[change] Remove redundant `buildOptions |= BuildOptions.CleanBuildCache;` code since it's already added in the GetBuildPlayerOptions function.

main
walon 2025-05-29 14:22:50 +08:00
parent 7f2fa52f37
commit c21dbcc60a
1 changed files with 0 additions and 3 deletions

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@ -72,9 +72,6 @@ namespace HybridCLR.Editor.Commands
BashUtil.RemoveDir(outputPath); BashUtil.RemoveDir(outputPath);
var buildOptions = GetBuildPlayerOptions(target); var buildOptions = GetBuildPlayerOptions(target);
#if UNITY_2021_2_OR_NEWER
buildOptions |= BuildOptions.CleanBuildCache;
#endif
bool oldExportAndroidProj = EditorUserBuildSettings.exportAsGoogleAndroidProject; bool oldExportAndroidProj = EditorUserBuildSettings.exportAsGoogleAndroidProject;
#if UNITY_EDITOR_OSX #if UNITY_EDITOR_OSX