[version] 发布v3.0.2版本

main v3.0.2
walon 2023-06-01 11:52:49 +08:00
parent 49873ba6ed
commit b49b94521e
3 changed files with 13 additions and 3 deletions

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"versions": [
{
"unity_version":"2021",
"hybridclr" : { "branch":"v3.0.1"},
"hybridclr" : { "branch":"v3.0.2"},
"il2cpp_plus": { "branch":"v2021-3.0.0"}
},
{
"unity_version":"2022",
"hybridclr" : { "branch":"v3.0.1"},
"hybridclr" : { "branch":"v3.0.2"},
"il2cpp_plus": { "branch":"v2022-3.0.0"}
}
]

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# 发布日志
## 3.0.2
### 改动
- 移除 `HybridCLR/CreateAOTDllSnapshot`菜单
### 修复
- 修复Memory Profiler中创建内存快照时崩溃的bug
## 3.0.1
### 改动

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{
"name": "com.code-philosophy.hybridclr",
"version": "3.0.1",
"version": "3.0.2",
"displayName": "HybridCLR",
"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
"category": "Runtime",