From e54ce36b0e71bceff8c5dfa0670244a251fcf27d Mon Sep 17 00:00:00 2001 From: walon Date: Sun, 1 Dec 2024 12:53:38 +0800 Subject: [PATCH] [fix] fix the bug that CopyStrippedAOTAssemblies didn't work on UWP platform of 6000.0.x --- Editor/BuildProcessors/CopyStrippedAOTAssemblies.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Editor/BuildProcessors/CopyStrippedAOTAssemblies.cs b/Editor/BuildProcessors/CopyStrippedAOTAssemblies.cs index e02ab78..ed938fc 100644 --- a/Editor/BuildProcessors/CopyStrippedAOTAssemblies.cs +++ b/Editor/BuildProcessors/CopyStrippedAOTAssemblies.cs @@ -35,6 +35,8 @@ namespace HybridCLR.Editor.BuildProcessors return $"{projectDir}/Library/Bee/artifacts/WinPlayerBuildProgram/ManagedStripped"; case BuildTarget.StandaloneLinux64: return $"{projectDir}/Library/Bee/artifacts/LinuxPlayerBuildProgram/ManagedStripped"; + case BuildTarget.WSAPlayer: + return $"{projectDir}/Library/Bee/artifacts/UWPPlayerBuildProgram/ManagedStripped"; case BuildTarget.Android: return $"{projectDir}/Library/Bee/artifacts/Android/ManagedStripped"; #if TUANJIE_2022_3_OR_NEWER @@ -79,7 +81,6 @@ namespace HybridCLR.Editor.BuildProcessors public void OnBeforeConvertRun(BuildReport report, Il2CppBuildPipelineData data) { - // 此回调只在 2020中调用 BuildTarget target = report.summary.platform; CopyStripDlls(GetStripAssembliesDir2020(target), target); }