parent
3259c11828
commit
95922aec1e
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@ -2,28 +2,28 @@
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"versions": [
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"versions": [
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{
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{
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"unity_version":"2019",
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"unity_version":"2019",
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"hybridclr" : { "branch":"v5.2.1"},
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"hybridclr" : { "branch":"v5.3.0"},
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"il2cpp_plus": { "branch":"v2019-5.2.1"}
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"il2cpp_plus": { "branch":"v2019-5.3.0"}
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},
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},
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{
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{
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"unity_version":"2020",
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"unity_version":"2020",
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"hybridclr" : { "branch":"v5.2.1"},
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"hybridclr" : { "branch":"v5.3.0"},
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"il2cpp_plus": { "branch":"v2020-5.2.1"}
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"il2cpp_plus": { "branch":"v2020-5.3.0"}
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},
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},
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{
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{
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"unity_version":"2021",
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"unity_version":"2021",
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"hybridclr" : { "branch":"v5.2.1"},
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"hybridclr" : { "branch":"v5.3.0"},
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"il2cpp_plus": { "branch":"v2021-5.2.1"}
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"il2cpp_plus": { "branch":"v2021-5.3.0"}
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},
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},
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{
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{
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"unity_version":"2022",
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"unity_version":"2022",
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"hybridclr" : { "branch":"v5.2.1"},
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"hybridclr" : { "branch":"v5.3.0"},
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"il2cpp_plus": { "branch":"v2022-5.2.1"}
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"il2cpp_plus": { "branch":"v2022-5.3.0"}
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},
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},
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{
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{
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"unity_version":"2022-tuanjie",
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"unity_version":"2022-tuanjie",
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"hybridclr" : { "branch":"v5.2.1"},
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"hybridclr" : { "branch":"v5.3.0"},
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"il2cpp_plus": { "branch":"v2022-tuanjie-5.2.1"}
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"il2cpp_plus": { "branch":"v2022-tuanjie-5.3.0"}
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}
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}
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]
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]
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}
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}
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@ -1,5 +1,26 @@
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# 发布日志
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# 发布日志
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## 5.3.0
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发布日期 2024.4.22.
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### Runtime
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- [fix] 修复WebGL平台MachineState::CollectFramesWithoutDuplicates错误地使用hybridclr::metadata::IsInterpreterMethod移除热更新函数,导致补充元数据函数没有移除,StackFrames列表越来越长,打印Stack时死循环的bug。调整实现,统一使用il2cpp::vm::StackTrace::PushFrame及PopFrame实现完美的解释器栈打印。缺点是调用解释器函数增加了维护栈的开销
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- [fix] 修复StringUtils::Utf16ToUtf8未正确处理maxinumSize==0,导致InterpreterImage::ConvertConstValue中转换长度为0的string时巨幅溢出的严重bug
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- [fix] 修复__ReversePInvokeMethod_XXX函数未设置Il2CppThreadContext,导致从native线程回调时获取Thread变量崩溃的bug
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- [merge] 合并 2021.3.34-2021.3.37f1 il2cpp改动
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- [merge] 合并 2022.3.19-2022.3.23f1 il2cpp改动
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### Editor
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- [fix] 修复导出tvOS工程时未修改xcode工程设置,导致打包失败的bug
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- [fix] 修复构建tvOS目标时未复制裁剪AOT dll,导致生成桥接函数失败的bug
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- [fix] 解决StripAOTDllCommand生成的临时项目的locationPathName不规范导致与某些插件如Embeded Browser不兼容的问题
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- [fix] 修复团结引擎1.1.0起删除TUANJIE_2022宏导致没有复制裁剪后的AOT程序集的bug
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- [fix] 修复__ReversePInvokeMethod_XXX函数未设置Il2CppThreadContext,导致从native线程回调时获取Thread变量崩溃的bug
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- [fix] 修复iOS平台开启development build选项时出现mono相关头文件找不到的bug
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## 5.2.1
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## 5.2.1
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发布日期 2024.4.7.
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发布日期 2024.4.7.
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@ -1,6 +1,6 @@
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{
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{
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"name": "com.code-philosophy.hybridclr",
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"name": "com.code-philosophy.hybridclr",
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"version": "5.2.1",
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"version": "5.3.0",
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"displayName": "HybridCLR",
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"displayName": "HybridCLR",
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"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
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"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
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"category": "Runtime",
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"category": "Runtime",
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Loading…
Reference in New Issue