMask = numPosStates - 1;
}
bool _solid = false;
void Init(System.IO.Stream inStream, System.IO.Stream outStream)
{
m_RangeDecoder.Init(inStream);
m_OutWindow.Init(outStream, _solid);
uint i;
for (i = 0; i < Base.kNumStates; i++)
{
for (uint j = 0; j <= m_PosStateMask; j++)
{
uint index = (i << Base.kNumPosStatesBitsMax) + j;
m_IsMatchDecoders[index].Init();
m_IsRep0LongDecoders[index].Init();
}
m_IsRepDecoders[i].Init();
m_IsRepG0Decoders[i].Init();
m_IsRepG1Decoders[i].Init();
m_IsRepG2Decoders[i].Init();
}
m_LiteralDecoder.Init();
for (i = 0; i < Base.kNumLenToPosStates; i++)
m_PosSlotDecoder[i].Init();
// m_PosSpecDecoder.Init();
for (i = 0; i < Base.kNumFullDistances - Base.kEndPosModelIndex; i++)
m_PosDecoders[i].Init();
m_LenDecoder.Init();
m_RepLenDecoder.Init();
m_PosAlignDecoder.Init();
}
public void Code(System.IO.Stream inStream, System.IO.Stream outStream,
Int64 inSize, Int64 outSize, ICodeProgress progress)
{
Init(inStream, outStream);
Base.State state = new Base.State();
state.Init();
uint rep0 = 0, rep1 = 0, rep2 = 0, rep3 = 0;
UInt64 nowPos64 = 0;
UInt64 outSize64 = (UInt64)outSize;
if (nowPos64 < outSize64)
{
if (m_IsMatchDecoders[state.Index << Base.kNumPosStatesBitsMax].Decode(m_RangeDecoder) != 0)
throw new DataErrorException();
state.UpdateChar();
byte b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, 0, 0);
m_OutWindow.PutByte(b);
nowPos64++;
}
while (nowPos64 < outSize64)
{
// UInt64 next = Math.Min(nowPos64 + (1 << 18), outSize64);
// while(nowPos64 < next)
{
uint posState = (uint)nowPos64 & m_PosStateMask;
if (m_IsMatchDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0)
{
byte b;
byte prevByte = m_OutWindow.GetByte(0);
if (!state.IsCharState())
b = m_LiteralDecoder.DecodeWithMatchByte(m_RangeDecoder,
(uint)nowPos64, prevByte, m_OutWindow.GetByte(rep0));
else
b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, (uint)nowPos64, prevByte);
m_OutWindow.PutByte(b);
state.UpdateChar();
nowPos64++;
}
else
{
uint len;
if (m_IsRepDecoders[state.Index].Decode(m_RangeDecoder) == 1)
{
if (m_IsRepG0Decoders[state.Index].Decode(m_RangeDecoder) == 0)
{
if (m_IsRep0LongDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0)
{
state.UpdateShortRep();
m_OutWindow.PutByte(m_OutWindow.GetByte(rep0));
nowPos64++;
continue;
}
}
else
{
UInt32 distance;
if (m_IsRepG1Decoders[state.Index].Decode(m_RangeDecoder) == 0)
{
distance = rep1;
}
else
{
if (m_IsRepG2Decoders[state.Index].Decode(m_RangeDecoder) == 0)
distance = rep2;
else
{
distance = rep3;
rep3 = rep2;
}
rep2 = rep1;
}
rep1 = rep0;
rep0 = distance;
}
len = m_RepLenDecoder.Decode(m_RangeDecoder, posState) + Base.kMatchMinLen;
state.UpdateRep();
}
else
{
rep3 = rep2;
rep2 = rep1;
rep1 = rep0;
len = Base.kMatchMinLen + m_LenDecoder.Decode(m_RangeDecoder, posState);
state.UpdateMatch();
uint posSlot = m_PosSlotDecoder[Base.GetLenToPosState(len)].Decode(m_RangeDecoder);
if (posSlot >= Base.kStartPosModelIndex)
{
int numDirectBits = (int)((posSlot >> 1) - 1);
rep0 = ((2 | (posSlot & 1)) << numDirectBits);
if (posSlot < Base.kEndPosModelIndex)
rep0 += BitTreeDecoder.ReverseDecode(m_PosDecoders,
rep0 - posSlot - 1, m_RangeDecoder, numDirectBits);
else
{
rep0 += (m_RangeDecoder.DecodeDirectBits(
numDirectBits - Base.kNumAlignBits) << Base.kNumAlignBits);
rep0 += m_PosAlignDecoder.ReverseDecode(m_RangeDecoder);
}
}
else
rep0 = posSlot;
}
if (rep0 >= m_OutWindow.TrainSize + nowPos64 || rep0 >= m_DictionarySizeCheck)
{
if (rep0 == 0xFFFFFFFF)
break;
throw new DataErrorException();
}
m_OutWindow.CopyBlock(rep0, len);
nowPos64 += len;
}
}
}
m_OutWindow.Flush();
m_OutWindow.ReleaseStream();
m_RangeDecoder.ReleaseStream();
}
public void SetDecoderProperties(byte[] properties)
{
if (properties.Length < 5)
throw new InvalidParamException();
int lc = properties[0] % 9;
int remainder = properties[0] / 9;
int lp = remainder % 5;
int pb = remainder / 5;
if (pb > Base.kNumPosStatesBitsMax)
throw new InvalidParamException();
UInt32 dictionarySize = 0;
for (int i = 0; i < 4; i++)
dictionarySize += ((UInt32)(properties[1 + i])) << (i * 8);
SetDictionarySize(dictionarySize);
SetLiteralProperties(lp, lc);
SetPosBitsProperties(pb);
}
public bool Train(System.IO.Stream stream)
{
_solid = true;
return m_OutWindow.Train(stream);
}
/*
public override bool CanRead { get { return true; }}
public override bool CanWrite { get { return true; }}
public override bool CanSeek { get { return true; }}
public override long Length { get { return 0; }}
public override long Position
{
get { return 0; }
set { }
}
public override void Flush() { }
public override int Read(byte[] buffer, int offset, int count)
{
return 0;
}
public override void Write(byte[] buffer, int offset, int count)
{
}
public override long Seek(long offset, System.IO.SeekOrigin origin)
{
return 0;
}
public override void SetLength(long value) {}
*/
}
}

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fileFormatVersion: 2
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using System;
namespace SevenZip.Compression.RangeCoder
{
class Encoder
{
public const uint kTopValue = (1 << 24);
System.IO.Stream Stream;
public UInt64 Low;
public uint Range;
uint _cacheSize;
byte _cache;
long StartPosition;
public void SetStream(System.IO.Stream stream)
{
Stream = stream;
}
public void ReleaseStream()
{
Stream = null;
}
public void Init()
{
StartPosition = Stream.Position;
Low = 0;
Range = 0xFFFFFFFF;
_cacheSize = 1;
_cache = 0;
}
public void FlushData()
{
for (int i = 0; i < 5; i++)
ShiftLow();
}
public void FlushStream()
{
Stream.Flush();
}
public void CloseStream()
{
Stream.Close();
}
public void Encode(uint start, uint size, uint total)
{
Low += start * (Range /= total);
Range *= size;
while (Range < kTopValue)
{
Range <<= 8;
ShiftLow();
}
}
public void ShiftLow()
{
if ((uint)Low < (uint)0xFF000000 || (uint)(Low >> 32) == 1)
{
byte temp = _cache;
do
{
Stream.WriteByte((byte)(temp + (Low >> 32)));
temp = 0xFF;
}
while (--_cacheSize != 0);
_cache = (byte)(((uint)Low) >> 24);
}
_cacheSize++;
Low = ((uint)Low) << 8;
}
public void EncodeDirectBits(uint v, int numTotalBits)
{
for (int i = numTotalBits - 1; i >= 0; i--)
{
Range >>= 1;
if (((v >> i) & 1) == 1)
Low += Range;
if (Range < kTopValue)
{
Range <<= 8;
ShiftLow();
}
}
}
public void EncodeBit(uint size0, int numTotalBits, uint symbol)
{
uint newBound = (Range >> numTotalBits) * size0;
if (symbol == 0)
Range = newBound;
else
{
Low += newBound;
Range -= newBound;
}
while (Range < kTopValue)
{
Range <<= 8;
ShiftLow();
}
}
public long GetProcessedSizeAdd()
{
return _cacheSize +
Stream.Position - StartPosition + 4;
// (long)Stream.GetProcessedSize();
}
}
class Decoder
{
public const uint kTopValue = (1 << 24);
public uint Range;
public uint Code;
// public Buffer.InBuffer Stream = new Buffer.InBuffer(1 << 16);
public System.IO.Stream Stream;
public void Init(System.IO.Stream stream)
{
// Stream.Init(stream);
Stream = stream;
Code = 0;
Range = 0xFFFFFFFF;
for (int i = 0; i < 5; i++)
Code = (Code << 8) | (byte)Stream.ReadByte();
}
public void ReleaseStream()
{
// Stream.ReleaseStream();
Stream = null;
}
public void CloseStream()
{
Stream.Close();
}
public void Normalize()
{
while (Range < kTopValue)
{
Code = (Code << 8) | (byte)Stream.ReadByte();
Range <<= 8;
}
}
public void Normalize2()
{
if (Range < kTopValue)
{
Code = (Code << 8) | (byte)Stream.ReadByte();
Range <<= 8;
}
}
public uint GetThreshold(uint total)
{
return Code / (Range /= total);
}
public void Decode(uint start, uint size, uint total)
{
Code -= start * Range;
Range *= size;
Normalize();
}
public uint DecodeDirectBits(int numTotalBits)
{
uint range = Range;
uint code = Code;
uint result = 0;
for (int i = numTotalBits; i > 0; i--)
{
range >>= 1;
/*
result <<= 1;
if (code >= range)
{
code -= range;
result |= 1;
}
*/
uint t = (code - range) >> 31;
code -= range & (t - 1);
result = (result << 1) | (1 - t);
if (range < kTopValue)
{
code = (code << 8) | (byte)Stream.ReadByte();
range <<= 8;
}
}
Range = range;
Code = code;
return result;
}
public uint DecodeBit(uint size0, int numTotalBits)
{
uint newBound = (Range >> numTotalBits) * size0;
uint symbol;
if (Code < newBound)
{
symbol = 0;
Range = newBound;
}
else
{
symbol = 1;
Code -= newBound;
Range -= newBound;
}
Normalize();
return symbol;
}
// ulong GetProcessedSize() {return Stream.GetProcessedSize(); }
}
}

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@ -1,11 +0,0 @@
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@ -1,117 +0,0 @@
using System;
namespace SevenZip.Compression.RangeCoder
{
struct BitEncoder
{
public const int kNumBitModelTotalBits = 11;
public const uint kBitModelTotal = (1 << kNumBitModelTotalBits);
const int kNumMoveBits = 5;
const int kNumMoveReducingBits = 2;
public const int kNumBitPriceShiftBits = 6;
uint Prob;
public void Init() { Prob = kBitModelTotal >> 1; }
public void UpdateModel(uint symbol)
{
if (symbol == 0)
Prob += (kBitModelTotal - Prob) >> kNumMoveBits;
else
Prob -= (Prob) >> kNumMoveBits;
}
public void Encode(Encoder encoder, uint symbol)
{
// encoder.EncodeBit(Prob, kNumBitModelTotalBits, symbol);
// UpdateModel(symbol);
uint newBound = (encoder.Range >> kNumBitModelTotalBits) * Prob;
if (symbol == 0)
{
encoder.Range = newBound;
Prob += (kBitModelTotal - Prob) >> kNumMoveBits;
}
else
{
encoder.Low += newBound;
encoder.Range -= newBound;
Prob -= (Prob) >> kNumMoveBits;
}
if (encoder.Range < Encoder.kTopValue)
{
encoder.Range <<= 8;
encoder.ShiftLow();
}
}
private static UInt32[] ProbPrices = new UInt32[kBitModelTotal >> kNumMoveReducingBits];
static BitEncoder()
{
const int kNumBits = (kNumBitModelTotalBits - kNumMoveReducingBits);
for (int i = kNumBits - 1; i >= 0; i--)
{
UInt32 start = (UInt32)1 << (kNumBits - i - 1);
UInt32 end = (UInt32)1 << (kNumBits - i);
for (UInt32 j = start; j < end; j++)
ProbPrices[j] = ((UInt32)i << kNumBitPriceShiftBits) +
(((end - j) << kNumBitPriceShiftBits) >> (kNumBits - i - 1));
}
}
public uint GetPrice(uint symbol)
{
return ProbPrices[(((Prob - symbol) ^ ((-(int)symbol))) & (kBitModelTotal - 1)) >> kNumMoveReducingBits];
}
public uint GetPrice0() { return ProbPrices[Prob >> kNumMoveReducingBits]; }
public uint GetPrice1() { return ProbPrices[(kBitModelTotal - Prob) >> kNumMoveReducingBits]; }
}
struct BitDecoder
{
public const int kNumBitModelTotalBits = 11;
public const uint kBitModelTotal = (1 << kNumBitModelTotalBits);
const int kNumMoveBits = 5;
uint Prob;
public void UpdateModel(int numMoveBits, uint symbol)
{
if (symbol == 0)
Prob += (kBitModelTotal - Prob) >> numMoveBits;
else
Prob -= (Prob) >> numMoveBits;
}
public void Init() { Prob = kBitModelTotal >> 1; }
public uint Decode(RangeCoder.Decoder rangeDecoder)
{
uint newBound = (uint)(rangeDecoder.Range >> kNumBitModelTotalBits) * (uint)Prob;
if (rangeDecoder.Code < newBound)
{
rangeDecoder.Range = newBound;
Prob += (kBitModelTotal - Prob) >> kNumMoveBits;
if (rangeDecoder.Range < Decoder.kTopValue)
{
rangeDecoder.Code = (rangeDecoder.Code << 8) | (byte)rangeDecoder.Stream.ReadByte();
rangeDecoder.Range <<= 8;
}
return 0;
}
else
{
rangeDecoder.Range -= newBound;
rangeDecoder.Code -= newBound;
Prob -= (Prob) >> kNumMoveBits;
if (rangeDecoder.Range < Decoder.kTopValue)
{
rangeDecoder.Code = (rangeDecoder.Code << 8) | (byte)rangeDecoder.Stream.ReadByte();
rangeDecoder.Range <<= 8;
}
return 1;
}
}
}
}

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@ -1,11 +0,0 @@
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@ -1,157 +0,0 @@
using System;
namespace SevenZip.Compression.RangeCoder
{
struct BitTreeEncoder
{
BitEncoder[] Models;
int NumBitLevels;
public BitTreeEncoder(int numBitLevels)
{
NumBitLevels = numBitLevels;
Models = new BitEncoder[1 << numBitLevels];
}
public void Init()
{
for (uint i = 1; i < (1 << NumBitLevels); i++)
Models[i].Init();
}
public void Encode(Encoder rangeEncoder, UInt32 symbol)
{
UInt32 m = 1;
for (int bitIndex = NumBitLevels; bitIndex > 0; )
{
bitIndex--;
UInt32 bit = (symbol >> bitIndex) & 1;
Models[m].Encode(rangeEncoder, bit);
m = (m << 1) | bit;
}
}
public void ReverseEncode(Encoder rangeEncoder, UInt32 symbol)
{
UInt32 m = 1;
for (UInt32 i = 0; i < NumBitLevels; i++)
{
UInt32 bit = symbol & 1;
Models[m].Encode(rangeEncoder, bit);
m = (m << 1) | bit;
symbol >>= 1;
}
}
public UInt32 GetPrice(UInt32 symbol)
{
UInt32 price = 0;
UInt32 m = 1;
for (int bitIndex = NumBitLevels; bitIndex > 0; )
{
bitIndex--;
UInt32 bit = (symbol >> bitIndex) & 1;
price += Models[m].GetPrice(bit);
m = (m << 1) + bit;
}
return price;
}
public UInt32 ReverseGetPrice(UInt32 symbol)
{
UInt32 price = 0;
UInt32 m = 1;
for (int i = NumBitLevels; i > 0; i--)
{
UInt32 bit = symbol & 1;
symbol >>= 1;
price += Models[m].GetPrice(bit);
m = (m << 1) | bit;
}
return price;
}
public static UInt32 ReverseGetPrice(BitEncoder[] Models, UInt32 startIndex,
int NumBitLevels, UInt32 symbol)
{
UInt32 price = 0;
UInt32 m = 1;
for (int i = NumBitLevels; i > 0; i--)
{
UInt32 bit = symbol & 1;
symbol >>= 1;
price += Models[startIndex + m].GetPrice(bit);
m = (m << 1) | bit;
}
return price;
}
public static void ReverseEncode(BitEncoder[] Models, UInt32 startIndex,
Encoder rangeEncoder, int NumBitLevels, UInt32 symbol)
{
UInt32 m = 1;
for (int i = 0; i < NumBitLevels; i++)
{
UInt32 bit = symbol & 1;
Models[startIndex + m].Encode(rangeEncoder, bit);
m = (m << 1) | bit;
symbol >>= 1;
}
}
}
struct BitTreeDecoder
{
BitDecoder[] Models;
int NumBitLevels;
public BitTreeDecoder(int numBitLevels)
{
NumBitLevels = numBitLevels;
Models = new BitDecoder[1 << numBitLevels];
}
public void Init()
{
for (uint i = 1; i < (1 << NumBitLevels); i++)
Models[i].Init();
}
public uint Decode(RangeCoder.Decoder rangeDecoder)
{
uint m = 1;
for (int bitIndex = NumBitLevels; bitIndex > 0; bitIndex--)
m = (m << 1) + Models[m].Decode(rangeDecoder);
return m - ((uint)1 << NumBitLevels);
}
public uint ReverseDecode(RangeCoder.Decoder rangeDecoder)
{
uint m = 1;
uint symbol = 0;
for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
{
uint bit = Models[m].Decode(rangeDecoder);
m <<= 1;
m += bit;
symbol |= (bit << bitIndex);
}
return symbol;
}
public static uint ReverseDecode(BitDecoder[] Models, UInt32 startIndex,
RangeCoder.Decoder rangeDecoder, int NumBitLevels)
{
uint m = 1;
uint symbol = 0;
for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
{
uint bit = Models[startIndex + m].Decode(rangeDecoder);
m <<= 1;
m += bit;
symbol |= (bit << bitIndex);
}
return symbol;
}
}
}

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@ -1,11 +0,0 @@
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@ -1,157 +0,0 @@
// ICoder.h
using System;
namespace SevenZip
{
/// <summary>
/// The exception that is thrown when an error in input stream occurs during decoding.
/// </summary>
class DataErrorException : ApplicationException
{
public DataErrorException(): base("Data Error") { }
}
/// <summary>
/// The exception that is thrown when the value of an argument is outside the allowable range.
/// </summary>
class InvalidParamException : ApplicationException
{
public InvalidParamException(): base("Invalid Parameter") { }
}
public interface ICodeProgress
{
/// <summary>
/// Callback progress.
/// </summary>
/// <param name="inSize">
/// input size. -1 if unknown.
/// </param>
/// <param name="outSize">
/// output size. -1 if unknown.
/// </param>
void SetProgress(Int64 inSize, Int64 outSize);
};
public interface ICoder
{
/// <summary>
/// Codes streams.
/// </summary>
/// <param name="inStream">
/// input Stream.
/// </param>
/// <param name="outStream">
/// output Stream.
/// </param>
/// <param name="inSize">
/// input Size. -1 if unknown.
/// </param>
/// <param name="outSize">
/// output Size. -1 if unknown.
/// </param>
/// <param name="progress">
/// callback progress reference.
/// </param>
/// <exception cref="SevenZip.DataErrorException">
/// if input stream is not valid
/// </exception>
void Code(System.IO.Stream inStream, System.IO.Stream outStream,
Int64 inSize, Int64 outSize, ICodeProgress progress);
};
/*
public interface ICoder2
{
void Code(ISequentialInStream []inStreams,
const UInt64 []inSizes,
ISequentialOutStream []outStreams,
UInt64 []outSizes,
ICodeProgress progress);
};
*/
/// <summary>
/// Provides the fields that represent properties idenitifiers for compressing.
/// </summary>
public enum CoderPropID
{
/// <summary>
/// Specifies default property.
/// </summary>
DefaultProp = 0,
/// <summary>
/// Specifies size of dictionary.
/// </summary>
DictionarySize,
/// <summary>
/// Specifies size of memory for PPM*.
/// </summary>
UsedMemorySize,
/// <summary>
/// Specifies order for PPM methods.
/// </summary>
Order,
/// <summary>
/// Specifies Block Size.
/// </summary>
BlockSize,
/// <summary>
/// Specifies number of postion state bits for LZMA (0 <= x <= 4).
/// </summary>
PosStateBits,
/// <summary>
/// Specifies number of literal context bits for LZMA (0 <= x <= 8).
/// </summary>
LitContextBits,
/// <summary>
/// Specifies number of literal position bits for LZMA (0 <= x <= 4).
/// </summary>
LitPosBits,
/// <summary>
/// Specifies number of fast bytes for LZ*.
/// </summary>
NumFastBytes,
/// <summary>
/// Specifies match finder. LZMA: "BT2", "BT4" or "BT4B".
/// </summary>
MatchFinder,
/// <summary>
/// Specifies the number of match finder cyckes.
/// </summary>
MatchFinderCycles,
/// <summary>
/// Specifies number of passes.
/// </summary>
NumPasses,
/// <summary>
/// Specifies number of algorithm.
/// </summary>
Algorithm,
/// <summary>
/// Specifies the number of threads.
/// </summary>
NumThreads,
/// <summary>
/// Specifies mode with end marker.
/// </summary>
EndMarker
};
public interface ISetCoderProperties
{
void SetCoderProperties(CoderPropID[] propIDs, object[] properties);
};
public interface IWriteCoderProperties
{
void WriteCoderProperties(System.IO.Stream outStream);
}
public interface ISetDecoderProperties
{
void SetDecoderProperties(byte[] properties);
}
}

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@ -1,11 +0,0 @@
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@ -1,14 +0,0 @@
using System;
namespace UnityFS
{
[Flags]
public enum ArchiveFlags
{
CompressionTypeMask = 0x3f,
BlocksAndDirectoryInfoCombined = 0x40,
BlocksInfoAtTheEnd = 0x80,
OldWebPluginCompatibility = 0x100,
BlockInfoNeedPaddingAtStart = 0x200
}
}

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@ -1,51 +0,0 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace UnityFS
{
public static class BinaryReaderExtensions
{
public static void AlignStream(this BinaryReader reader, int alignment)
{
var pos = reader.BaseStream.Position;
var mod = pos % alignment;
if (mod != 0)
{
reader.BaseStream.Position += alignment - mod;
}
}
public static string ReadAlignedString(this BinaryReader reader)
{
var length = reader.ReadInt32();
if (length > 0 && length <= reader.BaseStream.Length - reader.BaseStream.Position)
{
var stringData = reader.ReadBytes(length);
var result = Encoding.UTF8.GetString(stringData);
reader.AlignStream(4);
return result;
}
return "";
}
public static string ReadStringToNull(this BinaryReader reader, int maxLength = 32767)
{
var bytes = new List<byte>();
int count = 0;
while (reader.BaseStream.Position != reader.BaseStream.Length && count < maxLength)
{
var b = reader.ReadByte();
if (b == 0)
{
break;
}
bytes.Add(b);
count++;
}
return Encoding.UTF8.GetString(bytes.ToArray());
}
}
}

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@ -1,11 +0,0 @@
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@ -1,33 +0,0 @@
using System;
using System.IO;
using System.Text;
namespace UnityFS
{
public static class BinaryWriterExtensions
{
public static void AlignStream(this BinaryWriter writer, int alignment)
{
var pos = writer.BaseStream.Position;
var mod = pos % alignment;
if (mod != 0)
{
writer.Write(new byte[alignment - mod]);
}
}
public static void WriteAlignedString(this BinaryWriter writer, string str)
{
var bytes = Encoding.UTF8.GetBytes(str);
writer.Write(bytes.Length);
writer.Write(bytes);
writer.AlignStream(4);
}
public static void WriteNullEndString(this BinaryWriter writer, string str)
{
writer.Write(Encoding.UTF8.GetBytes(str));
writer.Write((byte)0);
}
}
}

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@ -1,11 +0,0 @@
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@ -1,24 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UnityFS
{
public class BundleSubFile
{
public string file;
public byte[] data;
}
public class BundleFileInfo
{
public string signature;
public uint version;
public string unityVersion;
public string unityRevision;
public ArchiveFlags flags;
public List<BundleSubFile> files;
}
}

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@ -1,11 +0,0 @@
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@ -1,212 +0,0 @@
using LZ4;
using System;
using System.IO;
using System.Linq;
using UnityEngine;
namespace UnityFS
{
public class BundleFileReader
{
private Header m_Header;
private StorageBlock[] m_BlocksInfo;
private Node[] m_DirectoryInfo;
private StreamFile[] fileList;
public BundleFileReader()
{
}
public void Load(EndianBinaryReader reader)
{
Debug.Log($"reader. pos:{reader.Position} length:{reader.BaseStream.Length}");
m_Header = new Header();
m_Header.signature = reader.ReadStringToNull();
m_Header.version = reader.ReadUInt32();
m_Header.unityVersion = reader.ReadStringToNull();
m_Header.unityRevision = reader.ReadStringToNull();
System.Diagnostics.Debug.Assert(m_Header.signature == "UnityFS");
m_Header.size = reader.ReadInt64();
Debug.Log($"header size:{m_Header.size}");
m_Header.compressedBlocksInfoSize = reader.ReadUInt32();
m_Header.uncompressedBlocksInfoSize = reader.ReadUInt32();
m_Header.flags = (ArchiveFlags)reader.ReadUInt32();
if (m_Header.signature != "UnityFS")
{
reader.ReadByte();
}
ReadMetadata(reader);
using (var blocksStream = CreateBlocksStream())
{
ReadBlocks(reader, blocksStream);
ReadFiles(blocksStream);
}
}
public BundleFileInfo CreateBundleFileInfo()
{
return new BundleFileInfo
{
signature = m_Header.signature,
version = m_Header.version,
unityVersion = m_Header.unityVersion,
unityRevision = m_Header.unityRevision,
files = fileList.Select(f => new BundleSubFile { file = f.path, data = f.stream.ReadAllBytes() }).ToList(),
};
}
private byte[] ReadBlocksInfoAndDirectoryMetadataUnCompressedBytes(EndianBinaryReader reader)
{
byte[] metadataUncompressBytes;
if (m_Header.version >= 7)
{
reader.AlignStream(16);
}
if ((m_Header.flags & ArchiveFlags.BlocksInfoAtTheEnd) != 0)
{
var position = reader.Position;
reader.Position = reader.BaseStream.Length - m_Header.compressedBlocksInfoSize;
metadataUncompressBytes = reader.ReadBytes((int)m_Header.compressedBlocksInfoSize);
reader.Position = position;
}
else //0x40 BlocksAndDirectoryInfoCombined
{
metadataUncompressBytes = reader.ReadBytes((int)m_Header.compressedBlocksInfoSize);
}
return metadataUncompressBytes;
}
private byte[] DecompressBytes(CompressionType compressionType, byte[] compressedBytes, uint uncompressedSize)
{
switch (compressionType)
{
case CompressionType.None:
{
return compressedBytes;
}
case CompressionType.Lzma:
{
var uncompressedStream = new MemoryStream((int)(uncompressedSize));
using (var compressedStream = new MemoryStream(compressedBytes))
{
ComparessHelper.Decompress7Zip(compressedStream, uncompressedStream, m_Header.compressedBlocksInfoSize, m_Header.uncompressedBlocksInfoSize);
}
return uncompressedStream.ReadAllBytes();
}
case CompressionType.Lz4:
case CompressionType.Lz4HC:
{
var uncompressedBytes = new byte[uncompressedSize];
var numWrite = LZ4Codec.Decode(compressedBytes, 0, compressedBytes.Length, uncompressedBytes, 0, uncompressedBytes.Length, true);
if (numWrite != uncompressedSize)
{
throw new IOException($"Lz4 decompression error, write {numWrite} bytes but expected {uncompressedSize} bytes");
}
return uncompressedBytes;
}
default:
throw new IOException($"Unsupported compression type {compressionType}");
}
}
private void ReadMetadata(EndianBinaryReader reader)
{
byte[] compressMetadataBytes = ReadBlocksInfoAndDirectoryMetadataUnCompressedBytes(reader);
MemoryStream metadataStream = new MemoryStream(DecompressBytes((CompressionType)(m_Header.flags & ArchiveFlags.CompressionTypeMask), compressMetadataBytes, m_Header.uncompressedBlocksInfoSize));
using (var blocksInfoReader = new EndianBinaryReader(metadataStream))
{
var uncompressedDataHash = blocksInfoReader.ReadBytes(16);
var blocksInfoCount = blocksInfoReader.ReadInt32();
m_BlocksInfo = new StorageBlock[blocksInfoCount];
for (int i = 0; i < blocksInfoCount; i++)
{
m_BlocksInfo[i] = new StorageBlock
{
uncompressedSize = blocksInfoReader.ReadUInt32(),
compressedSize = blocksInfoReader.ReadUInt32(),
flags = (StorageBlockFlags)blocksInfoReader.ReadUInt16()
};
}
var nodesCount = blocksInfoReader.ReadInt32();
m_DirectoryInfo = new Node[nodesCount];
for (int i = 0; i < nodesCount; i++)
{
m_DirectoryInfo[i] = new Node
{
offset = blocksInfoReader.ReadInt64(),
size = blocksInfoReader.ReadInt64(),
flags = blocksInfoReader.ReadUInt32(),
path = blocksInfoReader.ReadStringToNull(),
};
}
}
if (m_Header.flags.HasFlag(ArchiveFlags.BlockInfoNeedPaddingAtStart))
{
reader.AlignStream(16);
}
}
private Stream CreateBlocksStream()
{
Stream blocksStream;
var uncompressedSizeSum = m_BlocksInfo.Sum(x => x.uncompressedSize);
if (uncompressedSizeSum >= int.MaxValue)
{
throw new Exception($"too fig file");
}
else
{
blocksStream = new MemoryStream((int)uncompressedSizeSum);
}
return blocksStream;
}
public void ReadFiles(Stream blocksStream)
{
fileList = new StreamFile[m_DirectoryInfo.Length];
for (int i = 0; i < m_DirectoryInfo.Length; i++)
{
var node = m_DirectoryInfo[i];
var file = new StreamFile();
fileList[i] = file;
file.path = node.path;
file.fileName = Path.GetFileName(node.path);
if (node.size >= int.MaxValue)
{
throw new Exception($"exceed max file size");
/*var memoryMappedFile = MemoryMappedFile.CreateNew(null, entryinfo_size);
file.stream = memoryMappedFile.CreateViewStream();*/
//var extractPath = path + "_unpacked" + Path.DirectorySeparatorChar;
//Directory.CreateDirectory(extractPath);
//file.stream = new FileStream(extractPath + file.fileName, FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite);
}
file.stream = new MemoryStream((int)node.size);
blocksStream.Position = node.offset;
blocksStream.CopyTo(file.stream, node.size);
file.stream.Position = 0;
}
}
private void ReadBlocks(EndianBinaryReader reader, Stream blocksStream)
{
foreach (var blockInfo in m_BlocksInfo)
{
var compressedSize = (int)blockInfo.compressedSize;
byte[] compressedBlockBytes = reader.ReadBytes(compressedSize);
var compressionType = (CompressionType)(blockInfo.flags & StorageBlockFlags.CompressionTypeMask);
byte[] uncompressedBlockBytes = DecompressBytes(compressionType, compressedBlockBytes, blockInfo.uncompressedSize);
blocksStream.Write(uncompressedBlockBytes, 0, uncompressedBlockBytes.Length);
}
blocksStream.Position = 0;
}
}
}

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@ -1,11 +0,0 @@
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guid: f9b938458cc610e4d8a910c4499693cf
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,112 +0,0 @@
using LZ4;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace UnityFS
{
public class BundleFileWriter
{
private readonly BundleFileInfo _bundle;
private readonly List<Node> _files = new List<Node>();
private readonly List<StorageBlock> _blocks = new List<StorageBlock>();
private readonly EndianBinaryWriter _blockDirectoryMetadataStream = new EndianBinaryWriter(new MemoryStream());
private byte[] _blockBytes;
public BundleFileWriter(BundleFileInfo bundle)
{
_bundle = bundle;
}
public void Write(EndianBinaryWriter output)
{
InitBlockAndDirectories();
output.WriteNullEndString(_bundle.signature);
output.Write(_bundle.version);
output.WriteNullEndString(_bundle.unityVersion);
output.WriteNullEndString(_bundle.unityRevision);
BuildBlockDirectoryMetadata();
long sizePos = output.Position;
output.Write(0L);
output.Write((uint)_blockDirectoryMetadataStream.Length);
output.Write((uint)_blockDirectoryMetadataStream.Length);
ArchiveFlags flags = ArchiveFlags.BlocksAndDirectoryInfoCombined | (uint)CompressionType.None;
output.Write((uint)flags);
if (_bundle.version >= 7)
{
output.AlignStream(16);
}
byte[] metadataBytes = _blockDirectoryMetadataStream.BaseStream.ReadAllBytes();
output.Write(metadataBytes, 0, metadataBytes.Length);
byte[] dataBytes = _blockBytes;
output.Write(dataBytes, 0, dataBytes.Length);
output.Position = sizePos;
output.Write(output.Length);
}
private void InitBlockAndDirectories()
{
var dataStream = new MemoryStream();
foreach(var file in _bundle.files)
{
byte[] data = file.data;
_files.Add(new Node { path = file.file, flags = 0, offset = dataStream.Length, size = data.LongLength });
dataStream.Write(data, 0, data.Length);
}
byte[] dataBytes = dataStream.ToArray();
var compressedBlockStream = new MemoryStream(dataBytes.Length / 2);
int blockByteSize = 128 * 1024;
long dataSize = dataBytes.Length;
byte[] tempCompressBlock = new byte[blockByteSize * 2];
for(long i = 0, blockNum = (dataSize + blockByteSize - 1) / blockByteSize; i < blockNum; i++)
{
long curBlockSize = Math.Min(dataSize, blockByteSize);
dataSize -= curBlockSize;
int compressedSize = LZ4Codec.Encode(dataBytes, (int)(i * blockByteSize), (int)curBlockSize, tempCompressBlock, 0, tempCompressBlock.Length);
compressedBlockStream.Write(tempCompressBlock, 0, compressedSize);
_blocks.Add(new StorageBlock { flags = (StorageBlockFlags)(int)CompressionType.Lz4, compressedSize = (uint)compressedSize, uncompressedSize = (uint)curBlockSize });
//Debug.Log($"== block[{i}] uncompressedSize:{curBlockSize} compressedSize:{compressedSize} totalblocksize:{compressedBlockStream.Length}");
}
_blockBytes = compressedBlockStream.ToArray();
}
private void BuildBlockDirectoryMetadata()
{
var hash = new byte[16];
_blockDirectoryMetadataStream.Write(hash, 0, 16);
_blockDirectoryMetadataStream.Write((uint)_blocks.Count);
foreach(var b in _blocks)
{
_blockDirectoryMetadataStream.Write(b.uncompressedSize);
_blockDirectoryMetadataStream.Write(b.compressedSize);
_blockDirectoryMetadataStream.Write((ushort)b.flags);
}
_blockDirectoryMetadataStream.Write((uint)_files.Count);
foreach(var f in _files)
{
_blockDirectoryMetadataStream.Write(f.offset);
_blockDirectoryMetadataStream.Write(f.size);
_blockDirectoryMetadataStream.Write(f.flags);
_blockDirectoryMetadataStream.WriteNullEndString(f.path);
}
//Debug.Log($"block and directory metadata size:{_blockDirectoryMetadataStream.Length}");
}
}
}

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@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: d6705163b267de54a868f5e84f6c7024
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -1,11 +0,0 @@
namespace UnityFS
{
public enum CompressionType
{
None,
Lzma,
Lz4,
Lz4HC,
Lzham
}
}

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@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: ddcd6644c83d2a94f9668d6e913bd80e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -1,107 +0,0 @@
using System;
using System.IO;
namespace UnityFS
{
public class EndianBinaryReader : BinaryReader
{
private readonly byte[] buffer;
public EndianType Endian;
public EndianBinaryReader(Stream stream, EndianType endian = EndianType.BigEndian) : base(stream)
{
Endian = endian;
buffer = new byte[8];
}
public long Position
{
get => BaseStream.Position;
set => BaseStream.Position = value;
}
private unsafe void ReadBufferBigEndian(byte* dst, byte[] src, int size)
{
System.Diagnostics.Debug.Assert(BitConverter.IsLittleEndian);
for (int i = 0; i < size; i++)
{
dst[i] = src[size - i - 1];
}
}
public override short ReadInt16()
{
return (short)ReadUInt16();
}
public unsafe override ushort ReadUInt16()
{
if (Endian == EndianType.BigEndian)
{
Read(buffer, 0, 2);
ushort x = 0;
ReadBufferBigEndian((byte*)&x, buffer, 2);
return x;
}
return base.ReadUInt16();
}
public override int ReadInt32()
{
return (int)ReadUInt32();
}
public unsafe override uint ReadUInt32()
{
if (Endian == EndianType.BigEndian)
{
Read(buffer, 0, 4);
uint x = 0;
ReadBufferBigEndian((byte*)&x, buffer, 4);
return x;
}
return base.ReadUInt32();
}
public override long ReadInt64()
{
return (long)ReadUInt64();
}
public unsafe override ulong ReadUInt64()
{
if (Endian == EndianType.BigEndian)
{
Read(buffer, 0, 8);
ulong x = 0;
ReadBufferBigEndian((byte*)&x, buffer, 8);
return x;
}
return base.ReadUInt64();
}
public override float ReadSingle()
{
if (Endian == EndianType.BigEndian)
{
Read(buffer, 0, 4);
Array.Reverse(buffer, 0, 4);
return BitConverter.ToSingle(buffer, 0);
}
return base.ReadSingle();
}
public override double ReadDouble()
{
if (Endian == EndianType.BigEndian)
{
Read(buffer, 0, 8);
Array.Reverse(buffer);
return BitConverter.ToDouble(buffer, 0);
}
return base.ReadDouble();
}
}
}

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@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 9b02c037f0fa1014da65773804248d8d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -1,107 +0,0 @@
using System;
using System.IO;
namespace UnityFS
{
public class EndianBinaryWriter : BinaryWriter
{
private readonly byte[] buffer;
public EndianType Endian;
public EndianBinaryWriter(Stream stream, EndianType endian = EndianType.BigEndian) : base(stream)
{
Endian = endian;
buffer = new byte[8];
}
public long Position
{
get => BaseStream.Position;
set => BaseStream.Position = value;
}
public long Length => BaseStream.Length;
public override void Write(short x)
{
Write((ushort)x);
}
private unsafe void WriteBufferBigEndian(byte[] dst, byte* src, int size)
{
System.Diagnostics.Debug.Assert(BitConverter.IsLittleEndian);
for(int i = 0; i < size; i++)
{
dst[i] = src[size - i - 1];
}
}
public unsafe override void Write(ushort x)
{
if (Endian == EndianType.BigEndian)
{
WriteBufferBigEndian(buffer, (byte*)&x, 2);
Write(buffer, 0, 2);
return;
}
base.Write(x);
}
public override void Write(int x)
{
Write((uint)x);
}
public unsafe override void Write(uint x)
{
if (Endian == EndianType.BigEndian)
{
WriteBufferBigEndian(buffer, (byte*)&x, 4);
Write(buffer, 0, 4);
return;
}
base.Write(x);
}
public override void Write(long x)
{
Write((ulong)x);
}
public unsafe override void Write(ulong x)
{
if (Endian == EndianType.BigEndian)
{
WriteBufferBigEndian(buffer, (byte*)&x, 8);
Write(buffer, 0, 8);
return;
}
base.Write(x);
}
public override void Write(float x)
{
if (Endian == EndianType.BigEndian)
{
var buf = BitConverter.GetBytes(x);
Array.Reverse(buf, 0, 4);
Write(buf, 0, 4);
return;
}
base.Write(x);
}
public override void Write(double x)
{
if (Endian == EndianType.BigEndian)
{
var buf = BitConverter.GetBytes(x);
Array.Reverse(buf, 0, 8);
Write(buf, 0, 8);
return;
}
base.Write(x);
}
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 4107364c7434b2042ad647b28e322513
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -1,14 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UnityFS
{
public enum EndianType
{
LittleEndian,
BigEndian
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 2f6cbab4506c18248b410a164be891d2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -1,53 +0,0 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityFS;
namespace HybridCLR.Editor.UnityBinFileReader
{
public class Dataunity3dPatcher
{
public void ApplyPatch(string dataunity3dFile, List<string> hotUpdateAssemblies)
{
var reader = new BundleFileReader();
using (var fs = new EndianBinaryReader(new MemoryStream(File.ReadAllBytes(dataunity3dFile))))
{
reader.Load(fs);
}
var info = reader.CreateBundleFileInfo();
//Debug.Log($"name:{info.signature} version:{info.version} files:{info.files.Count}");
//foreach (var file in info.files)
//{
// Debug.Log($"file:{file.file} size:{file.data.Length}");
//}
var globalgamemanagersFile = info.files.Find(f => f.file == "globalgamemanagers");
//Debug.LogFormat("gobalgamemanagers origin size:{0}", globalgamemanagersFile.data.Length);
var ggdBinFile = new UnityBinFile();
ggdBinFile.LoadFromStream(new MemoryStream(globalgamemanagersFile.data));
ggdBinFile.AddScriptingAssemblies(hotUpdateAssemblies);
byte[] patchedGlobalgamedatasBytes = ggdBinFile.CreatePatchedBytes();
//Debug.LogFormat("gobalgamemanagers post patche size:{0}", patchedGlobalgamedatasBytes.Length);
globalgamemanagersFile.data = patchedGlobalgamedatasBytes;
var writer = new BundleFileWriter(info);
var output = new MemoryStream();
writer.Write(new EndianBinaryWriter(output));
Debug.Log($"patch file:{dataunity3dFile} size:{output.Length}");
//string bakFile = dataunity3dFile + ".bak";
//if (!File.Exists(bakFile))
//{
// File.Copy(dataunity3dFile, bakFile);
//}
File.WriteAllBytes(dataunity3dFile, output.ToArray());
}
}
}

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@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 653a22d285c79f44a8113c5571b2d26b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,14 +0,0 @@
namespace UnityFS
{
public class Header
{
public string signature;
public uint version;
public string unityVersion;
public string unityRevision;
public long size;
public uint compressedBlocksInfoSize;
public uint uncompressedBlocksInfoSize;
public ArchiveFlags flags;
}
}

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@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: f121e0520fa65c240884d43fd00b3c2a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -1,10 +0,0 @@
namespace UnityFS
{
public class Node
{
public long offset;
public long size;
public uint flags;
public string path;
}
}

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@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: e3eea8a6a32b6ac4ba609b39715e25e2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -1,49 +0,0 @@
using System;
using System.IO;
using SevenZip.Compression.LZMA;
namespace UnityFS
{
public static class ComparessHelper
{
public static MemoryStream Decompress7Zip(MemoryStream inStream)
{
var decoder = new Decoder();
inStream.Seek(0, SeekOrigin.Begin);
var newOutStream = new MemoryStream();
var properties = new byte[5];
if (inStream.Read(properties, 0, 5) != 5)
throw new Exception("input .lzma is too short");
long outSize = 0;
for (var i = 0; i < 8; i++)
{
var v = inStream.ReadByte();
if (v < 0)
throw new Exception("Can't Read 1");
outSize |= ((long)(byte)v) << (8 * i);
}
decoder.SetDecoderProperties(properties);
var compressedSize = inStream.Length - inStream.Position;
decoder.Code(inStream, newOutStream, compressedSize, outSize, null);
newOutStream.Position = 0;
return newOutStream;
}
public static void Decompress7Zip(Stream compressedStream, Stream decompressedStream, long compressedSize, long decompressedSize)
{
var basePosition = compressedStream.Position;
var decoder = new Decoder();
var properties = new byte[5];
if (compressedStream.Read(properties, 0, 5) != 5)
throw new Exception("input .lzma is too short");
decoder.SetDecoderProperties(properties);
decoder.Code(compressedStream, decompressedStream, compressedSize - 5, decompressedSize, null);
compressedStream.Position = basePosition + compressedSize;
}
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 6606a654e10b3ba48b76b566b903b353
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -1,9 +0,0 @@
namespace UnityFS
{
public class StorageBlock
{
public uint compressedSize;
public uint uncompressedSize;
public StorageBlockFlags flags;
}
}

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@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 40dc58bec5631f14c9c17c8a486496d4
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -1,11 +0,0 @@
using System;
namespace UnityFS
{
[Flags]
public enum StorageBlockFlags
{
CompressionTypeMask = 0x3f,
Streamed = 0x40
}
}

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@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 79b9ed6799d3caf459cf2dfae5765a23
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,32 +0,0 @@
using System.IO;
namespace UnityFS
{
public static class StreamExtensions
{
private const int BufferSize = 81920;
public static void CopyTo(this Stream source, Stream destination, long size)
{
var buffer = new byte[BufferSize];
for (var left = size; left > 0; left -= BufferSize)
{
int toRead = BufferSize < left ? BufferSize : (int)left;
int read = source.Read(buffer, 0, toRead);
destination.Write(buffer, 0, read);
if (read != toRead)
{
return;
}
}
}
public static byte[] ReadAllBytes(this Stream source)
{
source.Position = 0;
var bytes = new byte[source.Length];
source.Read(bytes, 0, bytes.Length);
return bytes;
}
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 2262fbf5672028a48b0c63821d7ff0c0
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -1,11 +0,0 @@
using System.IO;
namespace UnityFS
{
public class StreamFile
{
public string path;
public string fileName;
public Stream stream;
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: fad7df04825c947489aad0d5d0c191a7
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -1,124 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using System.Text;
using System.Reflection;
using System;
using System.Linq;
namespace UnityFS
{
/// <summary>
/// Unity 生成的二进制文件(本代码不支持5.x之前的版本)
/// </summary>
public unsafe class UnityBinFile
{
/*
* MonoManager: idx: 6;
* type: metaData.types[objects[6].typeID]
*/
public const int kMonoManagerIdx = 6;
public FileHeader header;
public MetaData metaData;
public ScriptsData scriptsData;
private Stream _originStream;
public void LoadFromStream(Stream source)
{
_originStream = source;
using (var br = new BinaryReader(source, Encoding.UTF8, true))
{
header.LoadFromStream(br);
// 按理说 metaData 应该新开一个buffer来避免加载时的对齐逻辑问题但由于 sizeof(Header) = 20已经对齐到4了所以可以连续读
metaData.LoadFromStream(br, header.dataOffset);
scriptsData = metaData.GetScriptData(br);
}
}
public void Load(string path)
{
LoadFromStream(new MemoryStream(File.ReadAllBytes(path)));
}
public void AddScriptingAssemblies(List<string> assemblies)
{
foreach (string name in assemblies)
{
if (!scriptsData.dllNames.Contains(name))
{
scriptsData.dllNames.Add(name);
scriptsData.dllTypes.Add(16); // user dll type
Debug.Log($"[PatchScriptAssembliesJson] add dll:{name} to globalgamemanagers");
}
}
}
public byte[] CreatePatchedBytes()
{
var fsR = _originStream;
fsR.Position = 0;
var brR = new BinaryReader(fsR, Encoding.UTF8, true);
var ms = new MemoryStream((int)(header.fileSize * 1.5f));
var bw = new BinaryWriter(ms, Encoding.UTF8, true);
/*
* data
* dll data MetaData dataOffset
*/
ms.Position = header.dataOffset;
Dictionary<long, ObjectInfo> newObjInfos = new Dictionary<long, ObjectInfo>();
foreach (var kv in metaData.objects)
{
long objID = kv.Key;
ObjectInfo objInfo = kv.Value;
byte[] buff = new byte[objInfo.size];
fsR.Position = objInfo.realPos;
brR.Read(buff, 0, buff.Length);
{// unity 的数据偏移貌似会对齐到 8
int newPos = (((int)ms.Position + 7) >> 3) << 3;
int gapSize = newPos - (int)ms.Position;
for (int i = 0; i < gapSize; i++)
bw.Write((byte)0);
objInfo.dataPos = (uint)ms.Position - header.dataOffset; // 重定位数据偏移
}
if (objID != kMonoManagerIdx)
bw.Write(buff, 0, buff.Length);
else
objInfo.size = (uint)scriptsData.SaveToStream(bw);
newObjInfos.Add(objID, objInfo);
}
metaData.objects = newObjInfos;
header.fileSize = (uint)ms.Position;
ms.Position = 0;
header.SaveToStream(bw);
metaData.SaveToStream(bw);
brR.Close();
// 写入新文件
ms.Position = 0;
return ms.ToArray();
}
public void Save(string newPath)
{
byte[] patchedBytes = CreatePatchedBytes();
File.WriteAllBytes(newPath, patchedBytes);
}
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 7f9902041e9a1ff4c9f2d65d6384530d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -1,397 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using static UnityFS.UnityBinUtils;
namespace UnityFS
{
public struct FileHeader
{
public const int kSize = 20;
public uint dataSize => fileSize - metadataSize;
public uint metadataSize;
public uint fileSize;
public uint version;
public uint dataOffset;
public byte endianess;
public void LoadFromStream(BinaryReader br)
{
long startPos = br.BaseStream.Position;
metadataSize = br.ReadUInt32();
fileSize = br.ReadUInt32();
version = br.ReadUInt32();
dataOffset = br.ReadUInt32();
endianess = br.ReadByte();
br.BaseStream.Position = startPos + kSize;
SwapEndianess();
}
public long SaveToStream(BinaryWriter bw)
{
SwapEndianess();
long startPos = bw.BaseStream.Position;
bw.Write(metadataSize);
bw.Write(fileSize);
bw.Write(version);
bw.Write(dataOffset);
bw.Write(endianess);
bw.BaseStream.Position = startPos + kSize;
return kSize;
}
void SwapEndianess()
{
SwapUInt(ref metadataSize);
SwapUInt(ref fileSize);
SwapUInt(ref version);
SwapUInt(ref dataOffset);
}
}
public struct MetaData
{
public long dataStartPos;
public string version;
public uint platform;
public bool enableTypeTree;
public int typeCount;
public ObjectType[] types;
public int objectCount;
public Dictionary<long, ObjectInfo> objects;
public int scriptTypeCount;
public ScriptType[] scriptTypes;
public int externalsCount;
public ExternalInfo[] externals;
#if UNITY_2019_2_OR_NEWER
public int refTypeCount;
public ObjectType[] refTypes;
#endif
public string dummyStr;
public void LoadFromStream(BinaryReader br, uint dataOffset)
{
long startPos = br.BaseStream.Position;
dataStartPos = startPos;
version = br.ReadRawString();
platform = br.ReadUInt32();
enableTypeTree = br.ReadBoolean();
typeCount = br.ReadInt32();
types = new ObjectType[typeCount];
for (int i = 0; i < typeCount; i++)
{
types[i].LoadFromStream(br);
}
objectCount = br.ReadInt32();
objects = new Dictionary<long, ObjectInfo>();
for(int i = 0; i < objectCount; i++)
{
long id = br.AlignedReadInt64();
ObjectInfo objInfo = new ObjectInfo();
objInfo.LoadFromStream(br);
objInfo.realPos = objInfo.dataPos + dataOffset;
objects.Add(id, objInfo);
}
scriptTypeCount = br.ReadInt32();
scriptTypes = new ScriptType[scriptTypeCount];
for(int i = 0; i < scriptTypeCount; i++)
{
scriptTypes[i].LoadFromStream(br);
}
externalsCount = br.ReadInt32();
externals = new ExternalInfo[externalsCount];
for(int i = 0; i < externalsCount; i++)
{
externals[i].LoadFromStream(br);
}
#if UNITY_2019_2_OR_NEWER
refTypeCount = br.ReadInt32();
refTypes = new ObjectType[refTypeCount];
for(int i = 0; i < refTypeCount; i++)
{
refTypes[i].LoadFromStream(br);
}
#endif
dummyStr = br.ReadRawString();
}
public long SaveToStream(BinaryWriter bw)
{
long startPos = bw.BaseStream.Position;
bw.WriteRawString(version);
bw.Write(platform);
bw.Write(enableTypeTree);
bw.Write(typeCount);
foreach(var type in types)
type.SaveToStream(bw);
bw.Write(objectCount);
foreach (var kv in objects)
{
bw.AlignedWriteInt64(kv.Key);
kv.Value.SaveToStream(bw);
}
bw.Write(scriptTypeCount);
foreach(var st in scriptTypes)
st.SaveToStream(bw);
bw.Write(externalsCount);
foreach(var external in externals)
external.SaveToStream(bw);
#if UNITY_2019_2_OR_NEWER
bw.Write(refTypeCount);
foreach(var refT in refTypes)
refT.SaveToStream(bw);
#endif
bw.WriteRawString(dummyStr);
return bw.BaseStream.Position - startPos;
}
public ScriptsData GetScriptData(BinaryReader br)
{
ObjectInfo objInfo = objects[UnityBinFile.kMonoManagerIdx];
br.BaseStream.Seek(objInfo.realPos, SeekOrigin.Begin);
ScriptsData data = new ScriptsData();
data.LoadFromStream(br);
return data;
}
}
public struct ObjectType
{
public int typeID;
public bool isStriped;
public short scriptTypeIndex;
public bool needReadScriptHash; // dont save
public Hash scriptSigHash;
public Hash typeHash;
public void LoadFromStream(BinaryReader br)
{
typeID = br.ReadInt32();
isStriped = br.ReadBoolean();
scriptTypeIndex = br.ReadInt16();
needReadScriptHash = typeID == -1 || typeID == 0x72;
if(needReadScriptHash)
scriptSigHash.LoadFromStream(br);
typeHash.LoadFromStream(br);
// GlobalManagers does not has TypeTrees
}
public long SaveToStream(BinaryWriter bw)
{
long startPos = bw.BaseStream.Position;
bw.Write(typeID);
bw.Write(isStriped);
bw.Write(scriptTypeIndex);
if(needReadScriptHash)
scriptSigHash.SaveToStream(bw);
typeHash.SaveToStream(bw);
return bw.BaseStream.Position - startPos;
}
public int Size()
{
int ret = 0;
ret += sizeof(int);
ret += sizeof(bool);
ret += sizeof(short);
if (needReadScriptHash)
ret += Hash.kSize;
ret += Hash.kSize;
return ret;
}
}
public struct ObjectInfo
{
public const int kSize = 12;
public uint dataPos;
public uint size;
public uint typeID;
public uint realPos; // dataPos + Header.dataOffset; // dont save
public void LoadFromStream(BinaryReader br)
{
dataPos = br.ReadUInt32();
size = br.ReadUInt32();
typeID = br.ReadUInt32();
}
public long SaveToStream(BinaryWriter bw)
{
bw.Write(dataPos);
bw.Write(size);
bw.Write(typeID);
return kSize;
}
}
public struct ScriptType
{
public int localFileIndex;
public long localIdentifierOfBin;
public void LoadFromStream(BinaryReader br)
{
localFileIndex = br.ReadInt32();
localIdentifierOfBin = br.AlignedReadInt64();
}
public long SaveToStream(BinaryWriter bw)
{
long startPos = bw.BaseStream.Position;
bw.Write(localFileIndex);
bw.AlignedWriteInt64(localIdentifierOfBin);
return bw.BaseStream.Position - startPos;
}
}
public struct ExternalInfo
{
public string dummy;
public Hash guid;
public int type;
public string name;
public void LoadFromStream(BinaryReader br)
{
dummy = br.ReadRawString();
guid.LoadFromStream(br);
type = br.ReadInt32();
name = br.ReadRawString();
}
public long SaveToStream(BinaryWriter bw)
{
long startPos = bw.BaseStream.Position;
bw.WriteRawString(dummy);
guid.SaveToStream(bw);
bw.Write(type);
bw.WriteRawString(name);
return bw.BaseStream.Position - startPos;
}
}
public struct ScriptsData
{
public ScriptID[] scriptIDs;
public List<string> dllNames;
public List<int> dllTypes; // 16 is user type
public void LoadFromStream(BinaryReader br)
{
{
int count = br.ReadInt32();
scriptIDs = new ScriptID[count];
for(int i = 0; i < count; i++)
scriptIDs[i].LoadFromStream(br);
}
{
int count = br.ReadInt32();
dllNames = new List<string>(count);
for (var i = 0; i < count; i++)
dllNames.Add(br.ReadSizeString());
}
{
int count = br.ReadInt32();
dllTypes = new List<int>(count);
for(var i = 0; i < count; i++)
dllTypes.Add(br.ReadInt32());
}
}
public long SaveToStream(BinaryWriter bw)
{
long startPos = bw.BaseStream.Position;
bw.Write(scriptIDs.Length);
for(int i = 0; i < scriptIDs.Length; i++)
scriptIDs[i].SaveToStream(bw);
bw.Write(dllNames.Count);
for(int i = 0, imax = dllNames.Count; i < imax; i++)
bw.WriteSizeString(dllNames[i]);
bw.Write(dllTypes.Count);
for(int i = 0, imax = dllTypes.Count; i < imax; i++)
bw.Write(dllTypes[i]);
return bw.BaseStream.Position - startPos;
}
}
public struct ScriptID
{
public int fileID;
public long pathID; // localIdentifier
public void LoadFromStream(BinaryReader br)
{
fileID = br.ReadInt32();
pathID = br.ReadInt64();
}
public long SaveToStream(BinaryWriter bw)
{
bw.Write(fileID);
bw.Write(pathID);
return 4 + 8;
}
}
public struct Hash
{
public const int kSize = 16;
public int[] data;
public void LoadFromStream(BinaryReader br)
{
data = new int[4];
for(int i = 0; i < data.Length; i++)
{
data[i] = br.ReadInt32();
}
}
public long SaveToStream(BinaryWriter bw)
{
for(int i = 0; i < data.Length; i++)
{
bw.Write(data[i]);
}
return kSize;
}
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 10655ce82e730324db6ae297f77df04b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,78 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using System.Text;
namespace UnityFS
{
public static class UnityBinUtils
{
public static void SwapUInt(ref uint val)
{
val = (val >> 24) | ((val >> 8) & 0x0000ff00) | ((val << 8) & 0x00ff0000) | (val << 24);
}
public static string ReadRawString(this BinaryReader br)
{
long startPos = br.BaseStream.Position;
while (true)
{
byte val = br.ReadByte();
if(val == 0)
break;
}
int size = (int)(br.BaseStream.Position - startPos);
br.BaseStream.Position = startPos;
byte[] buffer = br.ReadBytes(size);
string ret = Encoding.UTF8.GetString(buffer, 0, size - 1);
return ret;
}
public static void WriteRawString(this BinaryWriter bw, string str)
{
byte[] buffer = Encoding.UTF8.GetBytes(str);
bw.Write(buffer, 0, buffer.Length);
bw.Write((byte)0);
}
public static string ReadSizeString(this BinaryReader br)
{
int size = br.ReadInt32();
byte[] buff = br.ReadBytes(size);
br.BaseStream.AlignOffset4();
string ret = Encoding.UTF8.GetString(buff);
return ret;
}
public static void WriteSizeString(this BinaryWriter bw, string str)
{
byte[] buff = Encoding.UTF8.GetBytes(str);
bw.Write(buff.Length);
bw.Write(buff, 0, buff.Length);
bw.BaseStream.AlignOffset4();
}
public static void AlignOffset4(this Stream stream)
{
int offset = (((int)stream.Position + 3) >> 2) << 2;
stream.Position = offset;
}
public static long AlignedReadInt64(this BinaryReader br)
{
br.BaseStream.AlignOffset4();
return br.ReadInt64();
}
public static void AlignedWriteInt64(this BinaryWriter bw, long val)
{
bw.BaseStream.AlignOffset4();
bw.Write(val);
}
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 12a24c30a3914be418be10cfebfa9649
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -12,7 +12,7 @@ using System.IO;
namespace HybridCLR.MonoHook
{
#if UNITY_2021_1_OR_NEWER && UNITY_IOS
#if UNITY_2021 && UNITY_IOS
[InitializeOnLoad]
public class CopyStrippedAOTAssembliesHook
{

View File

@ -0,0 +1,56 @@

using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
using UnityEditor;
using System.Runtime.CompilerServices;
using MonoHook;
using HybridCLR.Editor.BuildProcessors;
using System.IO;
namespace HybridCLR.MonoHook
{
#if UNITY_2022
[InitializeOnLoad]
public class GetIl2CppFolderHook
{
private static MethodHook _hook;
static GetIl2CppFolderHook()
{
if (_hook == null)
{
Type type = typeof(UnityEditor.EditorApplication).Assembly.GetType("UnityEditorInternal.IL2CPPUtils");
MethodInfo miTarget = type.GetMethod("GetIl2CppFolder", BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.Public, null,
new Type[] { typeof(bool).MakeByRefType() }, null);
MethodInfo miReplacement = new StripAssembliesDel(OverrideMethod).Method;
MethodInfo miProxy = new StripAssembliesDel(PlaceHolderMethod).Method;
_hook = new MethodHook(miTarget, miReplacement, miProxy);
_hook.Install();
}
}
private delegate string StripAssembliesDel(out bool isDevelopmentLocation);
private static string OverrideMethod(out bool isDevelopmentLocation)
{
//Debug.Log("[GetIl2CppFolderHook] OverrideMethod");
string result = PlaceHolderMethod(out isDevelopmentLocation);
isDevelopmentLocation = false;
return result;
}
[MethodImpl(MethodImplOptions.NoOptimization)]
private static string PlaceHolderMethod(out bool isDevelopmentLocation)
{
Debug.LogError("[GetIl2CppFolderHook] PlaceHolderMethod");
isDevelopmentLocation = false;
return null;
}
}
#endif
}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: d0bb58ecc915d9d47b8567adaa2d0ca6
guid: 96c2bc28db69e1644892219abef3d4b5
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -30,7 +30,7 @@ namespace HybridCLR.Editor.BuildProcessors
#elif UNITY_ANDROID
return $"{projectDir}/Library/Bee/artifacts/Android/ManagedStripped";
#elif UNITY_IOS
return $"{projectDir}/Temp/StagingArea/Data/Managed/tempStrip";
return $"{projectDir}/Library/Bee/artifacts/iOS/ManagedStripped";
#elif UNITY_WEBGL
return $"{projectDir}/Library/Bee/artifacts/WebGL/ManagedStripped";
#elif UNITY_EDITOR_OSX
@ -78,7 +78,7 @@ namespace HybridCLR.Editor.BuildProcessors
public void OnPostprocessBuild(BuildReport report)
{
#if UNITY_2021_1_OR_NEWER && !UNITY_IOS
#if (UNITY_2021 && !UNITY_IOS) || UNITY_2022_1_OR_NEWER
BuildTarget target = EditorUserBuildSettings.activeBuildTarget;
CopyStripDlls(GetStripAssembliesDir2021(target), target);
#endif

View File

@ -1,5 +1,4 @@
using HybridCLR.Editor.UnityBinFileReader;
using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
@ -12,7 +11,6 @@ using UnityEditor.Build.Reporting;
using UnityEditor.Il2Cpp;
using UnityEditor.UnityLinker;
using UnityEngine;
using UnityFS;
namespace HybridCLR.Editor.BuildProcessors
{
@ -65,11 +63,7 @@ namespace HybridCLR.Editor.BuildProcessors
path = Path.GetDirectoryName(path);
Debug.Log($"[PatchScriptingAssemblyList] get path parent:{path}");
}
#if UNITY_2020_1_OR_NEWER
AddHotFixAssembliesToScriptingAssembliesJson(path);
#else
AddHotFixAssembliesToBinFile(path);
#endif
}
private void AddHotFixAssembliesToScriptingAssembliesJson(string path)
@ -97,57 +91,6 @@ namespace HybridCLR.Editor.BuildProcessors
}
}
private void AddHotFixAssembliesToBinFile(string path)
{
if (AddHotFixAssembliesToGlobalgamemanagers(path))
{
return;
}
if (AddHotFixAssembliesTodataunity3d(path))
{
return;
}
Debug.LogError($"[PatchScriptingAssemblyList] can not find file '{SettingsUtil.GlobalgamemanagersBinFile}' or '{SettingsUtil.Dataunity3dBinFile}' in '{path}'");
}
private bool AddHotFixAssembliesToGlobalgamemanagers(string path)
{
string[] binFiles = Directory.GetFiles(path, SettingsUtil.GlobalgamemanagersBinFile, SearchOption.AllDirectories);
if (binFiles.Length == 0)
{
return false;
}
foreach (string binPath in binFiles)
{
var binFile = new UnityBinFile();
binFile.Load(binPath);
binFile.AddScriptingAssemblies(SettingsUtil.HotUpdateAssemblyFilesIncludePreserved);
binFile.Save(binPath);
Debug.Log($"[PatchScriptingAssemblyList] patch {binPath}");
}
return true;
}
private bool AddHotFixAssembliesTodataunity3d(string path)
{
string[] binFiles = Directory.GetFiles(path, SettingsUtil.Dataunity3dBinFile, SearchOption.AllDirectories);
if (binFiles.Length == 0)
{
return false;
}
foreach (string binPath in binFiles)
{
var patcher = new Dataunity3dPatcher();
patcher.ApplyPatch(binPath, SettingsUtil.HotUpdateAssemblyFilesIncludePreserved);
Debug.Log($"[PatchScriptingAssemblyList] patch {binPath}");
}
return true;
}
#if UNITY_WEBGL
public void OnBeforeConvertRun(BuildReport report, Il2CppBuildPipelineData data)
{

View File

@ -6,7 +6,7 @@ using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace UnityFS
namespace HybridCLR.Editor.BuildProcessors
{
public class ScriptingAssembliesJsonPatcher
{

View File

@ -1,22 +0,0 @@
using HybridCLR.Editor.Installer;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEditor;
using UnityEngine;
namespace HybridCLR.Editor.Commands
{
public static class InstallerCommand
{
[MenuItem("HybridCLR/Installer...", false, 0)]
private static void Open()
{
InstallerWindow window = EditorWindow.GetWindow<InstallerWindow>("HybridCLR Installer", true);
window.minSize = new Vector2(800f, 500f);
}
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: b91d62dfcf14d1241b7654d79d5b98a0
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,27 +1,14 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEditor;
using UnityEngine;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Diagnostics;
using Debug = UnityEngine.Debug;
using System.Text.RegularExpressions;
namespace HybridCLR.Editor.Installer
{
public enum InstallErrorCode
{
Ok,
}
public class InstallerController
{
@ -87,9 +74,8 @@ namespace HybridCLR.Editor.Installer
private static readonly Regex s_unityVersionPat = new Regex(@"(\d+)\.(\d+)\.(\d+)");
public const int min2019_4_CompatibleMinorVersion = 40;
public const int min2020_3_CompatibleMinorVersion = 21;
public const int min2021_3_CompatibleMinorVersion = 0;
public const int min2022_3_CompatibleMinorVersion = 0;
private UnityVersion ParseUnityVersion(string versionStr)
{
@ -116,9 +102,8 @@ namespace HybridCLR.Editor.Installer
{
switch(majorVersion)
{
case 2019: return $"2019.4.{min2019_4_CompatibleMinorVersion}";
case 2020: return $"2020.3.{min2020_3_CompatibleMinorVersion}";
case 2021: return $"2021.3.{min2021_3_CompatibleMinorVersion}";
case 2022: return $"2022.2.{min2022_3_CompatibleMinorVersion}";
default: throw new Exception($"not support version:{majorVersion}");
}
}
@ -128,30 +113,22 @@ namespace HybridCLR.Editor.Installer
UnityVersion version = _curVersion;
switch (version.major)
{
case 2019:
{
if (version.major != 2019 || version.minor1 != 4)
{
return false;
}
return version.minor2 >= min2019_4_CompatibleMinorVersion;
}
case 2020:
{
if (version.major != 2020 || version.minor1 != 3)
{
return false;
}
return version.minor2 >= min2020_3_CompatibleMinorVersion;
}
case 2021:
{
if (version.major != 2021 || version.minor1 != 3)
if (version.minor1 != 3)
{
return false;
}
return version.minor2 >= min2021_3_CompatibleMinorVersion;
}
case 2022:
{
if (version.minor1 != 2)
{
return false;
}
return version.minor2 >= min2022_3_CompatibleMinorVersion;
}
default: throw new Exception($"not support il2cpp_plus branch:{version.major}");
}
}
@ -271,21 +248,6 @@ namespace HybridCLR.Editor.Installer
// clean Il2cppBuildCache
BashUtil.RemoveDir($"{SettingsUtil.ProjectDir}/Library/Il2cppBuildCache", true);
if (version.major == 2019)
{
string curVersionStr = version.ToString();
string srcIl2CppDll = GetUnityIl2CppDllModifiedPath(curVersionStr);
if (File.Exists(srcIl2CppDll))
{
string dstIl2CppDll = GetUnityIl2CppDllInstallLocation();
File.Copy(srcIl2CppDll, dstIl2CppDll, true);
Debug.Log($"copy {srcIl2CppDll} => {dstIl2CppDll}");
}
else
{
Debug.LogError($"未找到当前版本:{curVersionStr} 对应的改造过的 Unity.IL2CPP.dll打包出的程序将会崩溃");
}
}
if (HasInstalledHybridCLR())
{
Debug.Log("安装成功");

View File

@ -1,21 +1,36 @@
using HybridCLR.Editor.Installer;
using UnityEditor;
using UnityEngine;
public static class MenuProvider
{
[MenuItem("HybridCLR/Settings", priority = 200)]
public static void OpenSettings() => SettingsService.OpenProjectSettings("Project/HybridCLR Settings");
[MenuItem("HybridCLR/Documents/", menuItem = "HybridCLR/Documents/Quick Start")]
public static void OpenQuickStart() => Application.OpenURL("https://focus-creative-games.github.io/hybridclr/start_up/");
[MenuItem("HybridCLR/Documents/", menuItem = "HybridCLR/Documents/Benchmark")]
public static void OpenBenchmark() => Application.OpenURL("https://focus-creative-games.github.io/hybridclr/benchmark/");
[MenuItem("HybridCLR/Documents/", menuItem = "HybridCLR/Documents/FAQ")]
public static void OpenFAQ() => Application.OpenURL("https://focus-creative-games.github.io/hybridclr/faq/");
[MenuItem("HybridCLR/Documents/", menuItem = "HybridCLR/Documents/Common Errors")]
public static void OpenCommonErrors() => Application.OpenURL("https://focus-creative-games.github.io/hybridclr/common_errors/");
[MenuItem("HybridCLR/Documents/", menuItem = "HybridCLR/Documents/Bug Report")]
public static void OpenBugReport() => Application.OpenURL("https://focus-creative-games.github.io/hybridclr/bug_reporter/");
[MenuItem("HybridCLR/Documents/", menuItem = "HybridCLR/Documents/About HybridCLR")]
public static void OpenAbout() => Application.OpenURL("https://focus-creative-games.github.io/hybridclr/about/");
[MenuItem("HybridCLR/About HybridCLR", priority = 0)]
public static void OpenAbout() => Application.OpenURL("https://hybridclr.doc.code-philosophy.com/#/README");
[MenuItem("HybridCLR/Installer...", priority = 60)]
private static void Open()
{
InstallerWindow window = EditorWindow.GetWindow<InstallerWindow>("HybridCLR Installer", true);
window.minSize = new Vector2(800f, 500f);
}
[MenuItem("HybridCLR/Settings...", priority = 61)]
public static void OpenSettings() => SettingsService.OpenProjectSettings("Project/HybridCLR Settings");
[MenuItem("HybridCLR/Documents/Quick Start")]
public static void OpenQuickStart() => Application.OpenURL("https://hybridclr.doc.code-philosophy.com/#/beginner/quickstart");
[MenuItem("HybridCLR/Documents/Benchmark")]
public static void OpenBenchmark() => Application.OpenURL("https://hybridclr.doc.code-philosophy.com/#/basic/performance");
[MenuItem("HybridCLR/Documents/FAQ")]
public static void OpenFAQ() => Application.OpenURL("https://hybridclr.doc.code-philosophy.com/#/help/faq");
[MenuItem("HybridCLR/Documents/Common Errors")]
public static void OpenCommonErrors() => Application.OpenURL("https://hybridclr.doc.code-philosophy.com/#/help/commonerrors");
[MenuItem("HybridCLR/Documents/Bug Report")]
public static void OpenBugReport() => Application.OpenURL("https://hybridclr.doc.code-philosophy.com/#/help/issue");
}

View File

@ -1,5 +1,16 @@
# 发布日志
## 3.0.0
### 改动
- 包名更改为com.code-philosophy.hybridclr
- 移除对2019及2020版本支持
- 移除UnityFS插件
- 移除Zip插件
- HybridCLR菜单位置调整
## 2.4.2
### 改动
@ -44,4 +55,3 @@
- 修复2019版本MonoBleedingEdge的子目录中包含了过长路径的文件导致Installer复制文件出错的问题

View File

@ -1,19 +1,18 @@
{
"name": "com.focus-creative-games.hybridclr_unity",
"version": "2.4.2",
"name": "com.code-philosophy.hybridclr",
"version": "3.0.0",
"displayName": "HybridCLR",
"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
"category": "Runtime",
"documentationUrl": "https://focus-creative-games.github.io/hybridclr-doc",
"changelogUrl": "https://focus-creative-games.github.io/hybridclr-doc/#/other/changelog",
"licensesUrl": "https://github.com/focus-creative-games/hybridclr/blob/main/LICENSE",
"documentationUrl": "https://hybridclr.doc.code-philosophy.com/#/",
"changelogUrl": "https://hybridclr.doc.code-philosophy.com/#/other/changelog",
"licensesUrl": "https://github.com/focus-creative-games/hybridclr_unity/blob/main/LICENSE",
"keywords": [
"HybridCLR",
"hotupdate",
"hotfix",
"code philosophy",
"unity",
"focus-creative-games"
"focus-creative-games",
"code-philosophy"
],
"author": {
"name": "Code Philosophy",