Commit Graph

15 Commits (97dae7fed2f66fe4624902c1113b8e38e7b73d7a)

Author SHA1 Message Date
walon fd81edb495 [fix] 解决StripAOTDllCommand生成的临时项目的locationPathName不规范导致与某些插件如Embeded Browser不兼容的问题 2024-04-12 00:35:09 +08:00
walon 12bafb897f [fix] 修复团结引擎1.1.0起删除TUANJIE_2022宏导致没有复制裁剪后的AOT程序集的bug 2024-04-10 10:32:23 +08:00
walon 2b42376505 [new] 新增对团结引擎 HMIAndroid、OpenHarmony、WeixinMiniGame平台的支持 2024-01-04 11:48:30 +08:00
Alan Liu c9ad6880cb 修复报错:BuildFailedException: Build path contains a project previously built without the "Create Visual Studio Solution" 2023-12-15 11:05:51 +08:00
walon 3df95d138d [change] StripAOTDllCommand导出时不再设置BuildScriptsOnly选项 2023-12-14 12:00:28 +08:00
walon 1d50dfcb6e [fix] StripAOTDllCommand生成AOT dll时的BuildOption采用当前Player的设置,避免当打包开启development时, StripAOTDllCommand生成Release aot dll,而打包生成debug aot dll,产生补充元数据及桥接函数生成不匹配的严重错误 2023-09-10 13:22:33 +08:00
walon 1eaaf44c97 [fix] 修复不正确地从EditorUserBuildSettings.selectedBuildTargetGroup获得BuildGroupTarget的bug 2023-09-10 13:21:56 +08:00
walon 5857696b56 [change] 日志和异常文本换成英文,方便海外开发者 2023-08-30 11:07:12 +08:00
walon 97f083f07d [revert] Revert "[new] HybridCLRSettings新增AOT dll快照目录,由于保存打包时生成的AOT dlls"
This reverts commit 8d0634620a.
2023-06-01 11:15:40 +08:00
walon 8d0634620a [new] HybridCLRSettings新增AOT dll快照目录,由于保存打包时生成的AOT dlls 2023-05-20 10:59:34 +08:00
walon 05e721cf02 [fix] BuildOptions.CleanBuildCache从UNITY_2021_2_OR_NEWER开始才有,而不是UNITY_2021_1_OR_NEWER 2023-05-03 17:17:40 +08:00
walon 2894701063 [fix] 修复2019版本MonoBleedingEdge的子目录中包含了过长路径的文件导致Installer复制文件出错的问题
[change] StripAOTDllCommand失败时抛出异常而不是打印错误日志
2023-04-30 01:35:25 +08:00
walon 3beb788baa [fix] 修复 StripAOTDllCommand由于缓存原因,有些情况下生成失败的问题。通过添加BuildOptions.CleanBuildCache选项解决。此选项在Unity 2021及更高版本新增。 2023-03-13 12:17:39 +08:00
walon 00cedc166f [fix] 修复macOS下的编译bug 2022-12-16 11:23:37 +08:00
walon 0e04a66c91 [new] 新增菜单命令 `HybridCLR/Generate/AOTDlls` 快捷生成裁剪后的AOT dlls 2022-12-16 11:03:03 +08:00