[fix] fix bug of `CompileDll(BuildTarget target)` that use EditorUserBuildSettings.activeBuildTarget instead of target to call CompileDll

main
walon 2025-04-12 14:21:35 +08:00
parent 903cf9faa2
commit e44fa663db
1 changed files with 1 additions and 1 deletions

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@ -30,7 +30,7 @@ namespace HybridCLR.Editor.Commands
public static void CompileDll(BuildTarget target) public static void CompileDll(BuildTarget target)
{ {
CompileDll(EditorUserBuildSettings.activeBuildTarget, EditorUserBuildSettings.development); CompileDll(target, EditorUserBuildSettings.development);
} }
public static void CompileDll(BuildTarget target, bool developmentBuild) public static void CompileDll(BuildTarget target, bool developmentBuild)