[version] 发布3.0.1版本,正式支持2022.3.0

main v3.0.1
walon 2023-06-01 00:40:46 +08:00
parent 18def7886d
commit 941bbc723a
4 changed files with 15 additions and 4 deletions

View File

@ -2,8 +2,13 @@
"versions": [
{
"unity_version":"2021",
"hybridclr" : { "branch":"v3.0.0"},
"hybridclr" : { "branch":"v3.0.1"},
"il2cpp_plus": { "branch":"v2021-3.0.0"}
},
{
"unity_version":"2022",
"hybridclr" : { "branch":"v3.0.1"},
"il2cpp_plus": { "branch":"v2022-3.0.0"}
}
]
}

View File

@ -103,7 +103,7 @@ namespace HybridCLR.Editor.Installer
switch(majorVersion)
{
case 2021: return $"2021.3.{min2021_3_CompatibleMinorVersion}";
case 2022: return $"2022.2.{min2022_3_CompatibleMinorVersion}";
case 2022: return $"2022.3.{min2022_3_CompatibleMinorVersion}";
default: throw new Exception($"not support version:{majorVersion}");
}
}
@ -123,7 +123,7 @@ namespace HybridCLR.Editor.Installer
}
case 2022:
{
if (version.minor1 != 2)
if (version.minor1 != 3)
{
return false;
}

View File

@ -1,5 +1,11 @@
# 发布日志
## 3.0.1
### 改动
- 支持2022.3.0
## 3.0.0
### 修复

View File

@ -1,6 +1,6 @@
{
"name": "com.code-philosophy.hybridclr",
"version": "3.0.0",
"version": "3.0.1",
"displayName": "HybridCLR",
"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
"category": "Runtime",