diff --git a/Editor/BuildProcessors/CopyStrippedAOTAssemblies.cs b/Editor/BuildProcessors/CopyStrippedAOTAssemblies.cs index a440aa0..934d3a0 100644 --- a/Editor/BuildProcessors/CopyStrippedAOTAssemblies.cs +++ b/Editor/BuildProcessors/CopyStrippedAOTAssemblies.cs @@ -38,11 +38,13 @@ namespace HybridCLR.Editor.BuildProcessors case BuildTarget.Android: return $"{projectDir}/Library/Bee/artifacts/Android/ManagedStripped"; case BuildTarget.iOS: +#if UNITY_TVOS case BuildTarget.tvOS: -#if UNITY_2022_3_OR_NEWER && !TUANJIE_2022_3_OR_NEWER && !UNITY_2023 +#endif +#if UNITY_VISIONOS case BuildTarget.VisionOS: #endif - return $"{projectDir}/Library/Bee/artifacts/iOS/ManagedStripped"; + return $"{projectDir}/Library/Bee/artifacts/iOS/ManagedStripped"; case BuildTarget.WebGL: return $"{projectDir}/Library/Bee/artifacts/WebGL/ManagedStripped"; case BuildTarget.StandaloneOSX: @@ -51,9 +53,11 @@ namespace HybridCLR.Editor.BuildProcessors return $"{projectDir}/Library/Bee/artifacts/PS4PlayerBuildProgram/ManagedStripped"; case BuildTarget.PS5: return $"{projectDir}/Library/Bee/artifacts/PS5PlayerBuildProgram/ManagedStripped"; -#if TUANJIE_2022_3_OR_NEWER +#if UNITY_WEIXINMINIGAME case BuildTarget.WeixinMiniGame: return $"{projectDir}/Library/Bee/artifacts/WeixinMiniGame/ManagedStripped"; +#endif +#if UNITY_OPENHARMONY case BuildTarget.OpenHarmony: return $"{projectDir}/Library/Bee/artifacts/OpenHarmonyPlayerBuildProgram/ManagedStripped"; #endif