[version] 发布2.4.2版本

main v2.4.2
walon 2023-05-19 12:31:09 +08:00
parent f8eee2ba49
commit f5afc43625
3 changed files with 15 additions and 6 deletions

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@ -2,18 +2,18 @@
"versions": [
{
"unity_version":"2019",
"hybridclr" : { "branch":"v2.3.0"},
"hybridclr" : { "branch":"v2.3.1"},
"il2cpp_plus": { "branch":"v2019-2.2.0"}
},
{
"unity_version":"2020",
"hybridclr" : { "branch":"v2.3.0"},
"il2cpp_plus": { "branch":"v2020-2.2.0"}
"hybridclr" : { "branch":"v2.3.1"},
"il2cpp_plus": { "branch":"v2020-2.2.1"}
},
{
"unity_version":"2021",
"hybridclr" : { "branch":"v2.3.0"},
"il2cpp_plus": { "branch":"v2021-2.2.0"}
"hybridclr" : { "branch":"v2.3.1"},
"il2cpp_plus": { "branch":"v2021-2.2.1"}
}
]
}

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# 发布日志
## 2.4.2
### 改动
- 支持 2020.3.48最后一个2020LTS版本
- 支持 2021.3.25
- hybridclr 升级到 v2.3.1
- il2cpp_plus 升级到 v2020-2.2.1 、v2021-2.2.1
## 2.4.1
### 修复

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{
"name": "com.focus-creative-games.hybridclr_unity",
"version": "2.4.1",
"version": "2.4.2",
"displayName": "HybridCLR",
"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
"category": "Runtime",