[fix] 修复plugin dll与Unity自带dll同名时,GenerateMethodBridge生成失败的bug
parent
07b56fe7e5
commit
cd68f33161
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@ -25,6 +25,7 @@ namespace HybridCLR.Editor.Commands
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{
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//Debug.LogFormat("compile assemblies:{1}/{0}", ass, buildDir);
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}
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Debug.Log("compile finish!!!");
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}
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public static void CompileDll(BuildTarget target)
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@ -0,0 +1,31 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace HybridCLR.Editor.Meta
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{
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public class UnityPluginAssemblyResolver : IAssemblyResolver
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{
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public string ResolveAssembly(string assemblyName, bool throwExIfNotFind)
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{
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foreach(var dll in Directory.GetFiles(UnityEngine.Application.dataPath, "*.dll", SearchOption.AllDirectories))
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{
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if (Path.GetFileNameWithoutExtension(dll) == assemblyName)
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{
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Debug.Log($"plugin:{dll}");
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return dll;
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}
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}
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if (throwExIfNotFind)
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{
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throw new Exception($"resolve assembly:{assemblyName} fail");
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}
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return null;
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 6c235be11c219a74fa5eb55ed54e7662
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -2,6 +2,7 @@
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using HybridCLR.Editor.Meta;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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@ -83,8 +84,11 @@ namespace HybridCLR.Editor
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public static IAssemblyResolver CreateBuildTargetAssemblyResolver(UnityEditor.BuildTarget target)
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{
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List<string> searchPaths = new List<string> { SettingsUtil.GetHotFixDllsOutputDirByTarget(target) };
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return new CombinedAssemblyResolver(new PathAssemblyResolver(
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SettingsUtil.GetHotFixDllsOutputDirByTarget(target)), new UnityEditorAssemblyResolver());
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SettingsUtil.GetHotFixDllsOutputDirByTarget(target)),
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new UnityPluginAssemblyResolver(),
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new UnityEditorAssemblyResolver());
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}
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}
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}
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@ -1,6 +1,6 @@
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{
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"name": "com.focus-creative-games.hybridclr_unity",
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"version": "0.3.0",
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"version": "0.3.1",
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"displayName": "HybridCLR",
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"description": "Unity package for HybridCLR. It includes editor and runtime scripts and assets for HybridCLR",
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"category": "Runtime",
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