[change] 对2019修改data.unity3d文件时不再备份data.unity32.bak
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3beb788baa
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@ -42,11 +42,11 @@ namespace HybridCLR.Editor.UnityBinFileReader
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writer.Write(new EndianBinaryWriter(output));
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Debug.Log($"patch file:{dataunity3dFile} size:{output.Length}");
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string bakFile = dataunity3dFile + ".bak";
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if (!File.Exists(bakFile))
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{
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File.Copy(dataunity3dFile, bakFile);
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}
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//string bakFile = dataunity3dFile + ".bak";
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//if (!File.Exists(bakFile))
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//{
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// File.Copy(dataunity3dFile, bakFile);
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//}
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File.WriteAllBytes(dataunity3dFile, output.ToArray());
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}
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}
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