[change] Remove redundant `buildOptions |= BuildOptions.CleanBuildCache;` code since it's already added in the GetBuildPlayerOptions function.
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7f2fa52f37
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c21dbcc60a
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@ -72,9 +72,6 @@ namespace HybridCLR.Editor.Commands
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BashUtil.RemoveDir(outputPath);
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var buildOptions = GetBuildPlayerOptions(target);
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#if UNITY_2021_2_OR_NEWER
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buildOptions |= BuildOptions.CleanBuildCache;
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#endif
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bool oldExportAndroidProj = EditorUserBuildSettings.exportAsGoogleAndroidProject;
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#if UNITY_EDITOR_OSX
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