parent
1bd27a3e22
commit
a77ed7369a
|
@ -2,18 +2,18 @@
|
|||
"versions": [
|
||||
{
|
||||
"unity_version":"2020",
|
||||
"hybridclr" : { "branch":"v4.0.4"},
|
||||
"il2cpp_plus": { "branch":"v2020-4.0.2"}
|
||||
"hybridclr" : { "branch":"v4.0.5"},
|
||||
"il2cpp_plus": { "branch":"v2020-4.0.3"}
|
||||
},
|
||||
{
|
||||
"unity_version":"2021",
|
||||
"hybridclr" : { "branch":"v4.0.4"},
|
||||
"il2cpp_plus": { "branch":"v2021-4.0.2"}
|
||||
"hybridclr" : { "branch":"v4.0.5"},
|
||||
"il2cpp_plus": { "branch":"v2021-4.0.3"}
|
||||
},
|
||||
{
|
||||
"unity_version":"2022",
|
||||
"hybridclr" : { "branch":"v4.0.4"},
|
||||
"il2cpp_plus": { "branch":"v2022-4.0.2"}
|
||||
"hybridclr" : { "branch":"v4.0.5"},
|
||||
"il2cpp_plus": { "branch":"v2022-4.0.3"}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -1,5 +1,24 @@
|
|||
# 发布日志
|
||||
|
||||
## 4.0.7
|
||||
|
||||
发布日期 2023.10.09.
|
||||
|
||||
### Runtime
|
||||
|
||||
- [fix] 修复initobj调用了CopyN,但CopyN未考虑对象的内存对齐的情况,在32位这种的平台可能发生未对齐访问异常的bug
|
||||
- [fix] 修复计算未完全实例化的泛型函数的桥接函数签名时崩溃的bug
|
||||
- [fix] 修复Il2cpp代码生成选项为faster(smaller)时,2021和2022版本GenericMethod::CreateMethodLocked的bug
|
||||
- [remove] 移除所有array相关指令中index为int64_t的指令,简化代码
|
||||
- [remove] 移除ldfld_xxx_ref系列指令
|
||||
|
||||
### Editor
|
||||
|
||||
- [fix] 修复生成桥接函数时,如果热更新程序集未包含任何代码直接引用了某个aot程序集,则没有为该aot程序集生成桥接函数,导致出现NotSupportNative2Managed异常的bug
|
||||
- [fix] 修复mac下面路径过长导致拷贝文件失败的bug
|
||||
- [fix] 修复发布PS5目标时未处理ScriptingAssemblies.json的bug
|
||||
- [change] 打包时清空裁减aot dll目录
|
||||
|
||||
## 4.0.6
|
||||
|
||||
发布日期 2023.09.26.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"name": "com.code-philosophy.hybridclr",
|
||||
"version": "4.0.6",
|
||||
"version": "4.0.7",
|
||||
"displayName": "HybridCLR",
|
||||
"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
|
||||
"category": "Runtime",
|
||||
|
|
Loading…
Reference in New Issue