[version] 发布v3.4.1版本

main v3.4.1
walon 2023-07-31 11:06:02 +08:00
parent a9f5608ecf
commit c3f6325e4a
3 changed files with 23 additions and 8 deletions

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"versions": [
{
"unity_version":"2020",
"hybridclr" : { "branch":"v3.3.0"},
"il2cpp_plus": { "branch":"v2020-3.3.0"}
"hybridclr" : { "branch":"v3.3.1"},
"il2cpp_plus": { "branch":"v2020-3.3.1"}
},
{
"unity_version":"2021",
"hybridclr" : { "branch":"v3.3.0"},
"il2cpp_plus": { "branch":"v2021-3.3.0"}
"hybridclr" : { "branch":"v3.3.1"},
"il2cpp_plus": { "branch":"v2021-3.3.1"}
},
{
"unity_version":"2022",
"hybridclr" : { "branch":"v3.3.0"},
"il2cpp_plus": { "branch":"v2022-3.3.0"}
"hybridclr" : { "branch":"v3.3.1"},
"il2cpp_plus": { "branch":"v2022-3.3.1"}
}
]
}

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# 发布日志
## 3.4.1
发布日期 2023.07.31。
### Runtime
- [fix] 修复 InitializeRuntimeMetadata的内存可见性问题
- [fix] 修复CustomAttribute未正确处理父类NamedArg导致崩溃的bug
- [opt] 优化Transfrom Instinct指令的代码从HashMap中快速查找而不是挨个匹配
### Editor
- [fix] 修复FilterHotFixAssemblies只对比程序集名尾部导致有AOT的尾部与某个热更新程序集匹配时意外被过滤的bug
- [change] 检查Settings中热更新程序集列表配置中程序集名不能为空
## 3.4.0
发布日志 2023.07.17。
发布日 2023.07.17。
### Runtime

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{
"name": "com.code-philosophy.hybridclr",
"version": "3.4.0",
"version": "3.4.1",
"displayName": "HybridCLR",
"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
"category": "Runtime",