diff --git a/Editor/3rds/UnityHook/HybridCLRHooks/PatchScriptingAssembliesJsonHook.cs b/Editor/3rds/UnityHook/HybridCLRHooks/PatchScriptingAssembliesJsonHook.cs index 8b41cbc..e567257 100644 --- a/Editor/3rds/UnityHook/HybridCLRHooks/PatchScriptingAssembliesJsonHook.cs +++ b/Editor/3rds/UnityHook/HybridCLRHooks/PatchScriptingAssembliesJsonHook.cs @@ -12,7 +12,7 @@ using System.IO; namespace HybridCLR.MonoHook { -#if (UNITY_2021_1_OR_NEWER && UNITY_WEBGL) || TUANJIE_2022_3_OR_NEWER +#if UNITY_2021_1_OR_NEWER && (UNITY_WEBGL || UNITY_WEIXINMINIGAME) [InitializeOnLoad] public class PatchScriptingAssembliesJsonHook { @@ -35,12 +35,10 @@ namespace HybridCLR.MonoHook private static string BuildMainWindowTitle() { +#if UNITY_WEBGL string tempJsonPath = $"{Application.dataPath}/../Library/PlayerDataCache/WebGL/Data/ScriptingAssemblies.json"; -#if TUANJIE_2022_3_OR_NEWER - if (EditorUserBuildSettings.activeBuildTarget == BuildTarget.WeixinMiniGame) - { - tempJsonPath = $"{Application.dataPath}/../Library/PlayerDataCache/WeixinMiniGame/Data/ScriptingAssemblies.json"; - } +#elif UNITY_WEIXINMINIGAME + string tempJsonPath = $"{Application.dataPath}/../Library/PlayerDataCache/WeixinMiniGame/Data/ScriptingAssemblies.json"; #endif if (File.Exists(tempJsonPath)) {