[fix] fix the bug that CopyStrippedAOTAssemblies didn't work on UWP platform of 6000.0.x

main
walon 2024-12-01 12:53:38 +08:00
parent ac8b649d50
commit e54ce36b0e
1 changed files with 2 additions and 1 deletions

View File

@ -35,6 +35,8 @@ namespace HybridCLR.Editor.BuildProcessors
return $"{projectDir}/Library/Bee/artifacts/WinPlayerBuildProgram/ManagedStripped";
case BuildTarget.StandaloneLinux64:
return $"{projectDir}/Library/Bee/artifacts/LinuxPlayerBuildProgram/ManagedStripped";
case BuildTarget.WSAPlayer:
return $"{projectDir}/Library/Bee/artifacts/UWPPlayerBuildProgram/ManagedStripped";
case BuildTarget.Android:
return $"{projectDir}/Library/Bee/artifacts/Android/ManagedStripped";
#if TUANJIE_2022_3_OR_NEWER
@ -79,7 +81,6 @@ namespace HybridCLR.Editor.BuildProcessors
public void OnBeforeConvertRun(BuildReport report, Il2CppBuildPipelineData data)
{
// 此回调只在 2020中调用
BuildTarget target = report.summary.platform;
CopyStripDlls(GetStripAssembliesDir2020(target), target);
}