Commit Graph

8 Commits (06a250b9fa0cc9a32782a528e0d297bd4ba3846e)

Author SHA1 Message Date
walon 2f71bb515d [change] 调整CompileDll ScriptCompilationSettings设置相关代码 2023-06-27 08:58:08 +08:00
walon 2f09f88ca2 [new] CompileDll新增MacOS、Linux、WebGL目标 2023-06-15 17:05:46 +08:00
walon 10684d29cd [fix] CompileDll后主动关闭进度条,临时解决Unity 2022版本Editor的bug 2023-06-06 11:28:27 +08:00
walon 49873ba6ed [new] 新增菜单命令`HybridCLR/CompileDll/ActiveBuildTarget_Development`,用于编译出DevelopmentBuild模式的热更新dll 2023-06-01 11:43:41 +08:00
walon f2ee5e7af1 [fix] 修复 UnityPluginAssemblyResolver 搜索依赖dll未检查Plugins外目录的bug
[refactor] 一些重命名 hotfix -> hotUpdate
[refactor] HybridCLRGlobalSettings移除 hotUpdateDllOutputDir、 hybridCLRDataDir、strippedAssemblyDir这三个配置项,改为直接写死
[change] Editor下调用LoadMetadataForAOTAssembly返回成功而不是抛出错误
2022-10-08 12:35:57 +08:00
walon cd68f33161 [fix] 修复plugin dll与Unity自带dll同名时,GenerateMethodBridge生成失败的bug 2022-09-27 14:57:00 +08:00
walon aed13e464b [new] 过滤非aot泛型类及函数 2022-09-23 14:26:28 +08:00
walon a52ab358b3 [init] 初始化0.1.0版本 2022-09-22 08:56:07 +08:00