walon
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a74130618e
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[fix] 将两处正常日志的级别由错误改为警告
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2022-10-14 22:32:15 +08:00 |
walon
|
e3095ccc01
|
[fix] 修复桥接函数遍历收集签名时,未等遍历完就结束执行,导致生成的桥接文件不完整的bug
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2022-10-14 14:47:27 +08:00 |
walon
|
f2ee5e7af1
|
[fix] 修复 UnityPluginAssemblyResolver 搜索依赖dll未检查Plugins外目录的bug
[refactor] 一些重命名 hotfix -> hotUpdate
[refactor] HybridCLRGlobalSettings移除 hotUpdateDllOutputDir、 hybridCLRDataDir、strippedAssemblyDir这三个配置项,改为直接写死
[change] Editor下调用LoadMetadataForAOTAssembly返回成功而不是抛出错误
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2022-10-08 12:35:57 +08:00 |
walon
|
62bf4c2847
|
[fix] 修复 UnityPluginAssemblyResolver 扫描dll时,失误扫描了非Plugins dll的bug
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2022-09-27 16:12:34 +08:00 |
walon
|
cd68f33161
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[fix] 修复plugin dll与Unity自带dll同名时,GenerateMethodBridge生成失败的bug
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2022-09-27 14:57:00 +08:00 |
walon
|
3440f79421
|
[fix] 修复ResolveClass某些情况下抛出NullReferenceException的bug
|
2022-09-26 12:49:23 +08:00 |
walon
|
5926b285e3
|
[fix] 生成完成后释放dnlib相关对象,避免出现dll文件被占用的异常
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2022-09-26 12:12:57 +08:00 |
walon
|
c76e68411f
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[new] AOTGenericReferences打印出详细的泛型类型及函数签名
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2022-09-23 15:16:43 +08:00 |
walon
|
a3f0befea4
|
[fix] 修复计算泛型 多维数组桥接函数时抛出异常的bug
|
2022-09-22 12:11:26 +08:00 |
walon
|
a52ab358b3
|
[init] 初始化0.1.0版本
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2022-09-22 08:56:07 +08:00 |